Player Matchup

Hera
Hera
ArvenHale
Hera
Level 40
God Stats
1W - 6L
1,500 SR
Queue Stats
10W - 19L
1,357 Elo+
Party 1
Hel
Hel
CassieCage1
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,357 Elo+
Party 1
Ares
Ares
Dnipromlin
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Odin
Odin
FarmMachineDANG
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,402 Elo+
Party 1
Cupid
Cupid
OnecNikolay
Cupid
Level 4
God Stats
1W - 1L
1,289 SR
Queue Stats
10W - 19L
1,402 Elo+
Party 1
Team Averages
Level 12
1,458 SR
1,404 Elo+

VS

Team Averages
Level 41
1,448 SR
1,392 Elo+
Nemesis
Nemesis
Domjoker
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,401 Elo+
Solo
Bellona
Bellona
SunanoYume
Bellona
Level 7
God Stats
10W - 28L
1,263 SR
Queue Stats
172W - 245L
1,238 Elo+
Party 3
Ra
Ra
Susprom
Ra
Level 3
God Stats
1W - 2L
1,694 SR
Queue Stats
2W - 10L
1,682 Elo+
Party 3
The Morrigan
The Morrigan
filipealves95
The Morrigan
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 121L
1,341 Elo+
Party 2
Chiron
Chiron
xXDlamonDXx
Chiron
Level 7
God Stats
6W - 9L
1,282 SR
Queue Stats
20W - 28L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
12 / 3 / 23
13,528
1,127
27,048
10,469
4,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 0 / 24
13,192
1,099
21,931
11,738
9,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 7 / 24
11,614
968
8,433
20,028
19,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
12 / 1 / 25
14,153
1,179
21,414
17,592
25,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 5 / 20
11,667
972
16,873
12,538
4,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Domjoker
Nemesis
17
4 / 6 / 8
11,196
933
11,184
17,325
8,189
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
SunanoYume
Bellona
17
0 / 16 / 9
10,260
855
5,624
27,931
21,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 10 / 10
12,018
1,002
18,103
16,736
7,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
filipealves95
The Morrigan
17
6 / 6 / 7
11,825
985
16,257
21,357
9,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
17
2 / 3 / 12
10,951
913
15,856
21,195
11,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
62
41
Kills
16
16
Deaths
41
116
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hera
12
3
23
7.83
W
10
0
24
22
W
3
7
24
2.14
L
Nemesis
Domjoker
Nemesis
4
6
8
1.33
W
12
1
25
24.5
W
4
5
20
2.8
L
Bellona
SunanoYume
Bellona
0
16
9
0.28
L
4
10
10
0.9
L
The Morrigan
filipealves95
The Morrigan
6
6
7
1.58
L
Chiron
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,699
Damage
67,024
72,365
Taken
104,544
63,832
Mitigated
57,963
23,267
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
27,048
8,870
0
11
10,469
4,801
0
4,860
5,609
55,536
0
W
21,931
699
13,361
7,751
11,738
9,080
0
6,342
5,396
44,517
0
W
8,433
1,105
0
0
20,028
19,157
0
11,134
8,894
16,551
0
L
Nemesis
Domjoker
Nemesis
11,184
4,033
0
466
17,325
8,189
0
11,758
5,567
0
23,412
W
21,414
4,487
0
540
17,592
25,973
0
7,238
10,354
8,106
41,223
W
16,873
8,652
95
1,509
12,538
4,821
0
4,968
7,570
0
48,559
L
Bellona
SunanoYume
Bellona
5,624
2,523
0
258
27,931
21,374
0
13,675
14,256
422
19,394
L
18,103
2,506
1,443
405
16,736
7,043
0
12,364
4,372
58,383
0
L
The Morrigan
filipealves95
The Morrigan
16,257
1,730
0
0
21,357
9,370
0
11,380
9,977
39,629
0
L
Chiron
15,856
6,787
784
2,316
21,195
11,987
0
12,671
8,524
0
37,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,154
Gold Earned
56,250
243
Minions Killed
209
5
Camps Cleared
5
1,111,105
Distance Traveled
898,686
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,528
1,127
57
5
0
227,618
0
W
Hel
13,192
1,099
45
4
0
238,644
2
W
Ares
11,614
968
17
1
2
183,915
1
L
Nemesis
11,196
933
17
1
2
191,509
3
W
Odin
14,153
1,179
54
5
1
266,645
1
W
Cupid
11,667
972
70
6
2
194,283
3
L
Bellona
10,260
855
27
2
2
129,669
1
L
Ra
12,018
1,002
82
7
0
188,804
0
L
The Morrigan
11,825
985
43
4
1
209,443
0
L
Chiron
10,951
913
40
3
0
179,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role