Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FadedItachi
Nu Wa
Level 126
God Stats
7W - 3L
1,649 SR
Queue Stats
557W - 578L
1,357 Elo+
Solo
Hel
Hel
FatJeb
Hel
Level 89
God Stats
0W - 1L
1,528 SR
Queue Stats
1W - 3L
1,300 Elo+
Party 1
Cabrakan
Cabrakan
Marinela012891
Cabrakan
Level 82
God Stats
2W - 1L
1,825 SR
Queue Stats
328W - 324L
1,413 Elo+
Solo
Fenrir
Fenrir
zepekenasjp_
Fenrir
Level 128
God Stats
1W - 1L
1,716 SR
Queue Stats
434W - 452L
1,430 Elo+
Solo
Team Averages
Level 107
1,644 SR
1,400 Elo+

VS

Team Averages
Level 116
1,519 SR
1,431 Elo+
Kali
Kali
Panduh97
Kali
Level 84
God Stats
1W - 0L
1,570 SR
Queue Stats
26W - 28L
1,414 Elo+
Party 2
Neith
Neith
jelly_mochi
Neith
Level 124
God Stats
3W - 1L
1,528 SR
Queue Stats
19W - 31L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
pr2real
Danzaburou
Level 136
God Stats
1W - 0L
1,461 SR
Queue Stats
37W - 35L
1,451 Elo+
Party 2
Arachne
Arachne
the_uncag3d
Arachne
Level 106
God Stats
2W - 2L
1,521 SR
Queue Stats
348W - 347L
1,445 Elo+
Solo
Ra
Ra
whitedragon97
Ra
Level 128
God Stats
1W - 0L
1,516 SR
Queue Stats
33W - 30L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 5 / 12
10,064
915
14,677
11,877
5,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 4 / 8
8,869
806
10,870
6,843
1,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hel
FatJeb
Hel
18
11 / 5 / 8
10,907
992
12,704
15,461
7,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
15
2 / 5 / 16
9,649
877
7,688
23,171
26,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
2 / 7 / 14
8,734
794
7,635
15,354
14,675
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
9 / 4 / 15
12,377
1,125
17,744
18,734
10,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 14
10,517
956
10,732
10,657
3,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
pr2real
Danzaburou
17
5 / 4 / 16
10,282
935
12,307
12,721
5,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
the_uncag3d
Arachne
12
0 / 7 / 11
8,066
733
3,988
12,697
4,157
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 3 / 13
10,818
983
15,891
11,082
6,989
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
95
23
Kills
26
26
Deaths
23
58
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
5
12
2.2
L
3
4
8
1.75
L
Hel
FatJeb
Hel
11
5
8
3
L
Cabrakan
2
5
16
2
W
Kali
9
4
15
4.13
W
5
5
14
2.4
W
Danzaburou
pr2real
Danzaburou
5
4
16
3.25
W
Arachne
the_uncag3d
Arachne
0
7
11
0.79
W
7
3
13
4.5
L
Fenrir
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,574
Damage
60,662
72,706
Taken
65,891
55,232
Mitigated
30,623
26,928
Healing
30,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
14,677
7,943
215
2,424
11,877
5,418
1,260
2,674
9,203
0
31,575
L
10,870
1,732
311
1,093
6,843
1,330
717
456
6,387
28,326
0
L
Hel
FatJeb
Hel
12,704
465
8,504
6,466
15,461
7,079
226
4,425
11,036
26,861
0
L
Cabrakan
7,688
500
500
4,898
23,171
26,730
235
5,007
18,164
14,465
0
W
Kali
17,744
8,796
510
9,482
18,734
10,770
1,130
7,457
11,209
0
28,013
W
10,732
4,634
871
2,097
10,657
3,688
1,417
6,143
4,409
0
20,784
W
Danzaburou
pr2real
Danzaburou
12,307
4,130
144
1,648
12,721
5,019
1,746
5,582
6,927
0
36,365
W
Arachne
the_uncag3d
Arachne
3,988
2,999
1,647
1,814
12,697
4,157
86
6,193
6,268
0
8,748
W
15,891
2,128
6,722
5,208
11,082
6,989
569
5,168
5,816
42,118
0
L
Fenrir
7,635
1,679
785
1,732
15,354
14,675
843
3,329
12,025
0
14,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,223
Gold Earned
52,060
136
Minions Killed
146
0
Camps Cleared
0
867,627
Distance Traveled
992,095
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,064
915
52
5
0
182,009
0
L
Nu Wa
8,869
806
17
2
0
155,219
0
L
Hel
10,907
992
33
3
0
187,146
0
L
Cabrakan
9,649
877
18
2
0
164,737
1
W
Kali
12,377
1,125
17
2
0
234,348
0
W
Neith
10,517
956
17
2
0
163,001
0
W
Danzaburou
10,282
935
40
4
0
181,514
0
W
Arachne
8,066
733
7
1
0
220,563
1
W
Ra
10,818
983
65
6
0
192,669
3
L
Fenrir
8,734
794
16
1
0
178,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role