Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Aigami400
Jing Wei
Level 35
God Stats
11W - 10L
1,500 SR
Queue Stats
190W - 200L
1,504 Elo+
Party 2
Chronos
Chronos
Dekishaa
Chronos
Level 14
God Stats
63W - 58L
1,762 SR
Queue Stats
85W - 78L
1,586 Elo+
Solo
Awilix
Awilix
DrownOrDrip
Awilix
Level 28
God Stats
3W - 3L
1,285 SR
Queue Stats
21W - 20L
1,604 Elo+
Solo
King Arthur
King Arthur
Feilips
King Arthur
Level 16
God Stats
4W - 3L
1,748 SR
Queue Stats
35W - 41L
1,480 Elo+
Party 2
Team Averages
Level 24
1,559 SR
1,535 Elo+

VS

Team Averages
Level 19
1,639 SR
1,574 Elo+
Fenrir
Fenrir
 
Fenrir
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
HellSika
Nox
Level 4
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 1L
1,650 Elo+
Party 1
Tyr
Tyr
Myhnn
Tyr
Level 23
God Stats
0W - 1L
1,757 SR
Queue Stats
7W - 4L
1,591 Elo+
Party 3
Izanami
Izanami
Obsidiani
Izanami
Level 5
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 2L
1,564 Elo+
Party 1
Thoth
Thoth
Xarias120
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 0 / 4
5,372
537
1,674
4,092
1,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Aigami400
Jing Wei
8
5 / 1 / 1
5,436
544
4,031
3,120
739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Dekishaa
Chronos
11
5 / 2 / 0
6,268
627
4,441
4,201
1,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
11
2 / 1 / 3
6,011
601
3,157
6,147
1,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Feilips
King Arthur
10
2 / 2 / 2
5,474
547
3,422
6,484
3,203
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 2 / 0
6,327
633
2,849
5,564
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

5
0 / 7 / 0
3,940
394
452
5,311
1,356
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Myhnn
Tyr
8
1 / 1 / 0
5,266
527
1,724
5,153
2,580
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Obsidiani
Izanami
8
0 / 3 / 2
4,877
488
2,960
4,947
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Xarias120
Thoth
10
0 / 2 / 3
5,749
575
1,575
5,038
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
6
6
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
4
3
L
Fenrir
 
Fenrir
5
2
0
2.5
W
Jing Wei
Aigami400
Jing Wei
5
1
1
5.5
W
Chronos
Dekishaa
Chronos
5
2
0
2.5
W
Awilix
2
1
3
3.5
W
King Arthur
Feilips
King Arthur
2
2
2
1.5
L
0
7
0
0
L
Tyr
Myhnn
Tyr
1
1
0
1
L
Izanami
Obsidiani
Izanami
0
3
2
0.33
L
Thoth
Xarias120
Thoth
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,725
Damage
9,560
24,044
Taken
26,013
8,766
Mitigated
8,985
6,804
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,674
71
199
1,787
4,092
1,943
320
53
4,039
15,852
0
L
Fenrir
 
Fenrir
2,849
721
0
1,084
5,564
2,330
0
881
4,683
0
25,096
W
Jing Wei
Aigami400
Jing Wei
4,031
3,633
0
723
3,120
739
368
617
2,503
0
23,554
W
Chronos
Dekishaa
Chronos
4,441
1,329
0
1,013
4,201
1,225
204
764
3,437
29,010
0
W
Awilix
3,157
1,475
0
1,212
6,147
1,656
662
711
5,436
0
33,263
W
King Arthur
Feilips
King Arthur
3,422
936
0
1,870
6,484
3,203
266
0
6,484
0
21,125
L
452
0
0
58
5,311
1,356
0
1,951
3,360
5,961
0
L
Tyr
Myhnn
Tyr
1,724
274
0
2,012
5,153
2,580
0
882
4,271
0
20,213
L
Izanami
Obsidiani
Izanami
2,960
2,355
0
1,080
4,947
1,365
413
582
4,365
0
21,092
L
Thoth
Xarias120
Thoth
1,575
328
0
500
5,038
1,354
0
1,819
3,219
27,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
26,159
269
Minions Killed
217
0
Camps Cleared
0
991,122
Distance Traveled
889,464
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,372
537
42
4
0
192,425
1
L
Fenrir
6,327
633
52
5
0
188,989
0
W
Jing Wei
5,436
544
54
5
0
197,613
0
W
Chronos
6,268
627
54
5
0
190,036
2
W
Awilix
6,011
601
67
7
0
212,125
3
W
King Arthur
5,474
547
52
5
0
198,923
0
L
Nox
3,940
394
8
1
0
152,550
1
L
Tyr
5,266
527
51
5
0
194,263
0
L
Izanami
4,877
488
38
4
0
165,594
0
L
Thoth
5,749
575
68
7
0
188,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role