Player Matchup

Neith
Neith
GingerSnap016
Neith
Level 15
God Stats
1W - 6L
1,253 SR
Queue Stats
1W - 10L
1,096 Elo+
Party 1
Charybdis
Charybdis
Qu33nB3ck
Charybdis
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 97L
1,513 Elo+
Solo
Cthulhu
Cthulhu
TrashWaifu xD
Cthulhu
Level 15
God Stats
0W - 2L
1,619 SR
Queue Stats
2W - 6L
1,264 Elo+
Party 1
Kukulkan
Kukulkan
WUTSUPMONKEE
Kukulkan
Level 67
God Stats
11W - 18L
1,534 SR
Queue Stats
230W - 229L
1,482 Elo+
Party 1
Mercury
Mercury
seagodwolf
Mercury
Level 49
God Stats
5W - 6L
1,486 SR
Queue Stats
54W - 64L
1,489 Elo+
Party 1
Team Averages
Level 36
1,478 SR
1,369 Elo+

VS

Team Averages
Level 33
1,455 SR
1,420 Elo+
Morgan Le Fay
Morgan Le Fay
FriarFax
Morgan Le Fay
Level 41
God Stats
1W - 2L
1,538 SR
Queue Stats
85W - 77L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
ManMi1ker
Danzaburou
Level 28
God Stats
6W - 10L
1,295 SR
Queue Stats
61W - 73L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
mxgestik
Cthulhu
Level 36
God Stats
13W - 10L
1,567 SR
Queue Stats
248W - 292L
1,394 Elo+
Solo
Bakasura
Bakasura
thehammerman111
Bakasura
Level 28
God Stats
10W - 11L
1,500 SR
Queue Stats
66W - 57L
1,435 Elo+
Party 3
Bellona
Bellona
thewaffmaster
Bellona
Level 34
God Stats
21W - 26L
1,377 SR
Queue Stats
410W - 422L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,138
420
4,444
8,125
2,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Qu33nB3ck
Charybdis
15
1 / 2 / 0
8,589
505
1,343
9,240
5,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
11
1 / 8 / 5
6,793
400
7,587
14,744
9,336
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
WUTSUPMONKEE
Kukulkan
16
7 / 3 / 1
10,018
589
13,251
7,705
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
seagodwolf
Mercury
12
2 / 4 / 4
8,024
472
4,686
11,852
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FriarFax
Morgan Le Fay
15
0 / 3 / 1
9,223
543
2,843
9,689
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ManMi1ker
Danzaburou
16
10 / 4 / 5
10,106
594
10,783
12,391
4,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
mxgestik
Cthulhu
15
5 / 3 / 12
9,385
552
10,264
17,218
7,621
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
15
7 / 1 / 3
10,047
591
8,950
10,071
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
17
2 / 2 / 0
9,914
583
4,654
8,391
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
12
Kills
24
24
Deaths
13
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FriarFax
Morgan Le Fay
0
3
1
0.17
L
1
7
2
0.29
W
Danzaburou
ManMi1ker
Danzaburou
10
4
5
3.13
L
Charybdis
Qu33nB3ck
Charybdis
1
2
0
0.5
L
Cthulhu
1
8
5
0.44
L
Kukulkan
WUTSUPMONKEE
Kukulkan
7
3
1
2.5
W
Cthulhu
mxgestik
Cthulhu
5
3
12
3.67
L
Mercury
seagodwolf
Mercury
2
4
4
1
W
Bakasura
7
1
3
8.5
W
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,311
Damage
37,494
51,666
Taken
57,760
23,938
Mitigated
26,137
3,988
Healing
18,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FriarFax
Morgan Le Fay
2,843
271
0
1,629
9,689
3,774
0
5,578
4,111
63,387
0
L
4,444
2,165
0
1,025
8,125
2,122
604
2,029
6,006
0
32,524
W
Danzaburou
ManMi1ker
Danzaburou
10,783
5,694
192
4,430
12,391
4,729
2,671
4,890
7,501
0
55,798
L
Charybdis
Qu33nB3ck
Charybdis
1,343
419
0
1,506
9,240
5,939
767
796
8,324
0
45,378
L
Cthulhu
7,587
463
0
496
14,744
9,336
15
5,119
9,310
16,607
0
L
Kukulkan
WUTSUPMONKEE
Kukulkan
13,251
714
0
556
7,705
2,950
594
2,482
5,000
73,316
0
W
Cthulhu
mxgestik
Cthulhu
10,264
797
198
5,410
17,218
7,621
337
8,073
9,145
38,822
0
L
Mercury
seagodwolf
Mercury
4,686
2,819
0
405
11,852
3,591
319
2,681
8,606
0
38,414
W
Bakasura
8,950
5,986
0
5,076
10,071
4,777
0
2,360
7,711
0
52,378
W
Bellona
4,654
1,931
0
1,880
8,391
5,236
282
0
8,391
0
60,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,562
Gold Earned
48,675
397
Minions Killed
542
0
Camps Cleared
0
1,587,476
Distance Traveled
1,632,713
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,223
543
130
8
0
304,066
0
L
Neith
7,138
420
78
5
0
287,802
1
W
Danzaburou
10,106
594
93
5
0
278,651
5
L
Charybdis
8,589
505
101
6
0
292,679
1
L
Cthulhu
6,793
400
19
1
0
331,509
1
L
Kukulkan
10,018
589
132
8
0
337,863
4
W
Cthulhu
9,385
552
61
4
0
336,803
1
L
Mercury
8,024
472
67
4
0
337,623
4
W
Bakasura
10,047
591
111
7
0
385,049
2
W
Bellona
9,914
583
147
9
0
328,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role