Player Matchup

Cthulhu
Cthulhu
Crayplayer
Cthulhu
Level 22
God Stats
27W - 20L
1,484 SR
Queue Stats
158W - 215L
1,315 Elo+
Party 2
Danzaburou
Danzaburou
RafeKupa
Danzaburou
Level 57
God Stats
9W - 5L
1,623 SR
Queue Stats
168W - 197L
1,412 Elo+
Party 2
Charybdis
Charybdis
megaduckdoo
Charybdis
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
68W - 73L
1,434 Elo+
Party 2
Team Averages
Level 41
1,536 SR
1,387 Elo+

VS

Team Averages
Level 44
1,557 SR
1,428 Elo+
Charybdis
Charybdis
ASAPATARAXY
Charybdis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Solo
Achilles
Achilles
AndrewLe0
Achilles
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 1
Tiamat
Tiamat
OverLordBat
Tiamat
Level 97
God Stats
4W - 2L
1,670 SR
Queue Stats
31W - 26L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crayplayer
Cthulhu
13
5 / 1 / 12
9,317
847
6,741
12,354
5,633
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
RafeKupa
Danzaburou
12
9 / 3 / 6
10,155
923
13,965
9,580
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Charybdis
megaduckdoo
Charybdis
11
3 / 3 / 7
8,082
735
3,751
6,270
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ASAPATARAXY
Charybdis
12
2 / 6 / 4
7,894
718
6,162
8,088
2,904
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
AndrewLe0
Achilles
11
2 / 5 / 4
7,917
720
5,251
10,755
7,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
11
2 / 6 / 2
7,456
678
5,524
8,535
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
17
Kills
6
7
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ASAPATARAXY
Charybdis
2
6
4
0.67
L
Achilles
AndrewLe0
Achilles
2
5
4
0.8
W
Cthulhu
Crayplayer
Cthulhu
5
1
12
11
L
Tiamat
2
6
2
0.5
W
Danzaburou
RafeKupa
Danzaburou
9
3
6
4
W
Charybdis
megaduckdoo
Charybdis
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,457
Damage
16,937
28,204
Taken
27,378
11,637
Mitigated
15,102
7,690
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ASAPATARAXY
Charybdis
6,162
3,382
0
675
8,088
2,904
0
1,790
6,298
0
21,558
L
Achilles
AndrewLe0
Achilles
5,251
1,366
0
335
10,755
7,723
0
3,429
7,301
0
14,773
W
Cthulhu
Crayplayer
Cthulhu
6,741
548
441
5,889
12,354
5,633
40
2,153
10,201
22,736
0
L
Tiamat
5,524
280
0
1,645
8,535
4,475
0
2,106
6,429
25,065
0
W
Danzaburou
RafeKupa
Danzaburou
13,965
7,082
0
1,245
9,580
3,449
1,295
2,431
7,149
0
26,464
W
Charybdis
megaduckdoo
Charybdis
3,751
1,631
0
115
6,270
2,555
18
1,048
5,222
0
18,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,554
Gold Earned
23,267
115
Minions Killed
116
5
Camps Cleared
6
566,929
Distance Traveled
600,593
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,894
718
35
3
1
177,239
3
L
Achilles
7,917
720
20
2
1
218,267
3
W
Cthulhu
9,317
847
34
3
1
231,612
0
L
Tiamat
7,456
678
61
6
4
205,087
4
W
Danzaburou
10,155
923
34
3
4
161,930
1
W
Charybdis
8,082
735
47
4
0
173,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role