Player Matchup

Fafnir
Fafnir
CAPP_-_CAPP
Fafnir
Level 28
God Stats
16W - 11L
1,634 SR
Queue Stats
181W - 176L
1,379 Elo+
Party 3
Ao Kuang
Ao Kuang
Levicillo777
Ao Kuang
Level 11
God Stats
2W - 0L
1,776 SR
Queue Stats
37W - 13L
1,759 Elo+
Party 2
Anhur
Anhur
Mr_GoMan
Anhur
Level 18
God Stats
10W - 9L
1,540 SR
Queue Stats
25W - 21L
1,395 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lNot_IvaNl
Morgan Le Fay
Level 107
God Stats
16W - 3L
1,658 SR
Queue Stats
39W - 20L
1,804 Elo+
Party 2
Gilgamesh
Gilgamesh
oP_Viziion
Gilgamesh
Level 27
God Stats
29W - 27L
1,528 SR
Queue Stats
108W - 103L
1,428 Elo+
Party 3
Team Averages
Level 38
1,627 SR
1,553 Elo+

VS

Team Averages
Level 26
1,461 SR
1,392 Elo+
Izanami
Izanami
Alka540
Izanami
Level 37
God Stats
36W - 18L
1,547 SR
Queue Stats
128W - 142L
1,342 Elo+
Party 1
Jing Wei
Jing Wei
Bosh_BOOM_Bang
Jing Wei
Level 19
God Stats
0W - 2L
1,285 SR
Queue Stats
41W - 60L
1,303 Elo+
Party 4
Bastet
Bastet
Sogeking_360
Bastet
Level 5
God Stats
7W - 5L
1,500 SR
Queue Stats
16W - 21L
1,731 Elo+
Party 1
Cerberus
Cerberus
cobblestreetking
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 83L
1,284 Elo+
Party 4
Anubis
Anubis
elfenikel50547
Anubis
Level 46
God Stats
3W - 4L
1,471 SR
Queue Stats
149W - 168L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 2 / 3
9,712
462
3,395
16,287
21,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Levicillo777
Ao Kuang
20
25 / 2 / 2
13,866
660
27,208
21,938
9,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Mr_GoMan
Anhur
15
2 / 5 / 3
9,558
455
6,132
10,681
3,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
lNot_IvaNl
Morgan Le Fay
20
10 / 1 / 4
13,244
631
18,955
13,930
6,482
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
oP_Viziion
Gilgamesh
17
5 / 0 / 6
11,967
570
10,489
16,313
12,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alka540
Izanami
18
7 / 4 / 1
10,684
509
18,703
15,265
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
11
1 / 10 / 0
7,831
373
5,532
18,653
5,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
12
1 / 12 / 4
8,142
388
7,621
14,573
7,599
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 6 / 1
7,859
374
3,523
15,022
8,615
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 11 / 0
7,863
374
3,906
15,729
5,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
43
Kills
10
10
Deaths
43
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alka540
Izanami
7
4
1
1.88
L
Jing Wei
1
10
0
0.1
W
Fafnir
1
2
3
1.25
W
Ao Kuang
Levicillo777
Ao Kuang
25
2
2
13
W
Anhur
Mr_GoMan
Anhur
2
5
3
0.7
L
Bastet
1
12
4
0.25
L
0
6
1
0.08
L
1
11
0
0.09
W
Morgan Le Fay
lNot_IvaNl
Morgan Le Fay
10
1
4
12
W
Gilgamesh
oP_Viziion
Gilgamesh
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,179
Damage
39,285
79,149
Taken
79,242
53,853
Mitigated
32,825
21,233
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alka540
Izanami
18,703
15,542
0
3,890
15,265
5,350
526
8,270
6,995
0
80,192
L
Jing Wei
5,532
4,214
297
3,620
18,653
5,634
273
13,760
4,893
0
30,158
W
Fafnir
3,395
990
0
2,458
16,287
21,635
451
0
16,287
31,637
0
W
Ao Kuang
Levicillo777
Ao Kuang
27,208
10,359
0
12,411
21,938
9,975
1,564
2,834
19,104
113,127
0
W
Anhur
Mr_GoMan
Anhur
6,132
1,587
0
0
10,681
3,573
2,031
0
10,681
0
56,279
L
Bastet
7,621
3,405
0
0
14,573
7,599
400
7,261
7,312
0
21,159
L
3,523
270
0
1,175
15,022
8,615
427
6,919
8,103
29,651
0
L
3,906
381
0
2,578
15,729
5,627
0
14,915
814
25,852
0
W
Morgan Le Fay
lNot_IvaNl
Morgan Le Fay
18,955
1,913
0
5,732
13,930
6,482
5,250
2,010
11,920
123,844
0
W
Gilgamesh
oP_Viziion
Gilgamesh
10,489
2,258
0
632
16,313
12,188
443
2,585
13,728
16,228
59,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,347
Gold Earned
42,379
643
Minions Killed
311
0
Camps Cleared
0
1,963,218
Distance Traveled
1,646,704
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,684
509
141
7
0
355,994
0
L
Jing Wei
7,831
373
56
3
0
371,981
0
W
Fafnir
9,712
462
42
2
0
384,749
0
W
Ao Kuang
13,866
660
138
7
0
425,944
1
W
Anhur
9,558
455
108
5
0
352,463
0
L
Bastet
8,142
388
24
1
0
330,778
0
L
Cerberus
7,859
374
63
3
0
315,748
0
L
Anubis
7,863
374
27
1
0
272,203
0
W
Morgan Le Fay
13,244
631
211
10
0
387,822
4
W
Gilgamesh
11,967
570
144
7
0
412,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role