Player Matchup

Bellona
Bellona
Minnie Mowsa
Bellona
Level 25
God Stats
6W - 9L
1,458 SR
Queue Stats
40W - 33L
1,413 Elo+
Party 2
Tiamat
Tiamat
TotoroCat
Tiamat
Level 147
God Stats
2W - 2L
1,306 SR
Queue Stats
44W - 43L
1,408 Elo+
Party 2
Charybdis
Charybdis
xxxmcwildcatxxx
Charybdis
Level 118
God Stats
4W - 5L
1,306 SR
Queue Stats
120W - 173L
1,320 Elo+
Party 2
Team Averages
Level 97
1,357 SR
1,380 Elo+

VS

Team Averages
Level 12
1,299 SR
1,024 Elo+
Cthulhu
Cthulhu
DaveDieBoer
Cthulhu
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 6L
959 Elo+
Party 1
Charybdis
Charybdis
Deadmanlich
Charybdis
Level 13
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 6L
959 Elo+
Party 1
Kukulkan
Kukulkan
ExMAZExN
Kukulkan
Level 16
God Stats
14W - 30L
1,363 SR
Queue Stats
55W - 107L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Minnie Mowsa
Bellona
16
4 / 2 / 11
13,586
647
6,088
23,673
14,388
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
TotoroCat
Tiamat
16
2 / 6 / 12
13,085
623
11,688
19,025
9,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
xxxmcwildcatxxx
Charybdis
19
16 / 5 / 6
16,199
771
30,464
18,405
6,959
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaveDieBoer
Cthulhu
14
3 / 6 / 9
12,540
597
17,618
25,590
25,111
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
Deadmanlich
Charybdis
14
2 / 10 / 8
11,966
570
14,908
18,838
10,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ExMAZExN
Kukulkan
15
8 / 6 / 3
13,537
645
15,721
15,688
18,726
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
22
Kills
13
13
Deaths
22
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DaveDieBoer
Cthulhu
3
6
9
1.25
L
Charybdis
Deadmanlich
Charybdis
2
10
8
0.6
L
Kukulkan
ExMAZExN
Kukulkan
8
6
3
1.58
W
Bellona
Minnie Mowsa
Bellona
4
2
11
4.75
W
Tiamat
TotoroCat
Tiamat
2
6
12
1.33
W
Charybdis
xxxmcwildcatxxx
Charybdis
16
5
6
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,240
Damage
48,247
61,103
Taken
60,116
31,195
Mitigated
54,128
12,148
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DaveDieBoer
Cthulhu
17,618
379
445
4,490
25,590
25,111
475
3,650
21,456
43,126
0
L
Charybdis
Deadmanlich
Charybdis
14,908
6,995
218
987
18,838
10,291
1,686
4,627
13,619
0
36,624
L
Kukulkan
ExMAZExN
Kukulkan
15,721
484
538
1,788
15,688
18,726
285
2,549
12,853
55,674
0
W
Bellona
Minnie Mowsa
Bellona
6,088
726
0
4,773
23,673
14,388
568
15,859
7,814
0
35,185
W
Tiamat
TotoroCat
Tiamat
11,688
708
0
2,940
19,025
9,848
58
7,720
11,305
36,351
0
W
Charybdis
xxxmcwildcatxxx
Charybdis
30,464
23,298
0
4,435
18,405
6,959
1,849
10,337
8,068
0
98,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,870
Gold Earned
38,043
214
Minions Killed
188
8
Camps Cleared
3
1,181,664
Distance Traveled
967,998
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,540
597
54
3
0
386,175
1
L
Charybdis
11,966
570
40
2
3
263,366
1
L
Kukulkan
13,537
645
94
4
0
318,457
0
W
Bellona
13,586
647
44
2
0
447,044
0
W
Tiamat
13,085
623
54
3
4
375,955
0
W
Charybdis
16,199
771
116
6
4
358,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role