Player Matchup

Chronos
Chronos
Amsterixmeee
Chronos
Level 57
God Stats
5W - 1L
1,323 SR
Queue Stats
66W - 49L
1,958 Elo+
Party 1
Nike
Nike
BallonBleu
Nike
Level 122
God Stats
1W - 0L
1,517 SR
Queue Stats
43W - 27L
1,667 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Elexlex
Morgan Le Fay
Level 79
God Stats
6W - 2L
1,688 SR
Queue Stats
27W - 23L
1,509 Elo+
Solo
Mulan
Mulan
Nekfeuflamme
Mulan
Level 155
God Stats
1W - 0L
1,297 SR
Queue Stats
33W - 24L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
lenigo1995
Danzaburou
Level 160
God Stats
12W - 6L
1,730 SR
Queue Stats
176W - 143L
1,664 Elo+
Party 1
Team Averages
Level 115
1,511 SR
1,688 Elo+

VS

Team Averages
Level 118
1,598 SR
1,573 Elo+
Janus
Janus
Drenado
Janus
Level 128
God Stats
6W - 4L
1,604 SR
Queue Stats
24W - 13L
1,724 Elo+
Party 3
Mulan
Mulan
XBOXFR34kZZZ
Mulan
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,533 Elo+
Party 2
Vamana
Vamana
XxSrg K1ngxX
Vamana
Level 101
God Stats
0W - 1L
1,642 SR
Queue Stats
2W - 5L
1,533 Elo+
Party 2
Charybdis
Charybdis
Zekrona
Charybdis
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 37L
1,653 Elo+
Party 3
Anubis
Anubis
clubwortex
Anubis
Level 127
God Stats
20W - 14L
1,745 SR
Queue Stats
112W - 120L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Amsterixmeee
Chronos
18
9 / 3 / 8
12,188
938
12,682
10,358
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 11
9,864
759
8,313
10,926
8,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Elexlex
Morgan Le Fay
17
2 / 7 / 16
10,637
818
17,876
14,459
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 0 / 15
11,677
898
12,788
13,956
17,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
lenigo1995
Danzaburou
18
6 / 2 / 9
11,699
900
17,863
13,715
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Drenado
Janus
17
5 / 4 / 4
10,424
802
11,390
10,215
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 8 / 7
10,521
809
12,169
21,331
20,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
14
0 / 6 / 9
8,734
672
8,805
21,478
22,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Zekrona
Charybdis
15
0 / 3 / 6
8,260
635
6,890
10,805
4,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
clubwortex
Anubis
16
4 / 6 / 7
10,298
792
14,502
14,564
7,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
48
27
Kills
15
15
Deaths
27
59
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chronos
Amsterixmeee
Chronos
9
3
8
4.33
W
3
3
11
2.83
L
Janus
Drenado
Janus
5
4
4
1.75
W
Morgan Le Fay
Elexlex
Morgan Le Fay
2
7
16
1.43
W
7
0
15
14.5
L
6
8
7
1.19
L
Vamana
0
6
9
0.75
L
Charybdis
Zekrona
Charybdis
0
3
6
1
L
Anubis
clubwortex
Anubis
4
6
7
1.25
W
Danzaburou
lenigo1995
Danzaburou
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,522
Damage
53,756
63,414
Taken
78,393
39,283
Mitigated
59,339
10,181
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Amsterixmeee
Chronos
12,682
6,382
0
599
10,358
3,601
3,449
5,142
4,971
39,058
3,055
W
8,313
651
0
500
10,926
8,825
0
4,997
5,368
0
26,470
L
Janus
Drenado
Janus
11,390
381
0
270
10,215
4,067
286
3,577
6,638
39,741
0
W
Morgan Le Fay
Elexlex
Morgan Le Fay
17,876
1,623
195
2,649
14,459
4,401
99
6,090
7,899
41,479
0
W
12,788
1,580
0
1,936
13,956
17,885
0
4,031
9,326
0
29,791
L
12,169
940
533
2,757
21,331
20,565
162
6,922
14,409
0
22,613
L
Vamana
8,805
2,950
316
4,392
21,478
22,286
144
8,114
13,364
0
21,737
L
Charybdis
Zekrona
Charybdis
6,890
3,098
0
792
10,805
4,426
573
3,675
7,130
0
37,218
L
Anubis
clubwortex
Anubis
14,502
482
0
5,585
14,564
7,995
0
7,392
7,172
41,684
0
W
Danzaburou
lenigo1995
Danzaburou
17,863
9,986
0
4,302
13,715
4,571
1,641
4,897
8,502
0
46,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,065
Gold Earned
48,237
290
Minions Killed
289
8
Camps Cleared
8
1,247,901
Distance Traveled
1,224,466
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,188
938
70
5
4
243,822
2
W
Nike
9,864
759
31
2
0
247,479
2
L
Janus
10,424
802
89
7
1
264,573
4
W
Morgan Le Fay
10,637
818
63
5
1
242,733
1
W
Mulan
11,677
898
44
3
0
270,365
0
L
Mulan
10,521
809
21
2
2
229,311
0
L
Vamana
8,734
672
27
2
0
259,065
0
L
Charybdis
8,260
635
86
7
1
243,883
1
L
Anubis
10,298
792
66
5
4
227,634
3
W
Danzaburou
11,699
900
82
6
3
243,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role