Player Matchup

Ymir
Ymir
JEPSUS
Ymir
Level 18
God Stats
4W - 3L
1,360 SR
Queue Stats
21W - 24L
1,372 Elo+
Party 4
Bakasura
Bakasura
Nazarick
Bakasura
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 117L
1,481 Elo+
Party 2
Neith
Neith
Slucker
Neith
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 107L
1,485 Elo+
Party 2
Fenrir
Fenrir
bilkent
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,487 Elo+
Party 4
Tiamat
Tiamat
crasche
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,727 Elo+
Party 2
Team Averages
Level 27
1,472 SR
1,510 Elo+

VS

Team Averages
Level 11
1,547 SR
1,448 Elo+
Nu Wa
Nu Wa
BullGator024
Nu Wa
Level 9
God Stats
3W - 3L
1,290 SR
Queue Stats
16W - 17L
1,377 Elo+
Party 3
Kukulkan
Kukulkan
JovemGuga
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,441 Elo+
Party 1
Charybdis
Charybdis
LeonardoKai
Charybdis
Level 24
God Stats
1W - 2L
1,723 SR
Queue Stats
13W - 16L
1,421 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SorakaObama
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,278 Elo+
Party 1
Ah Puch
Ah Puch
salamslim
Ah Puch
Level 11
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 1L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JEPSUS
Ymir
20
4 / 3 / 24
13,146
1,096
9,456
16,392
18,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Nazarick
Bakasura
20
9 / 4 / 13
13,290
1,108
9,065
13,263
5,717
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Slucker
Neith
20
8 / 4 / 17
14,359
1,197
19,563
14,644
4,915
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
bilkent
Fenrir
20
16 / 3 / 15
14,869
1,239
19,065
14,817
9,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
crasche
Tiamat
20
4 / 3 / 19
12,799
1,067
12,876
13,263
8,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
9,952
829
2,103
3,231
1,724
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
JovemGuga
Kukulkan
20
2 / 6 / 13
12,955
1,080
24,640
15,983
6,778
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
LeonardoKai
Charybdis
16
1 / 3 / 5
10,582
882
5,344
7,538
2,464
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
SorakaObama
Tsukuyomi
19
10 / 16 / 4
14,265
1,189
22,939
24,739
9,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
salamslim
Ah Puch
19
4 / 14 / 6
12,885
1,074
10,319
22,552
8,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
49
41
Kills
17
17
Deaths
41
88
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Ymir
JEPSUS
Ymir
4
3
24
5.33
L
Kukulkan
JovemGuga
Kukulkan
2
6
13
1.42
L
Charybdis
LeonardoKai
Charybdis
1
3
5
1.17
W
Bakasura
Nazarick
Bakasura
9
4
13
3.88
W
Neith
Slucker
Neith
8
4
17
4.13
L
Tsukuyomi
SorakaObama
Tsukuyomi
10
16
4
0.75
W
Fenrir
bilkent
Fenrir
16
3
15
7.83
W
Tiamat
crasche
Tiamat
4
3
19
4.5
L
Ah Puch
salamslim
Ah Puch
4
14
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,025
Damage
65,345
72,379
Taken
74,043
46,755
Mitigated
29,143
11,303
Healing
1,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,103
983
0
0
3,231
1,724
0
1,587
1,574
7,764
0
W
Ymir
JEPSUS
Ymir
9,456
764
0
40
16,392
18,370
0
8,838
7,554
28,555
0
L
Kukulkan
JovemGuga
Kukulkan
24,640
3,662
0
569
15,983
6,778
0
3,696
11,876
54,957
0
L
Charybdis
LeonardoKai
Charybdis
5,344
1,691
0
0
7,538
2,464
0
2,741
4,447
0
16,052
W
Bakasura
Nazarick
Bakasura
9,065
6,195
0
2,500
13,263
5,717
0
5,434
7,829
0
23,286
W
Neith
Slucker
Neith
19,563
13,680
0
5,687
14,644
4,915
0
6,942
7,702
0
56,144
L
Tsukuyomi
SorakaObama
Tsukuyomi
22,939
7,467
0
80
24,739
9,520
0
8,537
16,082
0
36,017
W
Fenrir
bilkent
Fenrir
19,065
4,711
0
207
14,817
9,250
0
8,947
5,870
0
28,177
W
Tiamat
crasche
Tiamat
12,876
1,578
0
2,869
13,263
8,503
0
6,901
6,362
30,535
0
L
Ah Puch
salamslim
Ah Puch
10,319
1,809
0
759
22,552
8,657
0
5,771
16,417
45,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,463
Gold Earned
60,639
242
Minions Killed
232
14
Camps Cleared
3
1,138,077
Distance Traveled
846,294
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,952
829
13
1
1
107,279
0
W
Ymir
13,146
1,096
55
5
1
215,003
0
L
Kukulkan
12,955
1,080
64
5
1
214,581
3
L
Charybdis
10,582
882
19
2
1
152,357
0
W
Bakasura
13,290
1,108
47
4
3
272,439
0
W
Neith
14,359
1,197
95
8
5
195,082
0
L
Tsukuyomi
14,265
1,189
42
4
0
215,448
0
W
Fenrir
14,869
1,239
14
1
3
259,233
0
W
Tiamat
12,799
1,067
31
3
2
196,320
0
L
Ah Puch
12,885
1,074
94
8
0
156,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role