Player Matchup

Thor
Thor
IV1SUR
Thor
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 12L
1,689 Elo+
Party 2
Zhong Kui
Zhong Kui
KirumaK
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,640 Elo+
Party 2
Charybdis
Charybdis
diegork12
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,578 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,636 Elo+

VS

Team Averages
Level 79
1,495 SR
1,578 Elo+
Charybdis
Charybdis
Broim
Charybdis
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
322W - 352L
1,505 Elo+
Solo
Fenrir
Fenrir
HelloTiiky
Fenrir
Level 143
God Stats
1W - 2L
1,396 SR
Queue Stats
139W - 102L
1,616 Elo+
Party 1
Olorun
Olorun
dreamdeadM
Olorun
Level 25
God Stats
4W - 2L
1,590 SR
Queue Stats
62W - 36L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
IV1SUR
Thor
12
2 / 7 / 4
8,637
664
12,766
10,592
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
KirumaK
Zhong Kui
11
4 / 8 / 1
8,525
656
6,172
17,410
8,894
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
diegork12
Charybdis
12
3 / 8 / 4
8,948
688
4,798
10,283
3,619
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Broim
Charybdis
13
7 / 3 / 11
9,984
768
6,631
10,022
2,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
HelloTiiky
Fenrir
15
11 / 2 / 10
10,991
845
11,599
11,591
11,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
dreamdeadM
Olorun
14
5 / 4 / 10
9,679
745
11,816
10,246
3,476
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
23
23
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Broim
Charybdis
7
3
11
4.17
W
Fenrir
HelloTiiky
Fenrir
11
2
10
8
L
Thor
IV1SUR
Thor
2
7
4
0.57
L
Zhong Kui
KirumaK
Zhong Kui
4
8
1
0.56
L
Charybdis
diegork12
Charybdis
3
8
4
0.63
W
Olorun
dreamdeadM
Olorun
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,736
Damage
30,046
38,285
Taken
31,859
17,350
Mitigated
17,866
2,430
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Broim
Charybdis
6,631
2,706
0
2,743
10,022
2,833
503
991
9,031
0
36,346
W
Fenrir
HelloTiiky
Fenrir
11,599
1,842
0
1,311
11,591
11,557
196
2,846
8,745
3,665
19,946
L
Thor
IV1SUR
Thor
12,766
1,868
0
86
10,592
4,837
265
2,328
7,995
0
30,739
L
Zhong Kui
KirumaK
Zhong Kui
6,172
560
104
1,486
17,410
8,894
0
7,164
9,887
17,468
0
L
Charybdis
diegork12
Charybdis
4,798
2,515
0
754
10,283
3,619
0
4,088
6,017
0
22,530
W
Olorun
dreamdeadM
Olorun
11,816
6,508
76
2,398
10,246
3,476
1,526
2,910
7,336
40,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,110
Gold Earned
30,654
80
Minions Killed
143
6
Camps Cleared
5
595,368
Distance Traveled
669,984
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,984
768
54
4
0
216,870
5
W
Fenrir
10,991
845
33
3
1
254,408
1
L
Thor
8,637
664
34
3
3
206,878
0
L
Zhong Kui
8,525
656
19
1
0
200,167
4
L
Charybdis
8,948
688
27
2
3
188,323
0
W
Olorun
9,679
745
56
4
4
198,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role