Player Matchup

Fenrir
Fenrir
GZ-ezequielsena
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Anubis
Anubis
MaxresGM
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,025 Elo+
Party 1
Cerberus
Cerberus
tony0222
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Team Averages
Level 8
1,500 SR
1,078 Elo+

VS

Team Averages
Level 105
1,527 SR
1,551 Elo+
He Bo
He Bo
NeHaNXD
He Bo
Level 122
God Stats
1W - 0L
1,754 SR
Queue Stats
14W - 20L
1,600 Elo+
Party 2
Awilix
Awilix
l1 JuNiOr l1
Awilix
Level 123
God Stats
2W - 0L
1,376 SR
Queue Stats
20W - 17L
1,549 Elo+
Party 2
Geb
Geb
sonfelipe12345
Geb
Level 69
God Stats
1W - 1L
1,452 SR
Queue Stats
135W - 120L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 10 / 1
7,437
744
3,222
12,261
5,965
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
MaxresGM
Anubis
9
1 / 7 / 1
6,911
691
4,272
8,255
3,041
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
tony0222
Cerberus
8
0 / 7 / 3
6,290
629
2,767
12,300
9,079
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
NeHaNXD
He Bo
12
10 / 1 / 12
8,778
878
9,083
6,384
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
11 / 1 / 12
8,461
846
13,404
6,375
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 1 / 19
8,362
836
6,235
6,201
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
3
Kills
24
24
Deaths
3
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
L
Anubis
MaxresGM
Anubis
1
7
1
0.21
W
He Bo
NeHaNXD
He Bo
10
1
12
16
W
Awilix
11
1
12
17
W
3
1
19
12.5
L
Cerberus
tony0222
Cerberus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,261
Damage
28,722
32,816
Taken
18,960
18,085
Mitigated
10,490
1,461
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,222
683
0
460
12,261
5,965
0
5,729
6,222
0
9,108
L
Anubis
MaxresGM
Anubis
4,272
471
0
368
8,255
3,041
0
3,969
4,082
15,558
0
W
He Bo
NeHaNXD
He Bo
9,083
749
36
2,107
6,384
1,622
137
2,744
3,640
29,473
0
W
Awilix
13,404
5,549
0
778
6,375
2,288
487
2,537
3,838
0
18,093
W
6,235
1,160
0
1,046
6,201
6,580
161
2,273
3,928
21,541
0
L
Cerberus
tony0222
Cerberus
2,767
474
0
633
12,300
9,079
0
4,926
7,156
8,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,638
Gold Earned
25,601
66
Minions Killed
95
0
Camps Cleared
7
456,270
Distance Traveled
530,729
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,437
744
10
1
0
158,822
1
L
Anubis
6,911
691
43
4
0
147,378
2
W
He Bo
8,778
878
58
6
2
165,091
3
W
Awilix
8,461
846
13
1
3
177,758
0
W
Geb
8,362
836
24
2
2
187,880
4
L
Cerberus
6,290
629
13
1
0
150,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role