Player Matchup

Zhong Kui
Zhong Kui
EduColombo2
Zhong Kui
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,232 Elo+
Solo
Baron Samedi
Baron Samedi
castillonahuel63
Baron Samedi
Level 69
God Stats
3W - 1L
1,941 SR
Queue Stats
42W - 47L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
valentin2552
Cthulhu
Level 82
God Stats
12W - 12L
1,501 SR
Queue Stats
172W - 186L
1,469 Elo+
Party 2
Team Averages
Level 54
1,647 SR
1,416 Elo+

VS

Team Averages
Level 77
1,599 SR
1,499 Elo+
Cernunnos
Cernunnos
FelipeAzevedo2
Cernunnos
Level 48
God Stats
59W - 56L
1,514 SR
Queue Stats
67W - 77L
1,418 Elo+
Party 1
Chronos
Chronos
MiitsukiL
Chronos
Level 159
God Stats
3W - 3L
1,555 SR
Queue Stats
151W - 99L
1,613 Elo+
Solo
Bacchus
Bacchus
Vioto11
Bacchus
Level 24
God Stats
5W - 3L
1,726 SR
Queue Stats
86W - 95L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EduColombo2
Zhong Kui
10
2 / 6 / 0
7,275
728
6,366
11,561
6,611
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
castillonahuel63
Baron Samedi
9
0 / 7 / 1
6,355
636
3,595
9,047
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
valentin2552
Cthulhu
10
1 / 4 / 2
7,042
704
7,026
12,081
10,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FelipeAzevedo2
Cernunnos
13
11 / 2 / 4
9,258
926
14,055
7,566
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
MiitsukiL
Chronos
12
4 / 0 / 10
8,206
821
9,646
6,539
3,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Vioto11
Bacchus
10
2 / 1 / 12
7,641
764
5,484
8,884
8,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
17
17
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
EduColombo2
Zhong Kui
2
6
0
0.33
W
Cernunnos
FelipeAzevedo2
Cernunnos
11
2
4
6.5
W
Chronos
MiitsukiL
Chronos
4
0
10
9
W
Bacchus
Vioto11
Bacchus
2
1
12
8
L
Baron Samedi
castillonahuel63
Baron Samedi
0
7
1
0.07
L
Cthulhu
valentin2552
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,987
Damage
29,185
32,689
Taken
22,989
20,331
Mitigated
15,305
4,302
Healing
2,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
EduColombo2
Zhong Kui
6,366
1,196
0
439
11,561
6,611
0
4,715
6,846
10,760
0
W
Cernunnos
FelipeAzevedo2
Cernunnos
14,055
8,252
0
231
7,566
3,234
1,320
5,479
2,013
0
31,001
W
Chronos
MiitsukiL
Chronos
9,646
3,386
0
2,764
6,539
3,357
1,234
5,075
1,400
34,411
0
W
Bacchus
Vioto11
Bacchus
5,484
927
0
0
8,884
8,714
112
6,232
2,367
11,172
0
L
Baron Samedi
castillonahuel63
Baron Samedi
3,595
323
428
1,407
9,047
3,546
0
4,941
4,106
18,887
0
L
Cthulhu
valentin2552
Cthulhu
7,026
956
63
1,965
12,081
10,174
0
5,960
6,121
22,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,672
Gold Earned
25,105
94
Minions Killed
113
5
Camps Cleared
5
537,776
Distance Traveled
628,150
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,275
728
10
1
1
167,416
3
W
Cernunnos
9,258
926
37
4
4
205,194
2
W
Chronos
8,206
821
64
6
1
208,238
5
W
Bacchus
7,641
764
12
1
0
214,718
4
L
Baron Samedi
6,355
636
50
5
4
161,904
3
L
Cthulhu
7,042
704
34
3
0
208,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role