Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ACristoRedentore
Tiamat
Level 28
God Stats
26W - 23L
1,402 SR
Queue Stats
552W - 494L
1,556 Elo+
Solo
Fafnir
Fafnir
WS Dark old
Fafnir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 19L
1,332 Elo+
Party 2
Charybdis
Charybdis
WS Eben Spark
Charybdis
Level 40
God Stats
3W - 7L
1,500 SR
Queue Stats
147W - 177L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
marcusdragnell98
Gilgamesh
Level 25
God Stats
16W - 30L
1,313 SR
Queue Stats
93W - 133L
1,381 Elo+
Solo
Team Averages
Level 26
1,443 SR
1,431 Elo+

VS

Team Averages
Level 21
1,541 SR
1,437 Elo+
Sol
Sol
Dem0n haya
Sol
Level 29
God Stats
9W - 8L
1,568 SR
Queue Stats
106W - 92L
1,474 Elo+
Party 1
Cerberus
Cerberus
Skyvalk
Cerberus
Level 29
God Stats
4W - 3L
1,710 SR
Queue Stats
112W - 98L
1,519 Elo+
Party 1
Charybdis
Charybdis
WaZe9000
Charybdis
Level 28
God Stats
19W - 19L
1,500 SR
Queue Stats
281W - 329L
1,420 Elo+
Solo
Bellona
Bellona
Yumi_Mickey
Bellona
Level 4
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 2L
1,135 Elo+
Solo
Mulan
Mulan
Zylet666
Mulan
Level 14
God Stats
7W - 2L
1,645 SR
Queue Stats
8W - 4L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
7 / 5 / 6
11,732
510
6,360
15,011
8,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

20
12 / 0 / 9
13,965
607
22,531
14,599
12,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
16
5 / 7 / 11
11,296
491
6,625
19,884
20,581
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
WS Eben Spark
Charybdis
17
5 / 8 / 10
11,811
514
18,674
13,807
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
17
3 / 2 / 2
11,516
501
5,280
13,232
5,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
6,117
266
55
850
177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
Skyvalk
Cerberus
15
6 / 5 / 9
10,595
461
8,986
23,745
16,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
WaZe9000
Charybdis
16
13 / 8 / 6
11,393
495
17,095
18,357
6,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Yumi_Mickey
Bellona
12
1 / 11 / 5
8,150
354
2,722
14,705
11,346
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
Zylet666
Mulan
15
2 / 8 / 1
9,668
420
8,407
23,609
13,503
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
32
Kills
22
22
Deaths
33
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
5
6
2
W
12
0
9
16.5
L
0
1
0
0
L
Cerberus
Skyvalk
Cerberus
6
5
9
2.1
W
Fafnir
5
7
11
1.5
W
Charybdis
WS Eben Spark
Charybdis
5
8
10
1.25
L
Charybdis
WaZe9000
Charybdis
13
8
6
2
L
Bellona
Yumi_Mickey
Bellona
1
11
5
0.32
L
Mulan
Zylet666
Mulan
2
8
1
0.31
W
Gilgamesh
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,470
Damage
37,265
76,533
Taken
81,266
52,208
Mitigated
48,488
24,074
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,360
2,439
0
2,444
15,011
8,850
829
756
14,255
0
68,596
W
22,531
1,874
0
7,345
14,599
12,235
2,016
1,201
13,398
99,406
0
L
55
55
0
300
850
177
0
385
465
2,602
0
L
Cerberus
Skyvalk
Cerberus
8,986
682
148
9,046
23,745
16,968
243
8,649
15,096
34,658
0
W
Fafnir
6,625
1,863
610
5,682
19,884
20,581
163
3,297
16,587
19,863
0
W
Charybdis
WS Eben Spark
Charybdis
18,674
12,246
854
1,673
13,807
5,103
606
2,859
10,948
0
84,419
L
Charybdis
WaZe9000
Charybdis
17,095
8,172
0
3,542
18,357
6,494
396
6,474
11,883
0
66,107
L
Bellona
Yumi_Mickey
Bellona
2,722
614
0
158
14,705
11,346
117
4,422
10,283
0
19,815
L
Mulan
Zylet666
Mulan
8,407
2,055
0
2,788
23,609
13,503
796
10,345
13,264
0
53,049
W
Gilgamesh
5,280
2,039
0
5,466
13,232
5,439
1,510
1,079
12,153
4
62,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,320
Gold Earned
45,923
501
Minions Killed
282
0
Camps Cleared
0
2,111,404
Distance Traveled
1,440,139
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,732
510
93
4
0
409,376
2
W
Tiamat
13,965
607
159
7
0
474,394
3
L
Sol
6,117
266
6
0
0
20,849
0
L
Cerberus
10,595
461
60
3
0
389,660
0
W
Fafnir
11,296
491
18
1
0
416,405
0
W
Charybdis
11,811
514
121
5
0
368,967
0
L
Charybdis
11,393
495
97
4
0
361,136
0
L
Bellona
8,150
354
26
1
0
347,682
3
L
Mulan
9,668
420
93
4
0
320,812
0
W
Gilgamesh
11,516
501
110
5
0
442,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role