Player Matchup

Ah Muzen Cab
Ah Muzen Cab
McKwacken
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,301 SR
Queue Stats
37W - 36L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SETHinallcaps
Morgan Le Fay
Level 20
God Stats
4W - 7L
1,516 SR
Queue Stats
35W - 33L
1,499 Elo+
Solo
Charybdis
Charybdis
gayandangry
Charybdis
Level 39
God Stats
1W - 1L
1,743 SR
Queue Stats
7W - 4L
1,729 Elo+
Party 2
Nemesis
Nemesis
jcap511
Nemesis
Level 29
God Stats
11W - 13L
1,478 SR
Queue Stats
76W - 76L
1,548 Elo+
Solo
Yemoja
Yemoja
sahirious
Yemoja
Level 19
God Stats
6W - 2L
1,891 SR
Queue Stats
7W - 4L
1,729 Elo+
Party 2
Team Averages
Level 27
1,586 SR
1,601 Elo+

VS

Team Averages
Level 45
1,646 SR
1,542 Elo+
Gilgamesh
Gilgamesh
EpixCnwa
Gilgamesh
Level 21
God Stats
16W - 18L
1,460 SR
Queue Stats
76W - 94L
1,472 Elo+
Solo
Hel
Hel
MezMeme
Hel
Level 22
God Stats
22W - 15L
1,616 SR
Queue Stats
49W - 52L
1,469 Elo+
Solo
Charybdis
Charybdis
PantherOwO
Charybdis
Level 145
God Stats
7W - 4L
1,757 SR
Queue Stats
66W - 71L
1,544 Elo+
Party 1
Fenrir
Fenrir
PwimeyWimey
Fenrir
Level 23
God Stats
10W - 13L
1,583 SR
Queue Stats
47W - 48L
1,546 Elo+
Party 1
Tiamat
Tiamat
ZephyrTheDerg
Tiamat
Level 14
God Stats
15W - 8L
1,815 SR
Queue Stats
35W - 35L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
McKwacken
Ah Muzen Cab
14
0 / 2 / 2
8,250
458
8,314
10,290
3,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
SETHinallcaps
Morgan Le Fay
13
1 / 7 / 0
8,414
467
7,868
13,491
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
gayandangry
Charybdis
14
0 / 6 / 0
8,802
489
6,902
10,381
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
jcap511
Nemesis
14
3 / 6 / 1
8,948
497
7,052
13,342
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
sahirious
Yemoja
13
1 / 4 / 2
8,312
462
4,587
10,663
9,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EpixCnwa
Gilgamesh
16
4 / 0 / 2
10,142
563
10,333
10,768
9,386
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
13
0 / 1 / 8
8,085
449
5,321
9,994
4,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
PantherOwO
Charybdis
15
3 / 1 / 3
8,772
487
9,949
13,578
4,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
17
13 / 2 / 5
11,338
630
10,122
14,032
9,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 1 / 4
10,023
557
5,215
9,004
5,850
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
25
25
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EpixCnwa
Gilgamesh
4
0
2
5
L
Ah Muzen Cab
McKwacken
Ah Muzen Cab
0
2
2
0.5
W
Hel
0
1
8
4
W
Charybdis
PantherOwO
Charybdis
3
1
3
4.5
W
Fenrir
13
2
5
7.75
L
Morgan Le Fay
SETHinallcaps
Morgan Le Fay
1
7
0
0.14
W
5
1
4
7
L
Charybdis
gayandangry
Charybdis
0
6
0
0
L
Nemesis
jcap511
Nemesis
3
6
1
0.58
L
Yemoja
sahirious
Yemoja
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,723
Damage
40,940
58,167
Taken
57,376
28,130
Mitigated
34,326
15,904
Healing
23,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EpixCnwa
Gilgamesh
10,333
2,791
0
1,479
10,768
9,386
1,008
1,610
9,158
0
51,057
L
Ah Muzen Cab
McKwacken
Ah Muzen Cab
8,314
4,165
0
5,150
10,290
3,506
0
1,537
8,713
0
79,214
W
Hel
5,321
956
5,716
4,701
9,994
4,720
485
2,815
7,179
21,053
0
W
Charybdis
PantherOwO
Charybdis
9,949
6,296
0
4,513
13,578
4,572
1,375
3,048
10,530
0
68,091
W
Fenrir
10,122
3,091
0
3,978
14,032
9,798
74
2,014
12,018
0
71,446
L
Morgan Le Fay
SETHinallcaps
Morgan Le Fay
7,868
667
0
3,476
13,491
4,603
435
4,489
8,822
53,807
0
W
5,215
591
132
3,121
9,004
5,850
424
3,258
5,746
49,445
0
L
Charybdis
gayandangry
Charybdis
6,902
2,799
0
536
10,381
4,212
946
0
10,381
0
52,712
L
Nemesis
jcap511
Nemesis
7,052
3,075
0
3,917
13,342
6,147
0
1,632
11,628
0
68,905
L
Yemoja
sahirious
Yemoja
4,587
561
1,371
1,454
10,663
9,662
54
2,576
8,087
12,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,726
Gold Earned
48,360
492
Minions Killed
478
0
Camps Cleared
0
1,564,894
Distance Traveled
1,813,584
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,142
563
99
6
0
388,782
3
L
Ah Muzen Cab
8,250
458
145
8
0
341,730
6
W
Hel
8,085
449
40
2
0
345,978
2
W
Charybdis
8,772
487
121
7
0
331,776
5
W
Fenrir
11,338
630
116
6
0
381,347
7
L
Morgan Le Fay
8,414
467
107
6
0
282,789
0
W
Tiamat
10,023
557
102
6
0
365,701
1
L
Charybdis
8,802
489
126
7
0
288,309
2
L
Nemesis
8,948
497
102
6
0
341,462
9
L
Yemoja
8,312
462
12
1
0
310,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role