Player Matchup

Ra
Ra
AzeNteD
Ra
Level 24
God Stats
16W - 19L
1,472 SR
Queue Stats
60W - 49L
1,491 Elo+
Solo
Charybdis
Charybdis
Fulky
Charybdis
Level 27
God Stats
2W - 1L
1,326 SR
Queue Stats
18W - 17L
1,446 Elo+
Solo
Apollo
Apollo
IInvert77
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,487 Elo+
Party 1
Chaac
Chaac
balthazath
Chaac
Level 86
God Stats
9W - 3L
1,665 SR
Queue Stats
51W - 39L
1,487 Elo+
Party 1
Geb
Geb
mrpirest
Geb
Level 21
God Stats
14W - 11L
1,576 SR
Queue Stats
63W - 53L
1,473 Elo+
Solo
Team Averages
Level 33
1,508 SR
1,477 Elo+

VS

Team Averages
Level 26
1,384 SR
1,445 Elo+
Ao Kuang
Ao Kuang
Buthcer
Ao Kuang
Level 28
God Stats
0W - 2L
1,159 SR
Queue Stats
21W - 31L
1,361 Elo+
Party 2
Ah Puch
Ah Puch
EvilWarZone
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,603 Elo+
Party 2
Bakasura
Bakasura
SEPJ
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,452 Elo+
Solo
Serqet
Serqet
Skollit
Serqet
Level 18
God Stats
1W - 2L
1,280 SR
Queue Stats
24W - 31L
1,410 Elo+
Solo
Izanami
Izanami
skam1
Izanami
Level 29
God Stats
72W - 76L
1,479 SR
Queue Stats
112W - 113L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 20
17,507
1,167
38,531
25,045
10,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Fulky
Charybdis
20
11 / 8 / 14
16,120
1,075
24,030
20,763
8,631
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
IInvert77
Apollo
20
6 / 5 / 16
14,792
986
16,451
17,007
7,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
20
9 / 8 / 18
16,159
1,077
20,560
29,062
45,091
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
0 / 5 / 30
14,446
963
16,161
25,677
38,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Buthcer
Ao Kuang
20
11 / 13 / 11
16,601
1,107
24,749
32,757
13,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
EvilWarZone
Ah Puch
20
2 / 4 / 17
14,678
979
25,135
17,712
6,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
SEPJ
Bakasura
20
9 / 11 / 8
16,197
1,080
14,993
33,379
15,014
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Skollit
Serqet
20
2 / 4 / 16
14,201
947
12,265
15,483
8,646
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
skam1
Izanami
20
9 / 5 / 15
16,422
1,095
36,724
23,055
9,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
100
37
Kills
33
33
Deaths
37
98
Assists
67
Player
Kills
Deaths
Assists
KDA
W
11
7
20
3
L
Ao Kuang
Buthcer
Ao Kuang
11
13
11
1.27
L
Ah Puch
EvilWarZone
Ah Puch
2
4
17
2.63
W
Charybdis
Fulky
Charybdis
11
8
14
2.25
W
Apollo
IInvert77
Apollo
6
5
16
2.8
L
Bakasura
SEPJ
Bakasura
9
11
8
1.18
L
Serqet
Skollit
Serqet
2
4
16
2.5
W
Chaac
9
8
18
2.25
W
0
5
30
3
L
Izanami
skam1
Izanami
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,733
Damage
113,866
117,554
Taken
122,386
110,709
Mitigated
53,969
25,887
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,531
2,749
10,602
9,442
25,045
10,931
0
14,119
10,129
85,154
0
L
Ao Kuang
Buthcer
Ao Kuang
24,749
8,010
0
6,305
32,757
13,715
0
15,025
17,732
32,666
0
L
Ah Puch
EvilWarZone
Ah Puch
25,135
1,272
781
2,407
17,712
6,713
0
10,234
7,478
68,159
0
W
Charybdis
Fulky
Charybdis
24,030
17,038
0
40
20,763
8,631
0
11,438
8,798
0
54,040
W
Apollo
IInvert77
Apollo
16,451
11,500
0
1,641
17,007
7,882
0
4,201
12,294
0
26,647
L
Bakasura
SEPJ
Bakasura
14,993
8,052
0
2,155
33,379
15,014
0
13,611
19,768
0
40,219
L
Serqet
Skollit
Serqet
12,265
3,696
0
0
15,483
8,646
0
6,637
8,846
123
24,671
W
Chaac
20,560
3,862
0
4,162
29,062
45,091
0
11,373
16,835
0
47,031
W
16,161
1,098
0
0
25,677
38,174
0
8,876
15,533
31,018
0
L
Izanami
skam1
Izanami
36,724
21,021
0
892
23,055
9,881
0
9,185
13,870
0
74,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,024
Gold Earned
78,099
325
Minions Killed
285
5
Camps Cleared
12
1,419,063
Distance Traveled
1,485,262
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,507
1,167
136
9
2
286,350
1
L
Ao Kuang
16,601
1,107
17
1
1
253,978
0
L
Ah Puch
14,678
979
104
7
2
296,643
0
W
Charybdis
16,120
1,075
85
6
0
268,299
0
W
Apollo
14,792
986
36
2
0
257,614
0
L
Bakasura
16,197
1,080
66
4
8
347,978
3
L
Serqet
14,201
947
31
2
1
288,887
1
W
Chaac
16,159
1,077
48
3
1
288,036
0
W
Geb
14,446
963
20
1
2
318,764
1
L
Izanami
16,422
1,095
67
4
0
297,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role