Player Matchup

Da Ji
Da Ji
Gov3y
Da Ji
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 151L
1,560 Elo+
Party 1
Poseidon
Poseidon
HomeSlice_448
Poseidon
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
91W - 82L
1,468 Elo+
Party 1
Fenrir
Fenrir
JMez14
Fenrir
Level 65
God Stats
1W - 6L
1,226 SR
Queue Stats
178W - 163L
1,527 Elo+
Party 2
Jormungandr
Jormungandr
TheLumpiest8980
Jormungandr
Level 49
God Stats
1W - 2L
1,775 SR
Queue Stats
107W - 102L
1,502 Elo+
Party 2
Charybdis
Charybdis
darkrealms2905
Charybdis
Level 140
God Stats
16W - 18L
1,888 SR
Queue Stats
514W - 502L
1,526 Elo+
Party 1
Team Averages
Level 70
1,578 SR
1,517 Elo+

VS

Team Averages
Level 52
1,604 SR
1,543 Elo+
Charybdis
Charybdis
ExTACy_EDGALANDR
Charybdis
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
85W - 95L
1,578 Elo+
Party 3
Ra
Ra
ExTaCy_JICAMAS
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,437 Elo+
Party 3
Odin
Odin
Jethic RTL
Odin
Level 28
God Stats
24W - 6L
1,813 SR
Queue Stats
221W - 143L
1,627 Elo+
Party 4
Bacchus
Bacchus
ObeyTyMcG
Bacchus
Level 48
God Stats
6W - 4L
1,709 SR
Queue Stats
183W - 159L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
Trxhgic
Tsukuyomi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 24L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gov3y
Da Ji
16
3 / 10 / 2
10,317
491
12,680
19,682
7,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
HomeSlice_448
Poseidon
14
2 / 8 / 2
8,955
426
8,191
14,261
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
JMez14
Fenrir
15
2 / 6 / 1
9,304
443
7,031
18,321
11,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
TheLumpiest8980
Jormungandr
12
0 / 6 / 2
8,140
388
8,476
22,063
15,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
darkrealms2905
Charybdis
13
1 / 5 / 1
8,474
404
9,766
14,187
5,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
18
4 / 1 / 7
11,465
546
11,994
15,829
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 0 / 9
13,346
636
21,231
15,877
8,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
10 / 2 / 12
11,860
565
18,021
16,269
13,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
ObeyTyMcG
Bacchus
14
3 / 2 / 12
10,130
482
8,210
19,866
29,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Trxhgic
Tsukuyomi
18
4 / 3 / 7
11,686
556
5,444
12,764
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
8
Kills
35
35
Deaths
8
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Charybdis
4
1
7
7.5
W
14
0
9
18.5
L
Da Ji
Gov3y
Da Ji
3
10
2
0.4
L
Poseidon
HomeSlice_448
Poseidon
2
8
2
0.38
L
Fenrir
JMez14
Fenrir
2
6
1
0.42
W
10
2
12
8
W
Bacchus
ObeyTyMcG
Bacchus
3
2
12
4.5
L
Jormungandr
TheLumpiest8980
Jormungandr
0
6
2
0.17
W
Tsukuyomi
Trxhgic
Tsukuyomi
4
3
7
2.5
L
Charybdis
darkrealms2905
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,144
Damage
64,900
88,514
Taken
80,605
44,485
Mitigated
62,660
17,038
Healing
32,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
11,994
7,920
0
8,223
15,829
6,230
3,523
3,223
12,548
0
89,460
W
21,231
3,337
3,888
10,092
15,877
8,225
2,353
4,674
10,893
109,652
0
L
Da Ji
Gov3y
Da Ji
12,680
3,144
0
3,866
19,682
7,974
0
5,835
13,847
0
60,648
L
Poseidon
HomeSlice_448
Poseidon
8,191
768
0
1,563
14,261
4,823
0
6,545
7,716
53,088
0
L
Fenrir
JMez14
Fenrir
7,031
3,496
0
5,692
18,321
11,442
0
4,632
13,689
0
45,925
W
18,021
2,819
0
3,320
16,269
13,761
186
2,837
13,308
16,834
52,787
W
Bacchus
ObeyTyMcG
Bacchus
8,210
966
0
1,970
19,866
29,231
0
3,676
15,764
26,417
0
L
Jormungandr
TheLumpiest8980
Jormungandr
8,476
1,545
0
2,654
22,063
15,164
0
11,210
10,853
40,020
0
W
Tsukuyomi
Trxhgic
Tsukuyomi
5,444
1,193
0
4,965
12,764
5,213
2,000
1,840
10,830
0
71,491
L
Charybdis
darkrealms2905
Charybdis
9,766
7,031
0
3,263
14,187
5,082
62
5,750
8,437
0
63,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,190
Gold Earned
58,487
453
Minions Killed
550
0
Camps Cleared
0
1,853,560
Distance Traveled
2,092,110
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,465
546
131
6
0
388,760
2
W
Ra
13,346
636
175
8
0
422,693
3
L
Da Ji
10,317
491
102
5
0
374,613
4
L
Poseidon
8,955
426
101
5
0
344,892
10
L
Fenrir
9,304
443
86
4
0
393,234
3
W
Odin
11,860
565
109
5
0
423,248
2
W
Bacchus
10,130
482
24
1
0
429,708
12
L
Jormungandr
8,140
388
47
2
0
350,719
1
W
Tsukuyomi
11,686
556
111
5
0
427,701
2
L
Charybdis
8,474
404
117
6
0
390,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role