Player Matchup

Heimdallr
Heimdallr
CasualWill
Heimdallr
Level 17
God Stats
9W - 7L
1,248 SR
Queue Stats
89W - 101L
1,088 Elo+
Solo
Serqet
Serqet
KamHD1
Serqet
Level 28
God Stats
2W - 5L
1,696 SR
Queue Stats
125W - 200L
1,241 Elo+
Party 1
Bellona
Bellona
KilledTheMaster
Bellona
Level 29
God Stats
2W - 1L
1,345 SR
Queue Stats
22W - 22L
1,449 Elo+
Solo
Olorun
Olorun
Shim131A
Olorun
Level 18
God Stats
2W - 5L
1,363 SR
Queue Stats
29W - 66L
1,185 Elo+
Party 1
Apollo
Apollo
TheGolden_Arch
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 211L
1,216 Elo+
Party 1
Team Averages
Level 23
1,430 SR
1,236 Elo+

VS

Team Averages
Level 27
1,336 SR
1,317 Elo+
Charybdis
Charybdis
Alanmesss1019
Charybdis
Level 25
God Stats
8W - 4L
1,388 SR
Queue Stats
74W - 70L
1,450 Elo+
Solo
Horus
Horus
KingChaos 4K
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,259 Elo+
Solo
Anubis
Anubis
NotawsomeXVI
Anubis
Level 27
God Stats
10W - 4L
1,247 SR
Queue Stats
125W - 190L
1,210 Elo+
Solo
Eset
Eset
Osk218
Eset
Level 28
God Stats
2W - 5L
1,236 SR
Queue Stats
49W - 50L
1,384 Elo+
Solo
Thanatos
Thanatos
toro_valeroso501
Thanatos
Level 28
God Stats
19W - 16L
1,310 SR
Queue Stats
156W - 178L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CasualWill
Heimdallr
17
7 / 8 / 4
11,625
484
20,139
22,391
8,648
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
KamHD1
Serqet
16
5 / 7 / 12
10,945
456
6,799
15,937
6,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
6 / 6 / 10
12,395
516
17,512
26,111
21,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Shim131A
Olorun
16
3 / 9 / 5
10,343
431
9,541
18,095
6,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 11 / 6
10,473
436
4,414
15,618
5,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alanmesss1019
Charybdis
20
20 / 7 / 8
14,671
611
32,535
22,014
9,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 3 / 14
11,029
460
7,782
14,044
15,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
17
1 / 5 / 6
11,027
459
6,195
14,884
8,924
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
Osk218
Eset
19
12 / 3 / 13
13,540
564
20,285
17,719
13,610
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
7 / 7 / 4
10,873
453
8,620
16,745
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
86
24
Kills
41
41
Deaths
25
37
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alanmesss1019
Charybdis
20
7
8
3.43
L
Heimdallr
CasualWill
Heimdallr
7
8
4
1.13
L
Serqet
KamHD1
Serqet
5
7
12
1.57
L
6
6
10
1.83
W
1
3
14
2.67
W
Anubis
1
5
6
0.8
W
Eset
Osk218
Eset
12
3
13
6.17
L
Olorun
Shim131A
Olorun
3
9
5
0.61
L
3
11
6
0.55
W
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,405
Damage
75,417
98,152
Taken
85,406
48,308
Mitigated
54,110
17,762
Healing
30,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alanmesss1019
Charybdis
32,535
23,072
0
5,808
22,014
9,791
3,928
2,271
19,743
0
129,390
L
Heimdallr
CasualWill
Heimdallr
20,139
8,767
0
1,718
22,391
8,648
2,139
5,337
17,054
0
74,610
L
Serqet
KamHD1
Serqet
6,799
2,593
214
1,850
15,937
6,494
0
3,767
12,170
0
36,065
L
17,512
7,468
0
6,377
26,111
21,397
266
8,682
17,429
5,304
72,336
W
7,782
2,906
1,227
2,715
14,044
15,555
1,857
3,341
9,698
0
33,424
W
Anubis
6,195
671
0
5,399
14,884
8,924
2,248
989
13,644
62,011
0
W
Eset
Osk218
Eset
20,285
3,725
170
6,315
17,719
13,610
2,712
1,681
15,847
75,559
0
L
Olorun
Shim131A
Olorun
9,541
3,843
1,310
5,204
18,095
6,671
2,649
4,484
13,611
33,665
2,549
L
4,414
1,565
0
1,089
15,618
5,098
0
4,558
11,060
0
25,805
W
8,620
1,477
82
9,043
16,745
6,230
1,225
1,914
14,369
0
32,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,781
Gold Earned
61,140
369
Minions Killed
494
0
Camps Cleared
0
1,935,915
Distance Traveled
1,984,357
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,671
611
183
8
0
390,300
0
L
Heimdallr
11,625
484
107
4
0
335,122
0
L
Serqet
10,945
456
60
3
0
447,375
1
L
Bellona
12,395
516
103
4
0
410,969
0
W
Horus
11,029
460
50
2
0
431,821
2
W
Anubis
11,027
459
103
4
0
347,937
1
W
Eset
13,540
564
97
4
0
434,512
2
L
Olorun
10,343
431
59
2
0
348,415
0
L
Apollo
10,473
436
40
2
0
394,034
0
W
Thanatos
10,873
453
61
3
0
379,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role