Player Matchup

Pele
Pele
KAP0o12o
Pele
Level 28
God Stats
32W - 26L
1,404 SR
Queue Stats
60W - 77L
1,367 Elo+
Solo
Artemis
Artemis
Sensilia_PL
Artemis
Level 7
God Stats
5W - 4L
1,449 SR
Queue Stats
6W - 8L
1,375 Elo+
Party 1
Ymir
Ymir
alucardd88
Ymir
Level 15
God Stats
1W - 2L
1,533 SR
Queue Stats
15W - 24L
1,279 Elo+
Party 1
Ra
Ra
sysio1987
Ra
Level 6
God Stats
4W - 4L
1,487 SR
Queue Stats
4W - 5L
1,384 Elo+
Party 1
Rama
Rama
texmex2148
Rama
Level 29
God Stats
52W - 36L
1,591 SR
Queue Stats
250W - 254L
1,424 Elo+
Solo
Team Averages
Level 17
1,493 SR
1,366 Elo+

VS

Team Averages
Level 19
1,544 SR
1,453 Elo+
Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DatRatBoi
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,353 Elo+
Solo
Loki
Loki
JugzMcBulge4619
Loki
Level 27
God Stats
36W - 16L
1,746 SR
Queue Stats
55W - 34L
1,614 Elo+
Solo
Neith
Neith
XxSteveBoyka69xX
Neith
Level 18
God Stats
8W - 9L
1,434 SR
Queue Stats
10W - 12L
1,243 Elo+
Party 2
Jormungandr
Jormungandr
kurt59215
Jormungandr
Level 16
God Stats
5W - 4L
1,539 SR
Queue Stats
11W - 10L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
11 / 12 / 7
15,058
1,255
21,790
25,259
6,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Sensilia_PL
Artemis
19
6 / 8 / 9
12,926
1,077
18,859
14,675
4,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 13 / 16
11,666
972
11,428
33,072
37,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
0 / 8 / 7
11,055
921
7,691
13,923
3,854
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 12 / 14
12,146
1,012
10,958
26,284
10,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 10 / 28
13,572
1,131
19,464
24,800
10,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
DatRatBoi
Kukulkan
16
0 / 1 / 4
9,707
809
2,998
1,978
641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
31 / 3 / 15
18,759
1,563
47,716
14,343
8,222
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 4 / 26
13,252
1,104
22,755
14,792
6,060
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
kurt59215
Jormungandr
20
7 / 2 / 33
14,410
1,201
14,082
20,222
21,608
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
159
19
Kills
53
53
Deaths
20
53
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
10
28
2.1
W
Kukulkan
DatRatBoi
Kukulkan
0
1
4
2
W
31
3
15
12.83
L
Pele
11
12
7
1.21
L
Artemis
Sensilia_PL
Artemis
6
8
9
1.31
W
8
4
26
5.25
L
1
13
16
0.69
W
Jormungandr
kurt59215
Jormungandr
7
2
33
11.75
L
0
8
7
0.44
L
1
12
14
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,726
Damage
107,015
113,213
Taken
76,135
62,765
Mitigated
47,246
6,691
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,464
9,368
0
5,784
24,800
10,715
0
5,397
19,403
0
31,283
W
Kukulkan
DatRatBoi
Kukulkan
2,998
375
0
0
1,978
641
0
325
1,653
8,959
0
W
47,716
20,539
0
351
14,343
8,222
0
1,842
12,501
0
69,998
L
Pele
21,790
5,236
0
3,183
25,259
6,071
0
2,060
23,000
0
44,741
L
Artemis
Sensilia_PL
Artemis
18,859
9,467
0
1,028
14,675
4,379
0
1,907
12,405
0
40,958
W
22,755
11,963
0
1,118
14,792
6,060
0
4,340
10,452
0
42,759
L
11,428
1,982
0
0
33,072
37,842
0
6,161
26,656
17,502
0
W
Jormungandr
kurt59215
Jormungandr
14,082
2,882
203
1,526
20,222
21,608
0
7,215
13,007
41,040
0
L
7,691
1,380
0
562
13,923
3,854
0
3,236
10,375
30,241
0
L
10,958
6,181
260
1,658
26,284
10,619
0
3,000
23,157
0
43,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,851
Gold Earned
69,700
224
Minions Killed
204
1
Camps Cleared
6
1,052,530
Distance Traveled
868,054
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,572
1,131
24
2
0
182,397
3
W
Kukulkan
9,707
809
23
2
0
60,420
0
W
Loki
18,759
1,563
53
4
6
230,821
0
L
Pele
15,058
1,255
42
4
1
223,351
0
L
Artemis
12,926
1,077
53
4
0
224,333
0
W
Neith
13,252
1,104
46
4
0
201,857
0
L
Ymir
11,666
972
19
2
0
207,979
0
W
Jormungandr
14,410
1,201
58
5
0
192,559
0
L
Ra
11,055
921
52
4
0
199,086
0
L
Rama
12,146
1,012
58
5
0
197,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role