Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DBD SpandexFour
Danzaburou
Level 81
God Stats
2W - 5L
1,427 SR
Queue Stats
250W - 291L
1,415 Elo+
Party 1
Izanami
Izanami
Dattebayo1230
Izanami
Level 104
God Stats
18W - 12L
1,633 SR
Queue Stats
449W - 531L
1,430 Elo+
Party 1
Team Averages
Level 106
1,520 SR
1,448 Elo+

VS

Team Averages
Level 79
1,498 SR
1,408 Elo+
Charybdis
Charybdis
MUZiCK
Charybdis
Level 108
God Stats
3W - 0L
1,447 SR
Queue Stats
47W - 41L
1,528 Elo+
Party 2
Terra
Terra
TR3NCHC0AT XIII
Terra
Level 101
God Stats
1W - 1L
1,545 SR
Queue Stats
20W - 29L
1,403 Elo+
Party 2
Zeus
Zeus
screamyfoe
Zeus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 59L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
6 / 8 / 3
10,858
679
6,922
13,046
4,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
DBD SpandexFour
Danzaburou
13
2 / 4 / 8
9,856
616
8,704
11,954
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
15
7 / 5 / 7
11,156
697
17,805
15,410
5,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MUZiCK
Charybdis
15
5 / 5 / 6
11,447
715
13,237
14,206
4,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 3 / 10
12,133
758
3,342
13,163
13,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
9 / 8 / 5
12,334
771
17,585
16,217
4,460
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
15
Kills
17
17
Deaths
16
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
6
8
3
0.94
L
Danzaburou
DBD SpandexFour
Danzaburou
2
4
8
1.5
L
Izanami
7
5
7
2.1
W
Charybdis
MUZiCK
Charybdis
5
5
6
1.6
W
3
3
10
2.67
W
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,431
Damage
34,164
40,410
Taken
43,586
14,292
Mitigated
22,466
4,539
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,922
3,639
0
480
13,046
4,730
334
5,328
7,718
0
32,043
L
Danzaburou
DBD SpandexFour
Danzaburou
8,704
2,696
0
1,262
11,954
4,313
549
7,947
4,007
0
28,595
L
Izanami
17,805
11,037
0
2,797
15,410
5,249
743
8,009
7,401
0
45,315
W
Charybdis
MUZiCK
Charybdis
13,237
8,779
0
2,907
14,206
4,701
1,348
426
13,780
0
61,383
W
3,342
77
2,676
4,000
13,163
13,305
280
224
12,939
7,292
0
W
17,585
3,045
477
3,659
16,217
4,460
645
765
15,452
49,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,870
Gold Earned
35,914
144
Minions Killed
165
6
Camps Cleared
7
733,725
Distance Traveled
777,741
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,858
679
54
3
4
219,253
3
L
Danzaburou
9,856
616
38
2
1
270,255
2
L
Izanami
11,156
697
52
3
1
244,217
1
W
Charybdis
11,447
715
106
7
3
260,888
6
W
Terra
12,133
758
6
0
2
293,499
0
W
Zeus
12,334
771
53
3
2
223,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role