Player Matchup

Cthulhu
Cthulhu
Cursed_Uchiha94
Cthulhu
Level 129
God Stats
13W - 14L
1,589 SR
Queue Stats
235W - 223L
1,449 Elo+
Party 1
Charybdis
Charybdis
Half A Chad
Charybdis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 105L
1,616 Elo+
Party 3
Chaac
Chaac
Hunterererer
Chaac
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 35L
1,453 Elo+
Party 1
Susano
Susano
Iration213
Susano
Level 135
God Stats
26W - 20L
1,542 SR
Queue Stats
248W - 213L
1,461 Elo+
Party 1
Chang'e
Chang'e
RamasDad_Support
Chang'e
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,629 Elo+
Party 3
Team Averages
Level 82
1,526 SR
1,522 Elo+

VS

Team Averages
Level 42
1,475 SR
1,434 Elo+
Aphrodite
Aphrodite
Abzzzzy
Aphrodite
Level 41
God Stats
69W - 44L
1,578 SR
Queue Stats
230W - 217L
1,519 Elo+
Solo
Scylla
Scylla
EmergentNin9
Scylla
Level 43
God Stats
15W - 18L
1,485 SR
Queue Stats
26W - 44L
1,413 Elo+
Solo
Serqet
Serqet
InterScrollr
Serqet
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 61L
1,299 Elo+
Solo
Charybdis
Charybdis
asxan
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
ctwax
Sun Wukong
Level 63
God Stats
0W - 2L
1,311 SR
Queue Stats
11W - 14L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
8,517
473
5,701
10,658
9,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Half A Chad
Charybdis
18
5 / 2 / 2
10,860
603
10,542
14,250
5,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 0 / 4
8,749
486
4,345
11,127
11,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
Iration213
Susano
17
6 / 2 / 5
10,150
564
9,153
13,693
5,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
12 / 2 / 5
11,322
629
15,052
17,114
7,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Abzzzzy
Aphrodite
13
3 / 4 / 2
8,225
457
7,361
14,022
9,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
13
0 / 7 / 3
8,365
465
3,327
10,283
3,447
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
6
0 / 3 / 0
5,967
332
897
3,530
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
asxan
Charybdis
11
1 / 8 / 2
6,852
381
6,034
14,540
4,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
ctwax
Sun Wukong
16
2 / 2 / 0
9,485
527
12,220
14,817
17,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
24
Kills
6
7
Deaths
24
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Abzzzzy
Aphrodite
3
4
2
1
W
1
1
8
5
L
Scylla
0
7
3
0.21
W
Charybdis
Half A Chad
Charybdis
5
2
2
3
W
0
0
4
2
L
Serqet
0
3
0
0
W
Susano
Iration213
Susano
6
2
5
4.25
W
12
2
5
7.25
L
Charybdis
asxan
Charybdis
1
8
2
0.25
L
Sun Wukong
ctwax
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,793
Damage
29,839
66,842
Taken
57,192
40,053
Mitigated
36,370
23,956
Healing
17,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Abzzzzy
Aphrodite
7,361
885
2,858
8,549
14,022
9,880
0
5,995
8,027
29,520
0
W
5,701
213
0
740
10,658
9,423
504
2,139
8,519
19,930
0
L
Scylla
3,327
152
0
745
10,283
3,447
0
5,490
4,793
45,748
0
W
Charybdis
Half A Chad
Charybdis
10,542
6,558
0
7,463
14,250
5,891
2,716
2,377
11,873
0
88,309
W
4,345
1,101
0
2,033
11,127
11,513
366
676
10,451
0
40,666
L
Serqet
897
44
0
0
3,530
1,012
0
1,132
2,398
0
13,998
W
Susano
Iration213
Susano
9,153
2,619
0
4,384
13,693
5,815
0
742
12,951
0
70,966
W
15,052
1,142
2,144
7,192
17,114
7,411
1,534
4,622
12,192
76,627
0
L
Charybdis
asxan
Charybdis
6,034
2,991
0
1,732
14,540
4,205
0
3,792
10,748
0
30,949
L
Sun Wukong
ctwax
Sun Wukong
12,220
2,709
0
3,897
14,817
17,826
0
4,344
10,473
0
61,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,598
Gold Earned
38,894
524
Minions Killed
324
0
Camps Cleared
0
1,751,071
Distance Traveled
1,359,023
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,225
457
41
2
0
316,916
3
W
Cthulhu
8,517
473
43
2
0
377,964
5
L
Scylla
8,365
465
93
5
0
296,300
0
W
Charybdis
10,860
603
139
8
0
309,433
0
W
Chaac
8,749
486
87
5
0
347,616
3
L
Serqet
5,967
332
39
2
0
129,675
0
W
Susano
10,150
564
118
7
0
378,257
2
W
Chang'e
11,322
629
137
8
0
337,801
3
L
Charybdis
6,852
381
44
2
0
273,775
0
L
Sun Wukong
9,485
527
107
6
0
342,357
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role