Player Matchup

Serqet
Serqet
Cronenburger
Serqet
Level 120
God Stats
1W - 2L
1,456 SR
Queue Stats
78W - 79L
1,547 Elo+
Solo
Charybdis
Charybdis
MustBeYoyo
Charybdis
Level 128
God Stats
10W - 15L
1,500 SR
Queue Stats
872W - 893L
1,510 Elo+
Solo
Cabrakan
Cabrakan
Neezy206
Cabrakan
Level 104
God Stats
11W - 17L
1,151 SR
Queue Stats
368W - 349L
1,559 Elo+
Party 3
Scylla
Scylla
SlappedByKarma
Scylla
Level 124
God Stats
0W - 2L
1,531 SR
Queue Stats
210W - 199L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
XXXSnak3Eye2XXX
Erlang Shen
Level 125
God Stats
92W - 86L
1,496 SR
Queue Stats
639W - 715L
1,410 Elo+
Party 3
Team Averages
Level 120
1,427 SR
1,513 Elo+

VS

Team Averages
Level 108
1,597 SR
1,454 Elo+
Charybdis
Charybdis
 
Charybdis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BeetleBoof
Danzaburou
Level 115
God Stats
1W - 1L
1,722 SR
Queue Stats
428W - 399L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
Juniorhdzbruh
Cthulhu
Level 102
God Stats
2W - 0L
1,731 SR
Queue Stats
136W - 134L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
Montezumacacama
Kukulkan
Level 55
God Stats
4W - 5L
1,828 SR
Queue Stats
245W - 372L
1,403 Elo+
Party 1
Nemesis
Nemesis
full_98felix
Nemesis
Level 114
God Stats
2W - 4L
1,205 SR
Queue Stats
354W - 511L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
0 / 2 / 2
5,971
427
2,834
6,903
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
MustBeYoyo
Charybdis
10
0 / 4 / 0
5,768
412
4,321
6,940
2,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Neezy206
Cabrakan
9
0 / 3 / 0
5,478
391
3,084
12,139
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 2 / 0
7,112
508
2,232
4,591
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
XXXSnak3Eye2XXX
Erlang Shen
13
1 / 2 / 0
7,053
504
3,681
7,125
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 1 / 3
7,809
558
3,636
7,582
3,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
BeetleBoof
Danzaburou
13
5 / 0 / 2
8,203
586
8,375
4,765
1,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
11
2 / 0 / 8
7,419
530
5,988
10,721
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
13
3 / 2 / 3
7,539
539
4,261
4,128
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
full_98felix
Nemesis
13
2 / 0 / 4
7,366
526
3,302
5,395
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
13
13
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
3
2.5
W
Danzaburou
BeetleBoof
Danzaburou
5
0
2
6
L
Serqet
0
2
2
0.5
W
Cthulhu
2
0
8
6
W
Kukulkan
3
2
3
2.25
L
Charybdis
MustBeYoyo
Charybdis
0
4
0
0
L
Cabrakan
Neezy206
Cabrakan
0
3
0
0
L
2
2
0
1
L
Erlang Shen
XXXSnak3Eye2XXX
Erlang Shen
1
2
0
0.5
W
Nemesis
full_98felix
Nemesis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,152
Damage
25,562
37,698
Taken
32,591
18,663
Mitigated
16,407
10,085
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,636
980
0
2,450
7,582
3,044
554
0
7,495
0
42,561
W
Danzaburou
BeetleBoof
Danzaburou
8,375
4,642
0
2,559
4,765
1,723
903
741
4,024
0
56,482
L
Serqet
2,834
540
0
3,123
6,903
1,923
0
900
6,003
0
28,648
W
Cthulhu
5,988
576
52
3,719
10,721
8,325
0
3,068
7,398
20,205
0
W
Kukulkan
4,261
249
0
969
4,128
1,123
285
1,303
2,573
33,307
0
L
Charybdis
MustBeYoyo
Charybdis
4,321
2,994
0
1,310
6,940
2,018
0
2,929
4,011
0
31,244
L
Cabrakan
Neezy206
Cabrakan
3,084
377
0
3,623
12,139
9,225
0
2,762
9,331
16,272
0
L
2,232
88
0
500
4,591
1,651
0
2,640
1,755
36,449
0
L
Erlang Shen
XXXSnak3Eye2XXX
Erlang Shen
3,681
874
61
1,468
7,125
3,846
892
708
6,349
0
35,696
W
Nemesis
full_98felix
Nemesis
3,302
922
0
554
5,395
2,192
0
204
5,191
0
50,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,382
Gold Earned
38,336
313
Minions Killed
399
0
Camps Cleared
0
1,246,386
Distance Traveled
1,338,055
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,809
558
91
7
0
226,145
4
W
Danzaburou
8,203
586
115
8
0
266,874
5
L
Serqet
5,971
427
56
4
0
258,760
5
W
Cthulhu
7,419
530
18
1
0
264,895
5
W
Kukulkan
7,539
539
76
5
0
273,488
0
L
Charybdis
5,768
412
60
4
0
228,420
3
L
Cabrakan
5,478
391
33
2
0
227,524
7
L
Scylla
7,112
508
87
6
0
248,182
3
L
Erlang Shen
7,053
504
77
6
0
283,500
0
W
Nemesis
7,366
526
99
7
0
306,653
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role