Player Matchup

Sol
Sol
AaronBanez
Sol
Level 125
God Stats
24W - 11L
1,664 SR
Queue Stats
119W - 116L
1,513 Elo+
Solo
Jormungandr
Jormungandr
Adrias1990
Jormungandr
Level 152
God Stats
12W - 3L
1,782 SR
Queue Stats
248W - 266L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
Greed0F7SinZ
Cthulhu
Level 139
God Stats
6W - 9L
1,621 SR
Queue Stats
361W - 375L
1,488 Elo+
Party 1
Charybdis
Charybdis
ScorpioOurGod
Charybdis
Level 128
God Stats
2W - 3L
1,602 SR
Queue Stats
15W - 19L
1,453 Elo+
Solo
Raijin
Raijin
WelitoBR
Raijin
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 129L
1,533 Elo+
Solo
Team Averages
Level 134
1,634 SR
1,493 Elo+

VS

Team Averages
Level 114
1,562 SR
1,488 Elo+
Cerberus
Cerberus
Dxsani-_-
Cerberus
Level 105
God Stats
11W - 12L
1,517 SR
Queue Stats
155W - 177L
1,476 Elo+
Party 2
Awilix
Awilix
Landeau_x
Awilix
Level 120
God Stats
195W - 160L
1,591 SR
Queue Stats
656W - 707L
1,541 Elo+
Party 2
Hercules
Hercules
WinterfellsBlizz
Hercules
Level 115
God Stats
6W - 5L
1,605 SR
Queue Stats
519W - 579L
1,496 Elo+
Party 2
Anhur
Anhur
lYl Lion
Anhur
Level 104
God Stats
3W - 2L
1,594 SR
Queue Stats
57W - 67L
1,429 Elo+
Solo
Charybdis
Charybdis
zahpz
Charybdis
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
549W - 547L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 6 / 3
8,954
689
12,719
10,775
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Adrias1990
Jormungandr
12
1 / 1 / 4
7,600
585
9,287
7,259
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Greed0F7SinZ
Cthulhu
11
3 / 2 / 8
6,986
537
6,427
8,335
6,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
ScorpioOurGod
Charybdis
12
3 / 4 / 3
7,199
554
4,727
7,711
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
WelitoBR
Raijin
11
3 / 4 / 3
6,979
537
3,288
6,927
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dxsani-_-
Cerberus
12
5 / 5 / 4
7,316
563
5,894
12,880
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Landeau_x
Awilix
12
7 / 3 / 4
7,875
606
8,783
10,567
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 2
6,095
469
1,755
11,464
6,663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Anhur
lYl Lion
Anhur
12
2 / 2 / 2
7,022
540
4,317
7,632
2,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
zahpz
Charybdis
10
2 / 7 / 3
6,206
477
3,452
8,728
2,865
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
20
Kills
16
17
Deaths
20
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
6
3
1.92
W
Jormungandr
Adrias1990
Jormungandr
1
1
4
3
L
Cerberus
Dxsani-_-
Cerberus
5
5
4
1.4
W
Cthulhu
Greed0F7SinZ
Cthulhu
3
2
8
3.5
L
Awilix
Landeau_x
Awilix
7
3
4
3
W
Charybdis
ScorpioOurGod
Charybdis
3
4
3
1.13
W
Raijin
WelitoBR
Raijin
3
4
3
1.13
L
0
3
2
0.33
L
Anhur
lYl Lion
Anhur
2
2
2
1.5
L
Charybdis
zahpz
Charybdis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,448
Damage
24,201
41,007
Taken
51,271
17,712
Mitigated
23,219
10,027
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,719
5,213
61
4,047
10,775
3,652
2,289
928
9,847
46,399
6,821
W
Jormungandr
Adrias1990
Jormungandr
9,287
3,398
0
1,407
7,259
3,891
0
906
6,353
43,502
0
L
Cerberus
Dxsani-_-
Cerberus
5,894
521
0
1,915
12,880
8,096
373
7,539
5,273
20,062
0
W
Cthulhu
Greed0F7SinZ
Cthulhu
6,427
602
327
666
8,335
6,469
628
1,744
6,591
25,260
0
L
Awilix
Landeau_x
Awilix
8,783
4,002
0
44
10,567
3,535
0
7,255
3,244
0
36,544
W
Charybdis
ScorpioOurGod
Charybdis
4,727
2,258
0
2,192
7,711
2,159
770
1,091
6,620
0
32,378
W
Raijin
WelitoBR
Raijin
3,288
423
33
1,294
6,927
1,541
428
1,225
5,702
24,427
0
L
1,755
456
0
4,109
11,464
6,663
0
8,143
3,267
0
28,164
L
Anhur
lYl Lion
Anhur
4,317
2,049
0
1,396
7,632
2,060
1,303
1,944
5,654
0
39,710
L
Charybdis
zahpz
Charybdis
3,452
1,413
0
1,024
8,728
2,865
362
5,328
3,265
0
28,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,718
Gold Earned
34,514
301
Minions Killed
332
0
Camps Cleared
0
1,112,999
Distance Traveled
1,240,235
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,954
689
86
7
0
237,771
1
W
Jormungandr
7,600
585
79
6
0
236,235
3
L
Cerberus
7,316
563
66
5
0
244,782
1
W
Cthulhu
6,986
537
37
3
0
253,885
7
L
Awilix
7,875
606
56
4
0
269,601
7
W
Charybdis
7,199
554
56
4
0
196,848
3
W
Raijin
6,979
537
43
3
0
188,260
3
L
Hercules
6,095
469
67
5
0
275,174
4
L
Anhur
7,022
540
86
7
0
230,757
0
L
Charybdis
6,206
477
57
4
0
219,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role