Player Matchup

Baron Samedi
Baron Samedi
Dominatersquad
Baron Samedi
Level 84
God Stats
43W - 37L
1,538 SR
Queue Stats
151W - 161L
1,561 Elo+
Party 2
Charybdis
Charybdis
El_KnorrKnight
Charybdis
Level 154
God Stats
13W - 13L
1,527 SR
Queue Stats
1,547W - 1,524L
1,550 Elo+
Party 2
Achilles
Achilles
El_ThomyKnight
Achilles
Level 134
God Stats
21W - 19L
1,480 SR
Queue Stats
723W - 588L
1,597 Elo+
Party 2
Team Averages
Level 124
1,515 SR
1,569 Elo+

VS

Team Averages
Level 65
1,430 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
Acerbis_11
Morgan Le Fay
Level 142
God Stats
3W - 9L
1,291 SR
Queue Stats
166W - 129L
1,618 Elo+
Party 1
Charybdis
Charybdis
Ainz-Ooal-Gowns_
Charybdis
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 195L
1,378 Elo+
Party 1
Sobek
Sobek
Forosha
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dominatersquad
Baron Samedi
15
4 / 2 / 12
11,365
710
10,874
12,948
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
El_KnorrKnight
Charybdis
15
7 / 4 / 8
11,457
716
14,250
13,394
5,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
15
9 / 3 / 6
11,323
708
16,283
15,315
14,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Acerbis_11
Morgan Le Fay
15
5 / 3 / 3
10,832
677
19,772
13,155
5,154
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
13
3 / 10 / 3
10,212
638
8,887
15,355
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Forosha
Sobek
11
1 / 8 / 2
8,946
559
3,739
20,194
18,537
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
20
Kills
9
9
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Acerbis_11
Morgan Le Fay
5
3
3
2.17
L
Charybdis
3
10
3
0.45
W
Baron Samedi
Dominatersquad
Baron Samedi
4
2
12
5
W
Charybdis
El_KnorrKnight
Charybdis
7
4
8
2.75
W
Achilles
9
3
6
4
L
Sobek
Forosha
Sobek
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,407
Damage
32,398
41,657
Taken
48,704
26,785
Mitigated
29,859
13,775
Healing
3,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Acerbis_11
Morgan Le Fay
19,772
609
103
2,778
13,155
5,154
50
6,576
6,579
53,791
0
L
Charybdis
8,887
5,020
0
81
15,355
6,168
134
2,401
12,954
0
26,828
W
Baron Samedi
Dominatersquad
Baron Samedi
10,874
481
3,259
5,702
12,948
6,528
400
9,104
3,844
29,979
0
W
Charybdis
El_KnorrKnight
Charybdis
14,250
7,155
0
3,174
13,394
5,697
1,212
6,774
6,620
0
69,159
W
Achilles
16,283
7,955
0
1,640
15,315
14,560
506
8,176
7,139
0
28,879
L
Sobek
Forosha
Sobek
3,739
556
0
791
20,194
18,537
0
2,550
17,644
8,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
29,990
174
Minions Killed
132
10
Camps Cleared
4
831,233
Distance Traveled
769,414
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,832
677
70
4
4
271,188
2
L
Charybdis
10,212
638
54
3
0
234,444
1
W
Baron Samedi
11,365
710
43
3
1
278,344
2
W
Charybdis
11,457
716
106
7
8
253,270
1
W
Achilles
11,323
708
25
2
1
299,619
0
L
Sobek
8,946
559
8
1
0
263,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role