Player Matchup

Ymir
Ymir
ALEXBRONCO777
Ymir
Level 43
God Stats
19W - 5L
1,700 SR
Queue Stats
205W - 153L
1,556 Elo+
Party 2
Ra
Ra
DoggyKing0
Ra
Level 94
God Stats
13W - 13L
1,526 SR
Queue Stats
463W - 433L
1,473 Elo+
Party 2
Pele
Pele
IdanDaPop
Pele
Level 25
God Stats
28W - 24L
1,495 SR
Queue Stats
84W - 86L
1,420 Elo+
Party 2
Zhong Kui
Zhong Kui
InitialDad
Zhong Kui
Level 100
God Stats
12W - 12L
1,621 SR
Queue Stats
427W - 345L
1,569 Elo+
Party 2
Neith
Neith
Shpakov
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 53
1,568 SR
1,504 Elo+

VS

Team Averages
Level 50
1,560 SR
1,460 Elo+
Charybdis
Charybdis
BlazeArcher
Charybdis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,469 Elo+
Party 3
Geb
Geb
DigAndDug
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,419 Elo+
Party 3
Bastet
Bastet
lookavityo
Bastet
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
355W - 373L
1,418 Elo+
Party 1
Ullr
Ullr
neosink
Ullr
Level 28
God Stats
11W - 7L
1,813 SR
Queue Stats
228W - 250L
1,423 Elo+
Party 1
King Arthur
King Arthur
no1adamb
King Arthur
Level 126
God Stats
8W - 12L
1,488 SR
Queue Stats
291W - 298L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
7,987
499
7,871
11,179
8,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 1 / 3
9,036
565
6,692
7,684
4,365
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
16
9 / 3 / 3
9,729
608
11,837
10,465
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
InitialDad
Zhong Kui
15
6 / 1 / 2
8,958
560
6,629
11,143
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Shpakov
Neith
11
2 / 6 / 4
7,135
446
6,453
7,652
2,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlazeArcher
Charybdis
14
1 / 3 / 2
8,053
503
6,692
8,587
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 3 / 6
7,718
482
4,091
13,167
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
lookavityo
Bastet
11
1 / 4 / 1
7,075
442
3,006
11,864
3,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
neosink
Ullr
13
7 / 6 / 1
8,060
504
8,542
12,189
4,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
no1adamb
King Arthur
13
2 / 6 / 2
8,014
501
7,744
13,276
10,228
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
22
Kills
12
12
Deaths
22
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Charybdis
BlazeArcher
Charybdis
1
3
2
0.67
L
1
3
6
1.33
W
3
1
3
4.5
W
Pele
9
3
3
3.5
W
Zhong Kui
InitialDad
Zhong Kui
6
1
2
7
W
Neith
Shpakov
Neith
2
6
4
0.67
L
Bastet
lookavityo
Bastet
1
4
1
0.38
L
Ullr
neosink
Ullr
7
6
1
1.25
L
King Arthur
no1adamb
King Arthur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,482
Damage
30,075
48,123
Taken
59,083
27,700
Mitigated
35,377
14,393
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,871
2,224
0
1,790
11,179
8,051
314
2,382
8,797
20,242
0
L
Charybdis
BlazeArcher
Charybdis
6,692
4,803
0
591
8,587
3,737
1,401
2,873
5,714
0
46,540
L
4,091
756
0
1,580
13,167
12,909
0
4,482
8,685
19,705
0
W
6,692
928
901
2,980
7,684
4,365
124
0
7,684
66,431
0
W
Pele
11,837
2,765
0
1,311
10,465
3,682
0
470
9,995
0
65,388
W
Zhong Kui
InitialDad
Zhong Kui
6,629
900
0
5,988
11,143
8,930
184
0
11,143
46,326
0
W
Neith
Shpakov
Neith
6,453
3,679
0
1,423
7,652
2,672
1,765
1,239
6,413
0
28,799
L
Bastet
lookavityo
Bastet
3,006
1,141
0
1,500
11,864
3,631
0
2,630
9,026
0
49,179
L
Ullr
neosink
Ullr
8,542
4,452
0
3,442
12,189
4,872
499
4,133
8,008
0
44,802
L
King Arthur
no1adamb
King Arthur
7,744
658
0
2,062
13,276
10,228
34
6,118
6,458
0
42,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,845
Gold Earned
38,920
402
Minions Killed
368
0
Camps Cleared
0
1,489,284
Distance Traveled
1,343,732
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,987
499
20
1
0
310,942
3
L
Charybdis
8,053
503
99
6
0
260,133
0
L
Geb
7,718
482
22
1
0
271,887
0
W
Ra
9,036
565
132
8
0
327,229
1
W
Pele
9,729
608
102
6
0
308,328
0
W
Zhong Kui
8,958
560
94
6
0
292,419
1
W
Neith
7,135
446
54
3
0
250,366
4
L
Bastet
7,075
442
81
5
0
287,035
2
L
Ullr
8,060
504
71
4
0
235,928
1
L
King Arthur
8,014
501
95
6
0
288,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role