Player Matchup

Charybdis
Charybdis
Esdrei
Charybdis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 2
Scylla
Scylla
GLinds
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,453 Elo+
Party 2
Ymir
Ymir
JoshTheFace
Ymir
Level 48
God Stats
2W - 2L
1,572 SR
Queue Stats
19W - 14L
1,465 Elo+
Party 2
Team Averages
Level 36
1,524 SR
1,473 Elo+

VS

Team Averages
Level 86
1,393 SR
1,495 Elo+
Awilix
Awilix
CommonLime03
Awilix
Level 89
God Stats
0W - 4L
1,226 SR
Queue Stats
286W - 346L
1,491 Elo+
Party 1
Sobek
Sobek
SuPeRjOsI
Sobek
Level 64
God Stats
13W - 15L
1,453 SR
Queue Stats
186W - 224L
1,495 Elo+
Party 1
Discordia
Discordia
sugeknight
Discordia
Level 104
God Stats
6W - 7L
1,500 SR
Queue Stats
153W - 167L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Esdrei
Charybdis
14
4 / 1 / 3
10,067
671
14,184
9,695
3,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
GLinds
Scylla
13
3 / 1 / 4
9,851
657
9,774
7,290
2,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 7
8,941
596
5,888
16,187
14,186
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
2 / 1 / 2
8,937
596
4,822
9,374
5,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
SuPeRjOsI
Sobek
13
2 / 4 / 1
8,757
584
9,395
18,571
14,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
sugeknight
Discordia
11
0 / 2 / 3
8,297
553
8,867
6,110
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
7
Kills
4
4
Deaths
7
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
1
2
3
W
Charybdis
Esdrei
Charybdis
4
1
3
5.5
W
Scylla
GLinds
Scylla
3
1
4
5
W
0
2
7
1.75
L
Sobek
SuPeRjOsI
Sobek
2
4
1
0.63
L
Discordia
sugeknight
Discordia
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,846
Damage
23,084
33,172
Taken
34,055
19,473
Mitigated
21,739
11,893
Healing
3,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
4,822
818
0
371
9,374
5,278
846
3,695
5,679
0
25,605
W
Charybdis
Esdrei
Charybdis
14,184
6,938
0
3,502
9,695
3,111
2,045
4,860
4,335
0
55,863
W
Scylla
GLinds
Scylla
9,774
1,100
138
2,059
7,290
2,176
531
4,643
2,046
34,933
0
W
5,888
625
1,190
5,004
16,187
14,186
272
7,072
8,103
17,382
0
L
Sobek
SuPeRjOsI
Sobek
9,395
0
0
2,284
18,571
14,387
0
9,042
9,529
21,014
0
L
Discordia
sugeknight
Discordia
8,867
84
0
1,028
6,110
2,074
320
3,254
2,856
30,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,859
Gold Earned
25,991
171
Minions Killed
134
4
Camps Cleared
5
804,413
Distance Traveled
740,216
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,937
596
40
3
4
285,898
3
W
Charybdis
10,067
671
104
7
2
265,542
4
W
Scylla
9,851
657
45
3
0
271,852
0
W
Ymir
8,941
596
22
1
2
267,019
6
L
Sobek
8,757
584
36
2
0
263,918
6
L
Discordia
8,297
553
58
4
1
190,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role