Player Matchup

Hades
Hades
Dark_MoutainFPFS
Hades
Level 62
God Stats
17W - 7L
1,337 SR
Queue Stats
30W - 24L
1,381 Elo+
Solo
Loki
Loki
P0cketknife3893
Loki
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 85L
1,295 Elo+
Solo
Ra
Ra
Solano_03
Ra
Level 26
God Stats
16W - 31L
1,449 SR
Queue Stats
36W - 55L
1,304 Elo+
Solo
Team Averages
Level 42
1,429 SR
1,327 Elo+

VS

Team Averages
Level 51
1,413 SR
1,264 Elo+
Skadi
Skadi
Azriels_scythe67
Skadi
Level 15
God Stats
1W - 1L
1,085 SR
Queue Stats
54W - 50L
1,185 Elo+
Party 1
Tiamat
Tiamat
SPIKERtl
Tiamat
Level 120
God Stats
3W - 0L
1,655 SR
Queue Stats
22W - 11L
1,443 Elo+
Solo
Horus
Horus
travismd2012
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 2
12,084
711
15,767
16,187
7,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 9
11,214
660
7,152
14,283
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 4 / 4
9,227
543
3,178
11,817
3,801
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 11
11,305
665
9,514
9,143
2,480
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
SPIKERtl
Tiamat
17
9 / 3 / 5
12,269
722
19,795
12,919
6,835
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 4 / 10
10,620
625
4,430
11,407
8,000
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
12
Kills
15
15
Deaths
12
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
5
11
1.7
L
9
5
2
2
L
2
6
9
1.08
W
Tiamat
SPIKERtl
Tiamat
9
3
5
3.83
L
1
4
4
0.75
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,097
Damage
33,739
42,287
Taken
33,469
16,432
Mitigated
17,315
12,864
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,514
4,937
0
0
9,143
2,480
1,651
5,086
4,057
0
35,483
L
15,767
890
386
5,344
16,187
7,896
0
6,935
8,953
42,769
0
L
7,152
2,440
0
3,447
14,283
4,735
0
6,087
8,022
0
30,823
W
Tiamat
SPIKERtl
Tiamat
19,795
1,452
0
3,321
12,919
6,835
1,127
7,810
5,109
62,076
0
L
3,178
612
898
2,789
11,817
3,801
62
7,227
4,410
30,918
0
W
4,430
955
986
3,598
11,407
8,000
483
6,390
5,017
43
12,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,525
Gold Earned
34,194
173
Minions Killed
175
9
Camps Cleared
6
742,993
Distance Traveled
855,404
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,305
665
36
2
1
287,120
5
L
Hades
12,084
711
64
4
2
279,842
3
L
Loki
11,214
660
58
3
5
277,080
3
W
Tiamat
12,269
722
115
7
5
298,233
2
L
Ra
9,227
543
51
3
2
186,071
0
W
Horus
10,620
625
24
1
0
270,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role