Player Matchup

Ra
Ra
AzanShjin
Ra
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 50L
1,453 Elo+
Party 1
Nemesis
Nemesis
Ecttelion
Nemesis
Level 15
God Stats
6W - 10L
1,359 SR
Queue Stats
9W - 12L
1,526 Elo+
Party 1
Ganesha
Ganesha
THorkov
Ganesha
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 37L
1,433 Elo+
Party 1
Guan Yu
Guan Yu
WeberWatches
Guan Yu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 37L
1,471 Elo+
Solo
Kukulkan
Kukulkan
kitssunee
Kukulkan
Level 4
God Stats
4W - 4L
1,470 SR
Queue Stats
17W - 33L
1,573 Elo+
Party 1
Team Averages
Level 27
1,466 SR
1,491 Elo+

VS

Team Averages
Level 25
1,579 SR
1,416 Elo+
Fenrir
Fenrir
GwCode
Fenrir
Level 29
God Stats
5W - 3L
1,738 SR
Queue Stats
226W - 219L
1,465 Elo+
Solo
Chang'e
Chang'e
Mietek899
Chang'e
Level 27
God Stats
11W - 9L
1,585 SR
Queue Stats
100W - 98L
1,384 Elo+
Party 2
Loki
Loki
Rickael
Loki
Level 27
God Stats
15W - 17L
1,449 SR
Queue Stats
63W - 64L
1,500 Elo+
Solo
Hel
Hel
Steirgein
Hel
Level 29
God Stats
3W - 2L
1,621 SR
Queue Stats
39W - 43L
1,511 Elo+
Solo
Bellona
Bellona
tlumiony_puder
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 14
15,505
1,292
27,607
14,713
9,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Ecttelion
Nemesis
19
7 / 5 / 14
12,542
1,045
13,563
13,062
6,946
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
THorkov
Ganesha
20
0 / 3 / 35
12,027
1,002
13,742
19,667
28,493
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
WeberWatches
Guan Yu
20
10 / 4 / 26
14,180
1,182
16,844
20,543
34,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
kitssunee
Kukulkan
19
8 / 6 / 21
12,603
1,050
17,728
11,218
6,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GwCode
Fenrir
19
8 / 10 / 10
13,559
1,130
25,870
23,895
12,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chang'e
Mietek899
Chang'e
18
3 / 6 / 8
11,821
985
8,034
15,372
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Rickael
Loki
20
6 / 8 / 12
14,200
1,183
20,323
21,884
6,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 8 / 7
11,424
952
10,793
17,895
6,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 10 / 9
12,074
1,006
9,195
22,180
9,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
68
42
Kills
22
22
Deaths
42
110
Assists
46
Player
Kills
Deaths
Assists
KDA
W
17
4
14
6
W
Nemesis
Ecttelion
Nemesis
7
5
14
2.8
L
Fenrir
GwCode
Fenrir
8
10
10
1.3
L
Chang'e
Mietek899
Chang'e
3
6
8
1.17
L
Loki
Rickael
Loki
6
8
12
1.5
L
2
8
7
0.69
W
Ganesha
THorkov
Ganesha
0
3
35
5.83
W
Guan Yu
WeberWatches
Guan Yu
10
4
26
5.75
W
Kukulkan
kitssunee
Kukulkan
8
6
21
3.08
L
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,484
Damage
74,215
79,203
Taken
101,226
86,390
Mitigated
40,343
22,251
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,607
1,509
5,281
4,104
14,713
9,777
0
3,776
10,937
65,102
0
W
Nemesis
Ecttelion
Nemesis
13,563
5,325
0
2,272
13,062
6,946
0
2,629
10,433
0
34,538
L
Fenrir
GwCode
Fenrir
25,870
5,861
0
1,957
23,895
12,862
0
14,509
8,801
0
35,129
L
Chang'e
Mietek899
Chang'e
8,034
527
212
2,206
15,372
5,213
0
8,003
7,369
26,240
0
L
Loki
Rickael
Loki
20,323
9,794
0
1,609
21,884
6,991
0
14,000
7,884
0
42,005
L
10,793
241
4,000
2,427
17,895
6,166
0
8,257
9,638
37,018
0
W
Ganesha
THorkov
Ganesha
13,742
2,039
149
1,094
19,667
28,493
0
5,797
13,870
21,640
0
W
Guan Yu
WeberWatches
Guan Yu
16,844
4,951
5,069
3,953
20,543
34,513
0
5,763
14,780
0
33,740
W
Kukulkan
kitssunee
Kukulkan
17,728
3,043
0
329
11,218
6,661
0
862
10,356
27,800
0
L
9,195
1,284
0
1,668
22,180
9,111
0
14,308
7,872
0
24,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,857
Gold Earned
63,078
208
Minions Killed
184
8
Camps Cleared
9
1,102,675
Distance Traveled
1,133,132
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,505
1,292
102
9
3
214,745
0
W
Nemesis
12,542
1,045
42
4
3
229,358
0
L
Fenrir
13,559
1,130
19
2
1
257,798
1
L
Chang'e
11,821
985
34
3
0
191,450
0
L
Loki
14,200
1,183
35
3
5
257,987
0
L
Hel
11,424
952
74
6
2
235,320
0
W
Ganesha
12,027
1,002
0
0
0
209,008
0
W
Guan Yu
14,180
1,182
34
3
0
235,765
0
W
Kukulkan
12,603
1,050
30
3
2
213,799
2
L
Bellona
12,074
1,006
22
2
1
190,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role