Player Matchup

Olorun
Olorun
Cloppenstein
Olorun
Level 12
God Stats
1W - 1L
1,687 SR
Queue Stats
13W - 15L
1,464 Elo+
Solo
Ares
Ares
GriazniySanches
Ares
Level 18
God Stats
2W - 2L
1,813 SR
Queue Stats
45W - 47L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xaarn
Tsukuyomi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,381 Elo+
Solo
Charybdis
Charybdis
dochesterton
Charybdis
Level 26
God Stats
7W - 11L
1,500 SR
Queue Stats
231W - 179L
1,665 Elo+
Solo
Fenrir
Fenrir
eduu19
Fenrir
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
127W - 128L
1,604 Elo+
Solo
Team Averages
Level 21
1,600 SR
1,531 Elo+

VS

Team Averages
Level 35
1,521 SR
1,537 Elo+
Hachiman
Hachiman
Galancer
Hachiman
Level 26
God Stats
16W - 20L
1,398 SR
Queue Stats
79W - 80L
1,380 Elo+
Solo
Ares
Ares
Melekith21
Ares
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,558 Elo+
Party 1
Bellona
Bellona
Tantaron
Bellona
Level 8
God Stats
8W - 8L
1,736 SR
Queue Stats
14W - 12L
1,665 Elo+
Party 1
Camazotz
Camazotz
ZzumK
Camazotz
Level 116
God Stats
4W - 4L
1,473 SR
Queue Stats
48W - 60L
1,475 Elo+
Party 1
Zeus
Zeus
weedSmokerino
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 82L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 7 / 2
9,062
394
5,680
15,885
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 8 / 5
10,118
440
15,799
23,955
26,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
Xaarn
Tsukuyomi
17
2 / 7 / 2
10,705
465
11,684
22,273
10,880
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
dochesterton
Charybdis
18
3 / 6 / 10
11,616
505
16,056
15,899
5,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
eduu19
Fenrir
17
9 / 10 / 3
11,454
498
12,206
20,995
13,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Galancer
Hachiman
16
6 / 5 / 8
11,520
501
6,524
18,979
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 10
11,223
488
6,740
22,367
24,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Tantaron
Bellona
19
5 / 2 / 8
13,602
591
9,801
15,779
13,572
Talisman

Talisman

+75
Health
+15
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
ZzumK
Camazotz
20
12 / 5 / 10
14,476
629
22,883
25,266
14,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
13 / 3 / 7
15,875
690
27,358
12,947
5,021
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
81
21
Kills
38
38
Deaths
21
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
7
2
0.43
W
Hachiman
Galancer
Hachiman
6
5
8
2
L
5
8
5
0.94
W
2
6
10
1.17
W
Bellona
Tantaron
Bellona
5
2
8
4.5
L
Tsukuyomi
Xaarn
Tsukuyomi
2
7
2
0.43
W
Camazotz
ZzumK
Camazotz
12
5
10
3.4
L
Charybdis
dochesterton
Charybdis
3
6
10
1.33
L
Fenrir
eduu19
Fenrir
9
10
3
1.05
W
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,425
Damage
73,306
99,007
Taken
95,338
60,000
Mitigated
63,587
14,817
Healing
35,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,680
2,850
177
4,124
15,885
4,742
888
5,035
10,592
41,789
0
W
Hachiman
Galancer
Hachiman
6,524
3,594
0
8,915
18,979
6,119
2,529
5,701
13,278
0
63,261
L
15,799
1,071
117
2,160
23,955
26,051
66
11,858
11,452
44,833
0
W
6,740
623
0
3,362
22,367
24,748
582
6,034
16,333
19,078
0
W
Bellona
Tantaron
Bellona
9,801
2,900
0
4,506
15,779
13,572
1,715
2,328
13,451
4,535
69,920
L
Tsukuyomi
Xaarn
Tsukuyomi
11,684
2,429
0
4,028
22,273
10,880
0
5,339
16,856
0
71,496
W
Camazotz
ZzumK
Camazotz
22,883
5,651
0
12,569
25,266
14,127
1,797
6,280
18,986
0
111,339
L
Charybdis
dochesterton
Charybdis
16,056
10,909
0
3,202
15,899
5,097
0
4,503
11,327
0
94,886
L
Fenrir
eduu19
Fenrir
12,206
1,854
0
1,009
20,995
13,230
0
6,654
14,105
1,114
72,205
W
27,358
3,234
814
5,560
12,947
5,021
1,794
4,660
8,287
141,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,955
Gold Earned
66,696
490
Minions Killed
593
0
Camps Cleared
0
1,879,178
Distance Traveled
2,224,716
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,062
394
92
4
0
290,890
2
W
Hachiman
11,520
501
79
3
0
418,340
5
L
Ares
10,118
440
37
2
0
379,570
1
W
Ares
11,223
488
17
1
0
426,764
6
W
Bellona
13,602
591
140
6
0
473,746
1
L
Tsukuyomi
10,705
465
127
6
0
406,864
0
W
Camazotz
14,476
629
144
6
0
475,121
5
L
Charybdis
11,616
505
144
6
0
383,034
3
L
Fenrir
11,454
498
90
4
0
418,820
6
W
Zeus
15,875
690
213
9
0
430,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role