Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
NotAG2306
Mulan
Level 29
God Stats
6W - 5L
1,280 SR
Queue Stats
79W - 82L
1,442 Elo+
Party 1
Anubis
Anubis
UwU Chancey
Anubis
Level 79
God Stats
12W - 5L
1,617 SR
Queue Stats
325W - 339L
1,495 Elo+
Party 1
Team Averages
Level 66
1,466 SR
1,479 Elo+

VS

Team Averages
Level 40
1,426 SR
1,336 Elo+
Charybdis
Charybdis
Cornbread0721
Charybdis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,350 Elo+
Solo
Chaac
Chaac
YBH x Minato
Chaac
Level 82
God Stats
14W - 9L
1,601 SR
Queue Stats
17W - 11L
1,496 Elo+
Solo
Bellona
Bellona
worn-mammal24
Bellona
Level 15
God Stats
0W - 2L
1,178 SR
Queue Stats
0W - 6L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
6 / 2 / 11
8,625
863
9,433
10,599
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
NotAG2306
Mulan
10
0 / 2 / 16
7,530
753
5,669
8,617
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
14
16 / 0 / 6
10,273
1,027
15,780
9,803
5,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cornbread0721
Charybdis
9
1 / 7 / 3
6,520
652
7,596
11,239
3,779
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 6 / 2
6,737
674
9,122
10,363
3,451
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
9
1 / 9 / 1
6,956
696
3,033
15,900
10,327
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
22
Kills
4
4
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
2
11
5.75
L
Charybdis
Cornbread0721
Charybdis
1
7
3
0.36
W
Mulan
NotAG2306
Mulan
0
2
16
4
W
Anubis
16
0
6
19
L
2
6
2
0.5
L
Bellona
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,882
Damage
19,751
29,019
Taken
37,502
16,664
Mitigated
17,557
10,386
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,433
4,341
350
3,195
10,599
4,277
987
657
9,942
0
36,473
L
Charybdis
Cornbread0721
Charybdis
7,596
4,167
59
277
11,239
3,779
0
6,115
5,124
0
17,803
W
Mulan
NotAG2306
Mulan
5,669
956
0
900
8,617
6,518
208
316
8,301
2,428
9,845
W
Anubis
15,780
1,104
0
5,941
9,803
5,869
1,196
252
9,551
44,789
0
L
9,122
1,803
0
3,680
10,363
3,451
0
4,828
5,535
0
24,125
L
Bellona
3,033
402
0
2,056
15,900
10,327
0
5,950
9,950
0
7,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,428
Gold Earned
20,213
131
Minions Killed
73
5
Camps Cleared
1
527,792
Distance Traveled
474,896
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,625
863
54
5
4
172,272
2
L
Charybdis
6,520
652
28
3
0
157,212
2
W
Mulan
7,530
753
10
1
0
177,753
0
W
Anubis
10,273
1,027
67
7
1
177,767
0
L
Chaac
6,737
674
37
4
1
161,121
0
L
Bellona
6,956
696
8
1
0
156,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role