Player Matchup

Jing Wei
Jing Wei
MxRaf
Jing Wei
Level 29
God Stats
1W - 0L
1,536 SR
Queue Stats
28W - 6L
1,985 Elo+
Party 2
Merlin
Merlin
Yo_Boy_Pedro_777
Merlin
Level 137
God Stats
18W - 6L
1,642 SR
Queue Stats
203W - 108L
1,763 Elo+
Party 2
Terra
Terra
carlitostevez13
Terra
Level 126
God Stats
7W - 3L
1,660 SR
Queue Stats
252W - 168L
1,733 Elo+
Party 2
Team Averages
Level 97
1,613 SR
1,827 Elo+

VS

Team Averages
Level 56
1,616 SR
1,505 Elo+
Ares
Ares
Bosolohloii
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
JustPropho
Sun Wukong
Level 48
God Stats
6W - 6L
1,769 SR
Queue Stats
153W - 129L
1,528 Elo+
Party 1
Discordia
Discordia
OOTOOTOOTOOTOO
Discordia
Level 116
God Stats
3W - 6L
1,579 SR
Queue Stats
192W - 185L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MxRaf
Jing Wei
14
4 / 0 / 9
9,915
763
9,585
9,188
3,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 1 / 6
9,493
730
12,214
8,844
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 11
9,542
734
10,127
16,089
13,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
7,140
549
5,544
15,354
13,909
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
JustPropho
Sun Wukong
11
3 / 1 / 0
7,969
613
11,276
13,536
11,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
OOTOOTOOTOOTOO
Discordia
11
0 / 4 / 2
7,423
571
8,438
8,164
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
13
Kills
3
3
Deaths
13
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Sun Wukong
JustPropho
Sun Wukong
3
1
0
3
W
Jing Wei
MxRaf
Jing Wei
4
0
9
8.5
L
Discordia
OOTOOTOOTOOTOO
Discordia
0
4
2
0.25
W
7
1
6
10
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,926
Damage
25,258
34,121
Taken
37,054
21,467
Mitigated
29,506
13,985
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,544
603
292
857
15,354
13,909
0
9,101
6,253
9,597
0
L
Sun Wukong
JustPropho
Sun Wukong
11,276
2,258
0
3,875
13,536
11,871
0
8,452
5,084
0
22,166
W
Jing Wei
MxRaf
Jing Wei
9,585
7,927
0
3,886
9,188
3,692
1,622
4,312
4,214
0
51,116
L
Discordia
OOTOOTOOTOOTOO
Discordia
8,438
215
0
500
8,164
3,726
0
5,080
3,084
32,456
0
W
12,214
1,563
116
2,114
8,844
3,783
785
3,443
4,846
40,556
0
W
10,127
1,987
2,446
5,423
16,089
13,992
0
5,677
9,541
21,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,950
Gold Earned
22,532
167
Minions Killed
119
6
Camps Cleared
5
758,059
Distance Traveled
722,882
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,140
549
11
1
1
221,735
4
L
Sun Wukong
7,969
613
38
3
3
265,469
1
W
Jing Wei
9,915
763
102
8
3
267,950
4
L
Discordia
7,423
571
70
5
1
235,678
3
W
Merlin
9,493
730
42
3
3
244,424
2
W
Terra
9,542
734
23
2
0
245,685
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role