Player Matchup

Artemis
Artemis
Bob24135
Artemis
Level 18
God Stats
4W - 5L
1,209 SR
Queue Stats
18W - 19L
1,124 Elo+
Party 2
Fafnir
Fafnir
DjRyRy
Fafnir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 141L
1,454 Elo+
Party 2
Bellona
Bellona
GrannyMcStrap
Bellona
Level 66
God Stats
8W - 7L
1,625 SR
Queue Stats
228W - 208L
1,431 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HauntedVIII
Tsukuyomi
Level 63
God Stats
57W - 38L
1,569 SR
Queue Stats
134W - 124L
1,421 Elo+
Party 2
Thoth
Thoth
TheSavageOne
Thoth
Level 91
God Stats
4W - 0L
1,803 SR
Queue Stats
264W - 255L
1,486 Elo+
Party 2
Team Averages
Level 56
1,541 SR
1,383 Elo+

VS

Team Averages
Level 51
1,403 SR
1,375 Elo+
Danzaburou
Danzaburou
Cedrusel
Danzaburou
Level 19
God Stats
3W - 7L
1,410 SR
Queue Stats
3W - 7L
1,241 Elo+
Party 1
Yemoja
Yemoja
JEMagine
Yemoja
Level 31
God Stats
16W - 24L
1,482 SR
Queue Stats
18W - 31L
1,332 Elo+
Party 1
Kukulkan
Kukulkan
Kieranu
Kukulkan
Level 44
God Stats
7W - 10L
1,559 SR
Queue Stats
13W - 18L
1,402 Elo+
Party 1
Charybdis
Charybdis
NicNak97
Charybdis
Level 81
God Stats
0W - 2L
1,255 SR
Queue Stats
51W - 57L
1,422 Elo+
Party 1
Fenrir
Fenrir
Sennarios
Fenrir
Level 79
God Stats
14W - 32L
1,309 SR
Queue Stats
146W - 179L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bob24135
Artemis
11
3 / 0 / 2
6,088
553
5,570
3,351
1,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
DjRyRy
Fafnir
8
0 / 1 / 5
5,810
528
1,979
7,761
5,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
11
0 / 1 / 0
6,283
571
2,549
5,171
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
HauntedVIII
Tsukuyomi
11
3 / 1 / 2
6,707
610
3,328
5,793
1,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 1 / 0
7,722
702
7,381
3,964
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cedrusel
Danzaburou
8
0 / 3 / 1
5,053
459
1,887
5,212
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
JEMagine
Yemoja
8
1 / 2 / 0
5,034
458
2,802
8,235
2,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Kieranu
Kukulkan
9
0 / 5 / 1
5,431
494
2,126
5,127
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
NicNak97
Charybdis
11
3 / 2 / 0
6,463
588
3,730
6,521
1,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Sennarios
Fenrir
9
0 / 2 / 1
5,450
495
1,070
8,846
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
4
4
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bob24135
Artemis
3
0
2
4
L
Danzaburou
Cedrusel
Danzaburou
0
3
1
0.17
W
Fafnir
DjRyRy
Fafnir
0
1
5
2.5
W
Bellona
0
1
0
0
W
Tsukuyomi
HauntedVIII
Tsukuyomi
3
1
2
4
L
Yemoja
JEMagine
Yemoja
1
2
0
0.5
L
Kukulkan
Kieranu
Kukulkan
0
5
1
0.1
L
Charybdis
NicNak97
Charybdis
3
2
0
1.5
L
Fenrir
Sennarios
Fenrir
0
2
1
0.25
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,807
Damage
11,615
26,040
Taken
33,941
13,387
Mitigated
9,471
8,295
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bob24135
Artemis
5,570
3,365
0
1,465
3,351
1,059
973
1,231
2,120
0
35,122
L
Danzaburou
Cedrusel
Danzaburou
1,887
609
0
928
5,212
1,241
556
655
4,557
0
20,951
W
Fafnir
DjRyRy
Fafnir
1,979
667
0
2,883
7,761
5,437
0
2,127
5,634
13,547
0
W
Bellona
2,549
810
0
2,234
5,171
3,912
0
0
5,171
0
33,376
W
Tsukuyomi
HauntedVIII
Tsukuyomi
3,328
708
0
921
5,793
1,745
0
40
5,753
0
46,214
L
Yemoja
JEMagine
Yemoja
2,802
727
509
1,522
8,235
2,617
92
2,616
5,619
12,983
0
L
Kukulkan
Kieranu
Kukulkan
2,126
92
0
140
5,127
1,368
0
3,443
1,684
26,919
0
L
Charybdis
NicNak97
Charybdis
3,730
1,518
0
1,839
6,521
1,799
1,006
940
5,581
0
27,212
L
Fenrir
Sennarios
Fenrir
1,070
327
0
4,844
8,846
2,446
0
1,706
7,140
0
25,899
W
7,381
282
0
792
3,964
1,234
0
1,530
2,434
43,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,610
Gold Earned
27,431
351
Minions Killed
236
0
Camps Cleared
0
1,120,637
Distance Traveled
967,907
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,088
553
68
6
0
190,681
0
L
Danzaburou
5,053
459
47
4
0
186,500
2
W
Fafnir
5,810
528
26
2
0
210,170
9
W
Bellona
6,283
571
82
7
0
225,781
4
W
Tsukuyomi
6,707
610
85
8
0
238,383
2
L
Yemoja
5,034
458
13
1
0
188,459
1
L
Kukulkan
5,431
494
53
5
0
181,702
3
L
Charybdis
6,463
588
65
6
0
200,299
0
L
Fenrir
5,450
495
58
5
0
210,947
1
W
Thoth
7,722
702
90
8
0
255,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role