Player Matchup

Achilles
Achilles
 
Achilles
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
JTToruSato
Da Ji
Level 25
God Stats
9W - 14L
1,530 SR
Queue Stats
198W - 249L
1,316 Elo+
Solo
Rama
Rama
Oddsquatch
Rama
Level 26
God Stats
4W - 4L
1,584 SR
Queue Stats
99W - 62L
1,634 Elo+
Party 1
Zeus
Zeus
OhNoItsAustin
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Spinel-ExE
The Morrigan
Level 28
God Stats
9W - 12L
1,139 SR
Queue Stats
452W - 499L
1,319 Elo+
Solo
Team Averages
Level 22
1,450 SR
1,454 Elo+

VS

Team Averages
Level 19
1,516 SR
1,329 Elo+
Cthulhu
Cthulhu
SUPERnerd197
Cthulhu
Level 29
God Stats
10W - 10L
1,450 SR
Queue Stats
66W - 93L
1,396 Elo+
Solo
Ratatoskr
Ratatoskr
SavageGaming1
Ratatoskr
Level 18
God Stats
0W - 2L
1,245 SR
Queue Stats
70W - 101L
1,302 Elo+
Solo
Heimdallr
Heimdallr
Sh1n0b1warr10r
Heimdallr
Level 24
God Stats
10W - 8L
1,706 SR
Queue Stats
217W - 268L
1,303 Elo+
Party 2
Ra
Ra
flapgod
Ra
Level 21
God Stats
8W - 3L
1,677 SR
Queue Stats
146W - 172L
1,405 Elo+
Party 2
Horus
Horus
mladenben1982
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
9 / 1 / 2
10,097
673
7,025
8,843
6,969
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
14
8 / 3 / 3
8,705
580
4,626
10,274
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
14 / 1 / 8
10,071
671
16,246
8,861
2,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 5 / 5
8,205
547
4,474
5,520
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Spinel-ExE
The Morrigan
14
7 / 1 / 11
8,878
592
9,972
7,625
3,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SUPERnerd197
Cthulhu
9
0 / 9 / 1
6,165
411
3,826
14,951
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
SavageGaming1
Ratatoskr
14
5 / 5 / 1
9,063
604
6,106
10,212
3,179
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Sh1n0b1warr10r
Heimdallr
10
2 / 8 / 1
6,700
447
5,649
10,442
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 7 / 1
8,361
557
5,878
10,467
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

8
0 / 13 / 0
5,640
376
1,612
12,250
3,960
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
42
Kills
11
11
Deaths
42
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
1
2
10
W
Da Ji
8
3
3
3.17
W
14
1
8
18
W
4
5
5
1.3
L
Cthulhu
SUPERnerd197
Cthulhu
0
9
1
0.06
L
Ratatoskr
SavageGaming1
Ratatoskr
5
5
1
1.1
L
Heimdallr
Sh1n0b1warr10r
Heimdallr
2
8
1
0.31
W
The Morrigan
Spinel-ExE
The Morrigan
7
1
11
12.5
L
4
7
1
0.64
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,343
Damage
23,071
41,123
Taken
58,322
18,923
Mitigated
24,368
10,950
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,025
1,678
0
1,951
8,843
6,969
0
1,092
7,625
0
52,856
W
Da Ji
4,626
1,431
0
3,530
10,274
3,910
159
1,641
8,517
0
37,810
W
16,246
13,425
0
3,872
8,861
2,995
3,277
2,754
5,966
0
67,389
W
4,474
516
0
80
5,520
1,858
858
1,716
3,628
27,383
0
L
Cthulhu
SUPERnerd197
Cthulhu
3,826
287
0
2,174
14,951
10,966
0
5,733
9,206
18,752
0
L
Ratatoskr
SavageGaming1
Ratatoskr
6,106
3,214
0
307
10,212
3,179
842
1,371
8,719
0
44,178
L
Heimdallr
Sh1n0b1warr10r
Heimdallr
5,649
2,474
0
1,005
10,442
2,989
0
2,532
7,906
0
33,053
W
The Morrigan
Spinel-ExE
The Morrigan
9,972
3,700
0
1,517
7,625
3,191
771
2,023
5,602
40,331
2,002
L
5,878
1,133
114
1,761
10,467
3,274
433
3,561
6,638
34,745
0
L
1,612
1,125
0
566
12,250
3,960
0
982
11,188
0
17,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,956
Gold Earned
35,929
428
Minions Killed
259
0
Camps Cleared
0
1,437,224
Distance Traveled
1,278,899
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,097
673
127
8
0
323,122
0
W
Da Ji
8,705
580
65
4
0
313,899
1
W
Rama
10,071
671
117
8
0
292,557
4
W
Zeus
8,205
547
51
3
0
191,592
0
L
Cthulhu
6,165
411
28
2
0
256,351
2
L
Ratatoskr
9,063
604
89
6
0
254,937
0
L
Heimdallr
6,700
447
46
3
0
266,146
0
W
The Morrigan
8,878
592
68
5
0
316,054
5
L
Ra
8,361
557
68
5
0
258,405
3
L
Horus
5,640
376
28
2
0
243,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role