Player Matchup

Bacchus
Bacchus
Killerbryan8212
Bacchus
Level 68
God Stats
4W - 3L
1,485 SR
Queue Stats
304W - 404L
1,256 Elo+
Solo
Scylla
Scylla
SDCHorsey
Scylla
Level 24
God Stats
8W - 8L
1,473 SR
Queue Stats
14W - 22L
1,287 Elo+
Party 1
Charybdis
Charybdis
jakku01
Charybdis
Level 49
God Stats
10W - 13L
1,452 SR
Queue Stats
64W - 95L
1,299 Elo+
Party 1
Team Averages
Level 47
1,470 SR
1,281 Elo+

VS

Team Averages
Level 34
1,410 SR
1,254 Elo+
Charybdis
Charybdis
Rapheal_19
Charybdis
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 20L
1,312 Elo+
Solo
Loki
Loki
Slither_big
Loki
Level 62
God Stats
17W - 33L
1,364 SR
Queue Stats
77W - 129L
1,247 Elo+
Solo
Sun Wukong
Sun Wukong
The NoToRyUs212
Sun Wukong
Level 16
God Stats
1W - 5L
1,367 SR
Queue Stats
83W - 99L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 11
8,612
783
6,823
11,467
6,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
SDCHorsey
Scylla
12
1 / 1 / 11
7,960
724
7,970
6,203
1,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
jakku01
Charybdis
13
11 / 3 / 4
9,423
857
11,430
7,583
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Rapheal_19
Charybdis
9
0 / 7 / 3
6,900
627
3,280
9,055
2,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 6 / 1
7,513
683
7,401
12,474
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
The NoToRyUs212
Sun Wukong
9
1 / 4 / 1
6,572
597
7,254
10,843
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
3
4
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
Charybdis
Rapheal_19
Charybdis
0
7
3
0.21
W
Scylla
SDCHorsey
Scylla
1
1
11
6.5
L
2
6
1
0.42
L
Sun Wukong
The NoToRyUs212
Sun Wukong
1
4
1
0.38
W
Charybdis
jakku01
Charybdis
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,223
Damage
17,935
25,253
Taken
32,372
12,105
Mitigated
10,852
5,358
Healing
3,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,823
1,330
343
4,074
11,467
6,933
320
0
11,467
12,951
0
L
Charybdis
Rapheal_19
Charybdis
3,280
1,226
0
0
9,055
2,228
0
3,969
5,086
0
11,916
W
Scylla
SDCHorsey
Scylla
7,970
983
0
630
6,203
1,803
775
0
6,203
28,190
0
L
7,401
2,513
32
1,641
12,474
3,661
0
5,598
6,876
0
22,082
L
Sun Wukong
The NoToRyUs212
Sun Wukong
7,254
1,145
69
1,544
10,843
4,963
0
5,649
5,194
0
16,277
W
Charybdis
jakku01
Charybdis
11,430
6,542
0
311
7,583
3,369
391
122
7,461
0
30,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,995
Gold Earned
20,985
113
Minions Killed
66
5
Camps Cleared
4
588,089
Distance Traveled
516,768
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,612
783
16
1
0
223,621
1
L
Charybdis
6,900
627
22
2
0
139,926
0
W
Scylla
7,960
724
48
4
1
198,099
0
L
Loki
7,513
683
26
2
3
213,561
3
L
Sun Wukong
6,572
597
18
2
1
163,281
1
W
Charybdis
9,423
857
49
4
4
166,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role