Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BouBa-du_92
Izanami
Level 29
God Stats
30W - 25L
1,584 SR
Queue Stats
95W - 105L
1,486 Elo+
Party 2
Kali
Kali
Conisted
Kali
Level 27
God Stats
10W - 4L
1,720 SR
Queue Stats
85W - 80L
1,507 Elo+
Party 1
Charybdis
Charybdis
IchiizokuDesu
Charybdis
Level 122
God Stats
3W - 2L
1,849 SR
Queue Stats
80W - 106L
1,474 Elo+
Party 2
Ares
Ares
mekanismehmet
Ares
Level 47
God Stats
13W - 15L
1,540 SR
Queue Stats
146W - 159L
1,487 Elo+
Party 1
Team Averages
Level 63
1,639 SR
1,491 Elo+

VS

Team Averages
Level 38
1,560 SR
1,471 Elo+
Kali
Kali
I-1ne8ight-I
Kali
Level 29
God Stats
16W - 21L
1,482 SR
Queue Stats
22W - 22L
1,446 Elo+
Party 3
Cerberus
Cerberus
IlAsesinolI
Cerberus
Level 24
God Stats
6W - 4L
1,482 SR
Queue Stats
18W - 22L
1,461 Elo+
Party 3
Kukulkan
Kukulkan
Jimbei-777
Kukulkan
Level 40
God Stats
13W - 14L
1,494 SR
Queue Stats
22W - 23L
1,444 Elo+
Party 3
Charybdis
Charybdis
aitorxz
Charybdis
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 101L
1,535 Elo+
Party 4
Horus
Horus
asesin_oscuro
Horus
Level 47
God Stats
1W - 1L
1,841 SR
Queue Stats
79W - 88L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 0
6,830
621
6,506
6,809
4,876
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
BouBa-du_92
Izanami
10
2 / 3 / 3
6,111
556
6,435
6,323
1,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kali
11
7 / 0 / 1
7,393
672
4,826
5,281
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
IchiizokuDesu
Charybdis
15
2 / 0 / 4
8,197
745
3,900
5,163
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 5
6,854
623
3,479
3,730
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,232
476
1,219
8,175
3,720
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
IlAsesinolI
Cerberus
9
0 / 2 / 0
5,002
455
2,251
8,267
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Jimbei-777
Kukulkan
10
0 / 4 / 0
5,339
485
2,736
5,364
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
aitorxz
Charybdis
10
3 / 3 / 0
6,031
548
5,857
7,166
2,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 4 / 2
5,038
458
350
8,066
4,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
W
Izanami
BouBa-du_92
Izanami
2
3
3
1.17
W
Kali
7
0
1
7.5
L
0
3
0
0
W
Charybdis
IchiizokuDesu
Charybdis
2
0
4
4
L
Cerberus
IlAsesinolI
Cerberus
0
2
0
0
L
Kukulkan
Jimbei-777
Kukulkan
0
4
0
0
L
Charybdis
aitorxz
Charybdis
3
3
0
1
L
0
4
2
0.25
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,146
Damage
12,413
27,306
Taken
37,038
13,668
Mitigated
16,014
8,795
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,506
1,193
0
2,563
6,809
4,876
0
2,261
4,475
0
42,207
W
Izanami
BouBa-du_92
Izanami
6,435
4,156
0
1,064
6,323
1,832
0
0
6,323
0
36,191
W
Kali
4,826
2,547
0
2,355
5,281
2,277
0
853
4,428
0
34,446
L
1,219
414
0
1,839
8,175
3,720
0
173
8,002
0
29,419
W
Charybdis
IchiizokuDesu
Charybdis
3,900
1,934
0
2,230
5,163
2,183
362
1,800
3,363
0
58,946
L
Cerberus
IlAsesinolI
Cerberus
2,251
171
0
1,645
8,267
4,237
108
0
8,267
16,255
0
L
Kukulkan
Jimbei-777
Kukulkan
2,736
174
0
651
5,364
1,639
0
0
5,364
26,302
0
L
Charybdis
aitorxz
Charybdis
5,857
3,690
0
1,751
7,166
2,048
0
1,396
5,770
0
36,747
L
350
212
796
1,068
8,066
4,370
0
1,910
6,156
0
5,832
W
3,479
310
0
583
3,730
2,500
0
0
3,730
15,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,385
Gold Earned
26,642
374
Minions Killed
241
0
Camps Cleared
0
1,160,593
Distance Traveled
1,038,082
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,830
621
78
7
0
218,539
4
W
Izanami
6,111
556
72
7
0
214,529
4
W
Kali
7,393
672
67
6
0
257,013
1
L
Kali
5,232
476
59
5
0
249,944
0
W
Charybdis
8,197
745
131
12
0
224,435
7
L
Cerberus
5,002
455
44
4
0
205,139
1
L
Kukulkan
5,339
485
51
5
0
190,917
2
L
Charybdis
6,031
548
76
7
0
190,998
2
L
Horus
5,038
458
11
1
0
201,084
1
W
Ares
6,854
623
26
2
0
246,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role