Player Matchup

Da Ji
Da Ji
AquaGwenicorn
Da Ji
Level 18
God Stats
3W - 12L
1,422 SR
Queue Stats
10W - 16L
1,344 Elo+
Party 2
Yemoja
Yemoja
DevilWoman0705
Yemoja
Level 49
God Stats
5W - 3L
1,685 SR
Queue Stats
35W - 45L
1,343 Elo+
Party 2
Awilix
Awilix
PinkyBear206
Awilix
Level 37
God Stats
1W - 4L
1,213 SR
Queue Stats
37W - 41L
1,359 Elo+
Party 2
Janus
Janus
RAPCHINO
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 64L
1,385 Elo+
Party 3
Charybdis
Charybdis
Sechae-
Charybdis
Level 101
God Stats
1W - 4L
1,500 SR
Queue Stats
79W - 73L
1,402 Elo+
Party 3
Team Averages
Level 49
1,464 SR
1,367 Elo+

VS

Team Averages
Level 58
1,499 SR
1,402 Elo+
Bacchus
Bacchus
Alexgamer9824
Bacchus
Level 64
God Stats
1W - 0L
1,322 SR
Queue Stats
111W - 146L
1,381 Elo+
Party 1
Cerberus
Cerberus
BCDARCKONPAN
Cerberus
Level 84
God Stats
14W - 16L
1,448 SR
Queue Stats
362W - 397L
1,372 Elo+
Party 1
Zeus
Zeus
EYELESSJACK60
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Sopoyopo
Anhur
Level 79
God Stats
2W - 4L
1,452 SR
Queue Stats
76W - 79L
1,442 Elo+
Party 1
Charybdis
Charybdis
SpacePicky23
Charybdis
Level 63
God Stats
2W - 3L
1,770 SR
Queue Stats
95W - 132L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,277
406
483
7,255
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 3
5,636
434
2,880
3,802
1,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
8
2 / 4 / 0
6,016
463
4,140
8,817
1,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
RAPCHINO
Janus
12
5 / 4 / 1
7,448
573
4,529
6,565
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Sechae-
Charybdis
10
1 / 4 / 3
6,055
466
3,234
7,295
1,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
2 / 2 / 8
6,656
512
3,702
9,068
7,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
BCDARCKONPAN
Cerberus
14
8 / 0 / 2
8,250
635
8,554
8,744
5,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 3
6,074
467
1,430
3,604
1,184
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Sopoyopo
Anhur
11
5 / 2 / 5
7,065
543
5,757
9,114
2,858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
SpacePicky23
Charybdis
12
5 / 1 / 5
7,357
566
3,583
8,424
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
20
20
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
2
8
3
L
0
6
1
0.08
W
Cerberus
BCDARCKONPAN
Cerberus
8
0
2
9
L
0
2
3
0.75
W
0
3
3
0.5
L
Awilix
2
4
0
0.5
L
Janus
RAPCHINO
Janus
5
4
1
1.38
L
Charybdis
Sechae-
Charybdis
1
4
3
0.63
W
Anhur
Sopoyopo
Anhur
5
2
5
3.75
W
Charybdis
SpacePicky23
Charybdis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,266
Damage
23,026
33,734
Taken
38,954
8,267
Mitigated
19,051
2,913
Healing
13,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
3,702
551
654
1,040
9,068
7,091
0
1,802
7,174
16,866
0
L
483
55
0
181
7,255
2,045
74
3,452
3,451
0
16,799
W
Cerberus
BCDARCKONPAN
Cerberus
8,554
46
0
2,511
8,744
5,432
495
525
8,177
50,373
0
L
2,880
696
834
186
3,802
1,459
0
782
3,020
14,636
0
W
1,430
421
0
0
3,604
1,184
522
1,459
2,045
28,573
0
L
Awilix
4,140
1,475
0
0
8,817
1,774
152
2,824
5,861
0
22,221
L
Janus
RAPCHINO
Janus
4,529
216
0
578
6,565
1,401
724
3,389
3,037
35,922
0
L
Charybdis
Sechae-
Charybdis
3,234
1,396
0
1,134
7,295
1,588
0
2,616
4,679
0
31,744
W
Anhur
Sopoyopo
Anhur
5,757
4,024
0
4,305
9,114
2,858
1,248
2,448
6,582
0
36,676
W
Charybdis
SpacePicky23
Charybdis
3,583
942
464
4,763
8,424
2,486
0
837
7,567
0
30,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,432
Gold Earned
35,402
238
Minions Killed
316
0
Camps Cleared
0
1,159,104
Distance Traveled
1,171,670
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,656
512
24
2
0
269,868
1
L
Da Ji
5,277
406
44
3
0
246,020
0
W
Cerberus
8,250
635
124
10
0
258,727
0
L
Yemoja
5,636
434
22
2
0
217,766
0
W
Zeus
6,074
467
56
4
0
183,945
0
L
Awilix
6,016
463
36
3
0
262,445
0
L
Janus
7,448
573
71
5
0
213,655
0
L
Charybdis
6,055
466
65
5
0
219,218
1
W
Anhur
7,065
543
51
4
0
232,787
2
W
Charybdis
7,357
566
61
5
0
226,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role