Player Matchup

Arachne
Arachne
Gold V
Bamfosaurus
Arachne
Gold V
Level 75
God Stats
0W - 1L
1,937 SR
Queue Stats
24W - 27L
1,339 MMR
Solo
Cthulhu
Cthulhu
Silver I
Chuchito0t
Cthulhu
Silver I
Level 109
God Stats
4W - 8L
1,234 SR
Queue Stats
385W - 396L
1,297 MMR
Solo
Chang'e
Chang'e
Silver I
MajorZero90
Chang'e
Silver I
Level 155
God Stats
38W - 30L
1,534 SR
Queue Stats
712W - 734L
1,285 MMR
Solo
Neith
Neith
Platinum IV
Zeitrim
Neith
Platinum IV
Level 106
God Stats
43W - 36L
1,707 SR
Queue Stats
566W - 566L
1,314 MMR
Solo
Osiris
Osiris
Bronze III
magicmonstermm
Osiris
Bronze III
Level 60
God Stats
0W - 1L
1,503 SR
Queue Stats
2W - 5L
1,285 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,583 SR
1,304 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,621 SR
1,305 MMR
Anhur
Anhur
Silver IV
Lazykoala
Anhur
Silver IV
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 68L
1,315 MMR
Party 2
Ymir
Ymir
Silver IV
Lazywins
Ymir
Silver IV
Level 106
God Stats
5W - 6L
1,805 SR
Queue Stats
75W - 58L
1,315 MMR
Party 2
Cerberus
Cerberus
Silver I
MzJhön
Cerberus
Silver I
Level 146
God Stats
20W - 14L
1,510 SR
Queue Stats
85W - 77L
1,269 MMR
Solo
Sol
Sol
Gold III
SagaCarries
Sol
Gold III
Level 82
God Stats
4W - 2L
1,663 SR
Queue Stats
63W - 63L
1,473 MMR
Party 1
Thanatos
Thanatos
Silver I
xEnmanuel
Thanatos
Silver I
Level 84
God Stats
15W - 8L
1,625 SR
Queue Stats
185W - 200L
1,151 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bamfosaurus
Arachne
20
7 / 7 / 4
13,491
562
16,015
23,897
11,846
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Chuchito0t
Cthulhu
16
2 / 8 / 9
11,446
477
9,070
30,139
32,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
MajorZero90
Chang'e
18
2 / 7 / 5
12,196
508
9,970
18,176
5,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Zeitrim
Neith
20
5 / 5 / 8
13,814
576
17,271
14,012
4,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 12 / 5
10,873
453
6,359
19,999
15,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Morgan Le FayTiamatPersephoneAthenaGilgamesh

VS

Bans
ArtemisSobekCu ChulainnChronosSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lazykoala
Anhur
20
4 / 7 / 10
13,313
555
22,849
19,570
8,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
17
3 / 2 / 19
12,278
512
11,292
19,294
24,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cerberus
MzJhön
Cerberus
20
9 / 1 / 16
14,400
600
14,675
21,131
25,616
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
16 / 2 / 10
15,175
632
26,888
17,225
7,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
xEnmanuel
Thanatos
19
7 / 4 / 12
13,615
567
9,077
17,594
8,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
106
16
Kills
39
39
Deaths
16
31
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bamfosaurus
Arachne
7
7
4
1.29
L
Cthulhu
Chuchito0t
Cthulhu
2
8
9
0.81
W
Anhur
Lazykoala
Anhur
4
7
10
1.29
W
Ymir
3
2
19
6.25
L
Chang'e
MajorZero90
Chang'e
2
7
5
0.64
W
Cerberus
MzJhön
Cerberus
9
1
16
17
W
16
2
10
10.5
L
Neith
Zeitrim
Neith
5
5
8
1.8
L
0
12
5
0.21
W
Thanatos
xEnmanuel
Thanatos
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,685
Damage
84,781
106,223
Taken
94,814
70,554
Mitigated
75,425
22,940
Healing
44,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bamfosaurus
Arachne
16,015
8,805
0
6,834
23,897
11,846
0
10,986
12,478
0
110,294
L
Cthulhu
Chuchito0t
Cthulhu
9,070
1,011
176
1,548
30,139
32,984
0
13,640
16,077
38,786
0
W
Anhur
Lazykoala
Anhur
22,849
11,370
0
5,080
19,570
8,665
0
4,956
14,614
0
106,152
W
Ymir
11,292
2,461
0
5,104
19,294
24,511
78
5,569
13,725
33,574
0
L
Chang'e
MajorZero90
Chang'e
9,970
751
2,156
5,485
18,176
5,656
808
7,793
10,011
85,324
0
W
Cerberus
MzJhön
Cerberus
14,675
1,077
0
8,865
21,131
25,616
1,087
2,804
18,327
92,484
0
W
26,888
10,289
0
11,834
17,225
7,634
5,037
5,009
12,216
110,004
0
L
Neith
Zeitrim
Neith
17,271
9,871
0
5,547
14,012
4,698
2,837
6,039
7,808
0
125,446
L
6,359
1,963
0
1,194
19,999
15,370
0
12,036
6,994
0
50,219
W
Thanatos
xEnmanuel
Thanatos
9,077
2,351
0
13,550
17,594
8,999
0
4,552
13,042
0
110,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,820
Gold Earned
68,781
631
Minions Killed
669
0
Camps Cleared
0
2,177,868
Distance Traveled
2,309,792
35
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,491
562
155
6
0
463,656
9
L
Cthulhu
11,446
477
35
1
0
434,816
13
W
Anhur
13,313
555
165
7
0
428,760
6
W
Ymir
12,278
512
33
1
0
459,081
9
L
Chang'e
12,196
508
163
7
0
414,856
3
W
Cerberus
14,400
600
183
8
0
480,125
8
W
Sol
15,175
632
150
6
0
424,797
7
L
Neith
13,814
576
186
8
0
427,613
5
L
Osiris
10,873
453
92
4
0
436,927
5
W
Thanatos
13,615
567
138
6
0
517,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role