Player Matchup

Zhong Kui
Zhong Kui
AlphaGigaChad40
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,696 Elo+
Party 1
Ymir
Ymir
DC_Flash_06
Ymir
Level 15
God Stats
3W - 2L
1,684 SR
Queue Stats
7W - 6L
1,822 Elo+
Party 1
Sun Wukong
Sun Wukong
DaBaby40
Sun Wukong
Level 4
God Stats
16W - 10L
1,737 SR
Queue Stats
22W - 18L
1,822 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SigmaChad40
Ah Muzen Cab
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 72L
1,718 Elo+
Party 1
Apollo
Apollo
squidward69rules
Apollo
Level 42
God Stats
49W - 35L
1,664 SR
Queue Stats
68W - 57L
1,654 Elo+
Party 1
Team Averages
Level 20
1,617 SR
1,742 Elo+

VS

Team Averages
Level 16
1,546 SR
1,600 Elo+
Apollo
Apollo
BigButtRambo
Apollo
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 17L
1,677 Elo+
Solo
Ne Zha
Ne Zha
GSE AI G
Ne Zha
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 84L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
Huesos996xx
Zhong Kui
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
374W - 291L
1,632 Elo+
Solo
Bellona
Bellona
Jhall015
Bellona
Level 19
God Stats
53W - 48L
1,591 SR
Queue Stats
441W - 450L
1,563 Elo+
Solo
Cthulhu
Cthulhu
biggietoast69XD
Cthulhu
Level 8
God Stats
6W - 3L
1,637 SR
Queue Stats
6W - 3L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlphaGigaChad40
Zhong Kui
13
4 / 2 / 2
7,638
509
12,524
11,352
8,295
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 7 / 2
5,645
376
3,940
12,751
5,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
DaBaby40
Sun Wukong
11
0 / 3 / 5
6,708
447
3,240
11,787
7,256
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
SigmaChad40
Ah Muzen Cab
13
5 / 4 / 3
7,757
517
10,847
12,378
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 5 / 3
7,148
477
6,095
11,005
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
10 / 3 / 6
9,457
630
13,533
9,396
3,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ne Zha
GSE AI G
Ne Zha
11
1 / 4 / 6
6,895
460
3,273
8,691
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Huesos996xx
Zhong Kui
13
2 / 4 / 5
7,273
485
9,379
14,845
10,673
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Jhall015
Bellona
13
4 / 2 / 1
7,698
513
8,528
10,375
8,142
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 0 / 10
7,585
506
9,464
11,166
12,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
13
Kills
21
21
Deaths
13
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AlphaGigaChad40
Zhong Kui
4
2
2
2.5
W
Apollo
10
3
6
4.33
L
0
7
2
0.14
L
Sun Wukong
DaBaby40
Sun Wukong
0
3
5
0.83
W
Ne Zha
GSE AI G
Ne Zha
1
4
6
1
W
Zhong Kui
Huesos996xx
Zhong Kui
2
4
5
1.13
W
Bellona
Jhall015
Bellona
4
2
1
2.25
L
Ah Muzen Cab
SigmaChad40
Ah Muzen Cab
5
4
3
1.63
W
4
0
10
9
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,646
Damage
44,177
59,273
Taken
54,473
29,801
Mitigated
37,260
15,747
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AlphaGigaChad40
Zhong Kui
12,524
1,680
0
5,127
11,352
8,295
0
5,713
5,545
46,517
0
W
Apollo
13,533
7,889
0
2,519
9,396
3,360
1,498
1,965
7,431
0
66,863
L
3,940
204
0
0
12,751
5,647
0
4,095
8,611
12,144
0
L
Sun Wukong
DaBaby40
Sun Wukong
3,240
569
0
3,473
11,787
7,256
0
1,539
9,894
0
26,456
W
Ne Zha
GSE AI G
Ne Zha
3,273
1,469
0
1,022
8,691
2,954
16
1,229
7,462
0
32,585
W
Zhong Kui
Huesos996xx
Zhong Kui
9,379
751
0
4,776
14,845
10,673
301
6,083
8,762
49,547
0
W
Bellona
Jhall015
Bellona
8,528
2,269
0
3,756
10,375
8,142
848
3,367
7,008
114
39,046
L
Ah Muzen Cab
SigmaChad40
Ah Muzen Cab
10,847
4,871
0
3,593
12,378
5,187
614
4,832
7,498
0
53,588
W
9,464
416
25
3,978
11,166
12,131
64
3,820
7,346
27,510
0
L
6,095
3,558
0
3,554
11,005
3,416
0
2,664
8,341
0
33,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
38,908
308
Minions Killed
385
0
Camps Cleared
0
1,356,644
Distance Traveled
1,347,718
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,638
509
70
5
0
267,707
7
W
Apollo
9,457
630
118
8
0
257,287
2
L
Ymir
5,645
376
13
1
0
285,710
0
L
Sun Wukong
6,708
447
63
4
0
261,164
3
W
Ne Zha
6,895
460
68
5
0
241,115
5
W
Zhong Kui
7,273
485
79
5
0
264,660
5
W
Bellona
7,698
513
79
5
0
280,453
0
L
Ah Muzen Cab
7,757
517
93
6
0
277,673
2
W
Cthulhu
7,585
506
41
3
0
304,203
1
L
Apollo
7,148
477
69
5
0
264,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role