Player Matchup

Gilgamesh
Gilgamesh
MB Chatou
Gilgamesh
Level 38
God Stats
8W - 9L
1,632 SR
Queue Stats
112W - 70L
1,655 Elo+
Party 2
Tiamat
Tiamat
MB Stiaxx
Tiamat
Level 83
God Stats
10W - 11L
1,536 SR
Queue Stats
49W - 26L
1,625 Elo+
Party 2
Charybdis
Charybdis
SaDoMiNzO
Charybdis
Level 108
God Stats
2W - 1L
1,893 SR
Queue Stats
69W - 61L
1,522 Elo+
Party 2
Team Averages
Level 76
1,687 SR
1,601 Elo+

VS

Team Averages
Level 157
1,737 SR
1,656 Elo+
Charybdis
Charybdis
Mereenia
Charybdis
Level 158
God Stats
11W - 10L
1,763 SR
Queue Stats
27W - 23L
1,681 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mr_C1Black
Morgan Le Fay
Level 153
God Stats
49W - 24L
1,715 SR
Queue Stats
423W - 349L
1,654 Elo+
Party 1
Loki
Loki
samlar1
Loki
Level 160
God Stats
49W - 31L
1,732 SR
Queue Stats
485W - 489L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MB Chatou
Gilgamesh
17
8 / 6 / 8
13,395
705
16,799
25,672
23,215
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
MB Stiaxx
Tiamat
17
10 / 6 / 8
13,572
714
27,662
26,069
19,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
SaDoMiNzO
Charybdis
14
1 / 9 / 8
11,177
588
4,044
17,234
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mereenia
Charybdis
18
7 / 5 / 11
14,210
748
13,393
17,369
8,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Mr_C1Black
Morgan Le Fay
16
5 / 8 / 11
13,380
704
21,250
25,794
10,984
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
samlar1
Loki
18
9 / 6 / 9
14,315
753
25,680
15,764
6,622
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
52
19
Kills
21
21
Deaths
19
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
MB Chatou
Gilgamesh
8
6
8
2
L
Tiamat
MB Stiaxx
Tiamat
10
6
8
2.33
W
Charybdis
Mereenia
Charybdis
7
5
11
2.5
W
Morgan Le Fay
Mr_C1Black
Morgan Le Fay
5
8
11
1.31
L
Charybdis
SaDoMiNzO
Charybdis
1
9
8
0.56
W
Loki
samlar1
Loki
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,505
Damage
60,323
68,975
Taken
58,927
48,371
Mitigated
25,922
19,561
Healing
17,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
MB Chatou
Gilgamesh
16,799
3,292
816
4,806
25,672
23,215
748
6,417
19,255
0
36,553
L
Tiamat
MB Stiaxx
Tiamat
27,662
2,079
817
10,789
26,069
19,598
226
9,549
16,520
61,491
0
W
Charybdis
Mereenia
Charybdis
13,393
5,915
0
5,509
17,369
8,316
2,418
7,772
9,597
0
76,558
W
Morgan Le Fay
Mr_C1Black
Morgan Le Fay
21,250
2,258
498
8,700
25,794
10,984
286
13,175
12,619
57,656
0
L
Charybdis
SaDoMiNzO
Charybdis
4,044
1,943
0
2,333
17,234
5,558
539
5,356
11,878
0
34,106
W
Loki
samlar1
Loki
25,680
7,407
0
3,265
15,764
6,622
150
7,282
8,482
0
47,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,144
Gold Earned
41,905
177
Minions Killed
248
3
Camps Cleared
14
952,512
Distance Traveled
944,874
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,395
705
45
2
1
344,441
6
L
Tiamat
13,572
714
69
4
1
326,172
4
W
Charybdis
14,210
748
112
6
3
306,324
2
W
Morgan Le Fay
13,380
704
88
5
6
299,440
3
L
Charybdis
11,177
588
63
3
1
281,899
4
W
Loki
14,315
753
48
3
5
339,110
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role