Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
PlayBoiClarti
Bacchus
Level 16
God Stats
2W - 2L
1,717 SR
Queue Stats
38W - 48L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
RaulAnta
Gilgamesh
Level 27
God Stats
5W - 2L
1,506 SR
Queue Stats
98W - 87L
1,551 Elo+
Solo
Ra
Ra
Zyreus
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,439 Elo+
Party 1
Artemis
Artemis
kraljnemanjic
Artemis
Level 27
God Stats
5W - 0L
1,560 SR
Queue Stats
48W - 30L
1,543 Elo+
Solo
Team Averages
Level 26
1,557 SR
1,509 Elo+

VS

Team Averages
Level 17
1,526 SR
1,500 Elo+
Cu Chulainn
Cu Chulainn
AkitoRinEgoist
Cu Chulainn
Level 21
God Stats
1W - 1L
1,809 SR
Queue Stats
39W - 26L
1,716 Elo+
Solo
Neith
Neith
Rägnäröck
Neith
Level 8
God Stats
72W - 56L
1,716 SR
Queue Stats
132W - 141L
1,609 Elo+
Solo
Ne Zha
Ne Zha
TheSSBracket
Ne Zha
Level 29
God Stats
6W - 13L
1,328 SR
Queue Stats
110W - 111L
1,495 Elo+
Solo
Cerberus
Cerberus
Xlonian
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo
Olorun
Olorun
regolerr2
Olorun
Level 21
God Stats
0W - 2L
1,278 SR
Queue Stats
16W - 20L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
9 / 1 / 5
13,610
716
15,117
18,194
7,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
15
5 / 2 / 10
10,678
562
7,083
12,129
12,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
RaulAnta
Gilgamesh
18
7 / 3 / 3
11,657
614
9,004
16,101
11,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
15
1 / 5 / 9
9,795
516
6,039
10,291
4,105
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
18
6 / 2 / 6
11,293
594
10,041
9,448
3,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AkitoRinEgoist
Cu Chulainn
18
7 / 6 / 1
11,355
598
15,689
18,954
19,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 3
8,493
447
5,931
7,752
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
13
1 / 6 / 4
8,457
445
8,388
13,746
5,502
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Xlonian
Cerberus
11
1 / 8 / 1
7,061
372
3,015
13,281
7,804
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
regolerr2
Olorun
14
1 / 6 / 2
8,511
448
6,541
11,295
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
28
Kills
12
13
Deaths
28
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
1
5
11.5
L
Cu Chulainn
AkitoRinEgoist
Cu Chulainn
7
6
1
1.25
W
Bacchus
5
2
10
5
W
Gilgamesh
RaulAnta
Gilgamesh
7
3
3
2.83
L
2
2
3
1.75
L
Ne Zha
1
6
4
0.5
L
Cerberus
Xlonian
Cerberus
1
8
1
0.19
W
Ra
1
5
9
1.1
W
Artemis
6
2
6
4.5
L
Olorun
regolerr2
Olorun
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,284
Damage
39,564
66,163
Taken
65,028
39,375
Mitigated
39,979
22,335
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,117
9,121
0
11,091
18,194
7,946
4,223
3,039
14,496
0
97,169
L
Cu Chulainn
AkitoRinEgoist
Cu Chulainn
15,689
2,406
0
3,978
18,954
19,084
0
3,203
15,751
10,001
60,345
W
Bacchus
7,083
1,069
0
1,097
12,129
12,171
299
1,845
10,058
13,481
0
W
Gilgamesh
RaulAnta
Gilgamesh
9,004
3,239
0
3,229
16,101
11,372
1,230
1,914
13,992
0
81,138
L
5,931
2,111
73
3,197
7,752
2,391
0
1,710
6,042
0
41,187
L
Ne Zha
8,388
2,554
0
2,001
13,746
5,502
0
3,031
10,715
0
53,441
L
Cerberus
Xlonian
Cerberus
3,015
283
0
1,236
13,281
7,804
274
1,936
11,345
22,965
0
W
Ra
6,039
1,605
1,364
1,827
10,291
4,105
1,030
3,913
6,279
47,781
0
W
Artemis
10,041
5,625
0
3,727
9,448
3,781
2,354
1,905
7,543
0
98,161
L
Olorun
regolerr2
Olorun
6,541
1,959
0
1,821
11,295
5,198
0
3,242
8,053
50,931
3,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,033
Gold Earned
43,877
553
Minions Killed
448
0
Camps Cleared
0
1,732,877
Distance Traveled
1,678,603
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,610
716
173
9
0
339,973
3
L
Cu Chulainn
11,355
598
121
6
0
379,782
1
W
Bacchus
10,678
562
4
0
0
400,990
1
W
Gilgamesh
11,657
614
124
7
0
372,351
0
L
Neith
8,493
447
95
5
0
304,566
4
L
Ne Zha
8,457
445
78
4
0
356,262
2
L
Cerberus
7,061
372
62
3
0
327,092
2
W
Ra
9,795
516
93
5
0
290,350
2
W
Artemis
11,293
594
159
8
0
329,213
9
L
Olorun
8,511
448
92
5
0
310,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role