Player Matchup

Chronos
Chronos
AbelKnightRow
Chronos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 96L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
Angry Tiger880
Kuzenbo
Level 65
God Stats
3W - 2L
1,558 SR
Queue Stats
4W - 4L
1,572 Elo+
Party 2
Chiron
Chiron
DrPhoenixMD
Chiron
Level 159
God Stats
0W - 2L
1,681 SR
Queue Stats
35W - 40L
1,548 Elo+
Party 2
Loki
Loki
WhozYoDaddy
Loki
Level 129
God Stats
16W - 13L
1,764 SR
Queue Stats
102W - 102L
1,559 Elo+
Party 2
Charybdis
Charybdis
s0xT4stY
Charybdis
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 229L
1,566 Elo+
Party 2
Team Averages
Level 133
1,601 SR
1,560 Elo+

VS

Team Averages
Level 104
1,542 SR
1,519 Elo+
Ra
Ra
BlitzxMorty
Ra
Level 106
God Stats
3W - 2L
1,508 SR
Queue Stats
419W - 424L
1,574 Elo+
Party 3
Charybdis
Charybdis
Faste22
Charybdis
Level 66
God Stats
11W - 5L
1,338 SR
Queue Stats
174W - 186L
1,468 Elo+
Party 1
Bakasura
Bakasura
Mantinex
Bakasura
Level 129
God Stats
16W - 5L
1,746 SR
Queue Stats
306W - 328L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
NinjaBoots
Cthulhu
Level 154
God Stats
8W - 12L
1,550 SR
Queue Stats
488W - 525L
1,530 Elo+
Party 1
Hel
Hel
yourhuggybear
Hel
Level 67
God Stats
6W - 3L
1,566 SR
Queue Stats
222W - 257L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
10
1 / 2 / 4
6,111
556
6,048
6,564
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,771
434
1,935
6,693
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
12
0 / 2 / 0
6,405
582
4,926
7,189
2,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
1 / 2 / 2
5,717
520
2,886
5,711
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
s0xT4stY
Charybdis
11
4 / 4 / 1
6,533
594
6,816
6,989
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
5,623
511
2,472
7,959
6,628
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Faste22
Charybdis
13
3 / 0 / 2
7,469
679
4,271
4,435
1,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Mantinex
Bakasura
12
3 / 2 / 6
6,825
620
5,818
8,871
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
NinjaBoots
Cthulhu
13
4 / 0 / 3
7,290
663
6,783
8,628
6,470
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 2 / 4
6,586
599
4,918
6,571
3,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
13
13
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
1
2
4
1.5
L
0
3
0
0
W
0
2
5
1.25
L
Chiron
0
2
0
0
W
Charybdis
Faste22
Charybdis
3
0
2
4
W
Bakasura
Mantinex
Bakasura
3
2
6
3
W
Cthulhu
NinjaBoots
Cthulhu
4
0
3
5.5
L
1
2
2
1
L
Charybdis
s0xT4stY
Charybdis
4
4
1
1.13
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,611
Damage
24,262
33,146
Taken
36,464
14,134
Mitigated
21,326
6,712
Healing
17,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
6,048
3,064
0
508
6,564
2,319
0
4,072
2,327
29,512
3,742
L
1,935
769
104
610
6,693
5,351
0
2,174
4,282
10,048
0
W
2,472
378
790
2,842
7,959
6,628
267
3,031
4,928
20,822
0
L
Chiron
4,926
2,268
70
3,003
7,189
2,518
650
4,998
2,141
0
40,452
W
Charybdis
Faste22
Charybdis
4,271
2,892
0
1,579
4,435
1,278
396
866
3,569
0
50,231
W
Bakasura
Mantinex
Bakasura
5,818
3,748
0
3,353
8,871
3,788
248
251
8,620
0
38,857
W
Cthulhu
NinjaBoots
Cthulhu
6,783
969
124
3,469
8,628
6,470
0
904
7,724
37,388
0
L
2,886
381
0
1,102
5,711
1,400
0
1,298
4,303
0
27,199
L
Charybdis
s0xT4stY
Charybdis
6,816
2,932
0
1,315
6,989
2,546
0
1,631
5,051
0
38,932
W
4,918
494
2,699
2,934
6,571
3,162
713
2,315
4,256
31,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,537
Gold Earned
33,793
301
Minions Killed
386
0
Camps Cleared
0
998,837
Distance Traveled
1,173,746
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,111
556
71
6
0
200,027
3
L
Kuzenbo
4,771
434
16
1
0
201,604
2
W
Ra
5,623
511
50
5
0
206,665
1
L
Chiron
6,405
582
93
8
0
187,158
4
W
Charybdis
7,469
679
108
10
0
223,651
2
W
Bakasura
6,825
620
84
8
0
258,592
0
W
Cthulhu
7,290
663
88
8
0
255,341
3
L
Loki
5,717
520
57
5
0
228,647
1
L
Charybdis
6,533
594
64
6
0
181,401
3
W
Hel
6,586
599
56
5
0
229,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role