Player Matchup

Neith
Neith
HoKageLang421
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,559 Elo+
Solo
Cerberus
Cerberus
KushKiller311
Cerberus
Level 18
God Stats
25W - 45L
1,262 SR
Queue Stats
42W - 82L
1,207 Elo+
Solo
Fenrir
Fenrir
LordApolloJJPX
Fenrir
Level 29
God Stats
16W - 37L
1,380 SR
Queue Stats
298W - 440L
1,336 Elo+
Solo
Gilgamesh
Gilgamesh
PoggersDude
Gilgamesh
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,233 Elo+
Solo
Rama
Rama
VdowMaker
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 14
1,428 SR
1,367 Elo+

VS

Team Averages
Level 13
1,406 SR
1,267 Elo+
Achilles
Achilles
Hreivax925
Achilles
Level 17
God Stats
27W - 35L
1,280 SR
Queue Stats
407W - 480L
1,262 Elo+
Solo
Hou Yi
Hou Yi
Randamned
Hou Yi
Level 17
God Stats
4W - 1L
1,519 SR
Queue Stats
27W - 28L
1,351 Elo+
Party 1
Zhong Kui
Zhong Kui
SitoLuv
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,182 Elo+
Party 2
Yemoja
Yemoja
Xlane17
Yemoja
Level 16
God Stats
2W - 0L
1,245 SR
Queue Stats
42W - 39L
1,356 Elo+
Party 1
Nemesis
Nemesis
cianluv
Nemesis
Level 6
God Stats
2W - 2L
1,485 SR
Queue Stats
3W - 6L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 2
7,579
379
9,809
16,446
5,805
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
KushKiller311
Cerberus
10
0 / 9 / 1
6,627
331
2,268
15,253
15,940
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 4 / 1
9,106
455
7,503
15,709
9,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
PoggersDude
Gilgamesh
15
3 / 3 / 4
9,333
467
8,188
15,794
13,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
10
0 / 8 / 3
6,504
325
2,196
9,360
2,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hreivax925
Achilles
17
4 / 6 / 1
10,667
533
7,044
14,039
11,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Randamned
Hou Yi
17
13 / 0 / 9
11,494
575
26,652
13,586
6,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SitoLuv
Zhong Kui
15
11 / 5 / 5
11,496
575
10,775
15,105
14,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yemoja
Xlane17
Yemoja
14
1 / 0 / 15
9,872
494
5,597
6,337
5,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
cianluv
Nemesis
14
5 / 1 / 4
10,164
508
7,470
9,549
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
11
Kills
34
35
Deaths
12
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
Achilles
Hreivax925
Achilles
4
6
1
0.75
L
Cerberus
KushKiller311
Cerberus
0
9
1
0.06
L
8
4
1
2.13
L
Gilgamesh
PoggersDude
Gilgamesh
3
3
4
1.67
W
Hou Yi
Randamned
Hou Yi
13
0
9
17.5
W
Zhong Kui
SitoLuv
Zhong Kui
11
5
5
2.7
L
Rama
0
8
3
0.19
W
Yemoja
Xlane17
Yemoja
1
0
15
8.5
W
Nemesis
cianluv
Nemesis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,964
Damage
57,538
72,562
Taken
58,616
47,944
Mitigated
41,629
8,979
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,809
3,782
0
1,025
16,446
5,805
736
3,383
13,013
0
44,867
W
Achilles
Hreivax925
Achilles
7,044
3,576
0
690
14,039
11,937
2,672
1,172
12,239
0
47,972
L
Cerberus
KushKiller311
Cerberus
2,268
194
0
895
15,253
15,940
0
3,150
12,054
11,809
0
L
7,503
1,778
0
2,603
15,709
9,598
0
5,303
10,302
0
41,049
L
Gilgamesh
PoggersDude
Gilgamesh
8,188
1,445
0
4,139
15,794
13,898
408
2,072
13,221
14,158
35,564
W
Hou Yi
Randamned
Hou Yi
26,652
14,865
0
6,142
13,586
6,234
5,944
1,086
12,452
0
74,187
W
Zhong Kui
SitoLuv
Zhong Kui
10,775
3,427
0
2,639
15,105
14,417
811
277
14,553
47,582
0
L
Rama
2,196
1,265
0
317
9,360
2,703
0
2,528
6,787
0
8,720
W
Yemoja
Xlane17
Yemoja
5,597
760
1,335
385
6,337
5,182
1,241
1,143
5,146
25,947
0
W
Nemesis
cianluv
Nemesis
7,470
3,268
0
1,050
9,549
3,859
459
685
8,683
0
49,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,149
Gold Earned
53,693
272
Minions Killed
383
0
Camps Cleared
0
1,521,870
Distance Traveled
1,718,473
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,579
379
65
3
0
260,637
7
W
Achilles
10,667
533
105
5
0
339,841
1
L
Cerberus
6,627
331
35
2
0
320,609
0
L
Fenrir
9,106
455
55
3
0
373,355
1
L
Gilgamesh
9,333
467
103
5
0
371,287
3
W
Hou Yi
11,494
575
127
6
0
357,195
1
W
Zhong Kui
11,496
575
55
3
0
300,400
1
L
Rama
6,504
325
14
1
0
195,982
1
W
Yemoja
9,872
494
15
1
0
331,878
2
W
Nemesis
10,164
508
81
4
0
389,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role