Player Matchup

Charybdis
Charybdis
Old x LuCiFeR
Charybdis
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 41L
1,358 Elo+
Party 1
Horus
Horus
Zights
Horus
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 239L
1,407 Elo+
Party 1
Scylla
Scylla
renaudfarge
Scylla
Level 85
God Stats
2W - 6L
1,492 SR
Queue Stats
80W - 121L
1,400 Elo+
Party 1
Team Averages
Level 66
1,497 SR
1,388 Elo+

VS

Team Averages
Level 68
1,502 SR
1,434 Elo+
Danzaburou
Danzaburou
exclusifxkillah
Danzaburou
Level 87
God Stats
5W - 4L
1,553 SR
Queue Stats
41W - 41L
1,452 Elo+
Solo
Charybdis
Charybdis
limit88
Charybdis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 82L
1,495 Elo+
Solo
Cthulhu
Cthulhu
silviano2000
Cthulhu
Level 68
God Stats
19W - 18L
1,454 SR
Queue Stats
188W - 274L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Old x LuCiFeR
Charybdis
13
5 / 4 / 7
9,519
732
11,127
13,919
6,292
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
Zights
Horus
13
3 / 1 / 8
10,095
777
5,839
16,744
18,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
14
5 / 2 / 6
9,635
741
12,038
7,945
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
exclusifxkillah
Danzaburou
10
0 / 3 / 5
7,819
601
5,796
6,804
2,199
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
limit88
Charybdis
12
4 / 5 / 2
8,691
669
12,059
8,925
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
silviano2000
Cthulhu
12
3 / 5 / 4
8,774
675
13,931
19,585
8,407
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
7
7
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Old x LuCiFeR
Charybdis
5
4
7
2.13
W
Horus
Zights
Horus
3
1
8
7
L
Danzaburou
exclusifxkillah
Danzaburou
0
3
5
0.83
L
Charybdis
limit88
Charybdis
4
5
2
1
W
Scylla
5
2
6
4
L
Cthulhu
silviano2000
Cthulhu
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,004
Damage
31,786
38,608
Taken
35,314
28,189
Mitigated
13,843
15,883
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Old x LuCiFeR
Charybdis
11,127
5,899
151
1,364
13,919
6,292
306
6,258
7,661
0
21,801
W
Horus
Zights
Horus
5,839
3,023
5,000
9,258
16,744
18,763
212
5,345
11,399
0
14,119
L
Danzaburou
exclusifxkillah
Danzaburou
5,796
1,899
286
1,002
6,804
2,199
328
2,206
4,598
0
14,130
L
Charybdis
limit88
Charybdis
12,059
6,032
0
573
8,925
3,237
1,063
2,184
6,741
0
31,002
W
Scylla
12,038
1,138
0
110
7,945
3,134
455
2,795
5,150
42,855
0
L
Cthulhu
silviano2000
Cthulhu
13,931
861
51
5,572
19,585
8,407
66
8,190
11,395
38,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,249
Gold Earned
25,284
128
Minions Killed
123
4
Camps Cleared
5
711,475
Distance Traveled
601,810
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,519
732
38
3
0
210,634
0
W
Horus
10,095
777
19
1
1
254,257
1
L
Danzaburou
7,819
601
23
2
0
170,240
0
L
Charybdis
8,691
669
53
4
3
200,764
1
W
Scylla
9,635
741
71
5
3
246,584
1
L
Cthulhu
8,774
675
47
4
2
230,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role