Player Matchup

Scylla
Scylla
Acrylates
Scylla
Level 63
God Stats
11W - 8L
1,497 SR
Queue Stats
69W - 68L
1,467 Elo+
Party 2
Charybdis
Charybdis
Antmann34
Charybdis
Level 28
God Stats
5W - 3L
1,616 SR
Queue Stats
44W - 38L
1,511 Elo+
Party 2
Ravana
Ravana
TheAdmiralofPK
Ravana
Level 29
God Stats
13W - 9L
1,548 SR
Queue Stats
107W - 107L
1,452 Elo+
Party 2
Amaterasu
Amaterasu
king_scorpion264
Amaterasu
Level 25
God Stats
6W - 2L
1,847 SR
Queue Stats
32W - 37L
1,446 Elo+
Solo
Horus
Horus
xChopstixs
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,108 Elo+
Party 2
Team Averages
Level 30
1,602 SR
1,397 Elo+

VS

Team Averages
Level 17
1,511 SR
1,437 Elo+
Scylla
Scylla
Cubanpete26
Scylla
Level 18
God Stats
14W - 12L
1,690 SR
Queue Stats
236W - 264L
1,462 Elo+
Party 1
Da Ji
Da Ji
PanchoGaming
Da Ji
Level 22
God Stats
4W - 4L
1,751 SR
Queue Stats
166W - 171L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
ZeeFire-_
Sylvanus
Level 18
God Stats
0W - 2L
1,335 SR
Queue Stats
52W - 56L
1,378 Elo+
Solo
Charybdis
Charybdis
celestialnemuri
Charybdis
Level 26
God Stats
0W - 1L
1,279 SR
Queue Stats
31W - 38L
1,373 Elo+
Solo
Bellona
Bellona
karnxkshTH2021
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acrylates
Scylla
12
7 / 0 / 5
7,887
657
7,487
2,923
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Antmann34
Charybdis
11
5 / 1 / 0
6,965
580
7,652
7,287
2,033
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 2 / 5
7,100
592
3,812
4,801
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
10
1 / 3 / 2
6,033
503
3,225
7,764
2,821
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
8
0 / 2 / 1
5,271
439
520
3,927
1,372
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 6 / 0
5,816
485
711
5,173
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 3 / 0
6,792
566
4,175
8,536
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
ZeeFire-_
Sylvanus
8
1 / 2 / 1
5,481
457
675
7,349
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
celestialnemuri
Charybdis
9
0 / 2 / 1
5,351
446
3,145
7,249
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 3 / 0
5,552
463
3,241
7,502
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
7
8
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
Acrylates
Scylla
7
0
5
9.5
W
Charybdis
Antmann34
Charybdis
5
1
0
5
L
Scylla
0
6
0
0
L
5
3
0
1.67
W
3
2
5
2.75
L
Sylvanus
ZeeFire-_
Sylvanus
1
2
1
0.75
L
Charybdis
celestialnemuri
Charybdis
0
2
1
0.25
L
1
3
0
0.33
W
Amaterasu
1
3
2
0.67
W
Horus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,696
Damage
11,947
26,702
Taken
35,809
9,171
Mitigated
15,217
7,837
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Acrylates
Scylla
7,487
904
0
0
2,923
823
953
426
2,497
34,610
0
W
Charybdis
Antmann34
Charybdis
7,652
3,398
0
3,629
7,287
2,033
831
338
6,949
0
36,748
L
Scylla
711
44
0
70
5,173
1,449
224
3,226
1,713
24,031
0
L
4,175
735
0
385
8,536
2,929
0
1,046
7,392
0
36,687
W
3,812
784
0
1,421
4,801
2,122
0
320
4,481
0
36,066
L
Sylvanus
ZeeFire-_
Sylvanus
675
444
481
1,582
7,349
3,615
322
1,208
6,015
11,171
0
L
Charybdis
celestialnemuri
Charybdis
3,145
2,535
0
2,288
7,249
1,908
538
1,065
6,130
0
27,150
L
3,241
1,103
0
2,771
7,502
5,316
770
348
7,072
0
17,102
W
Amaterasu
3,225
1,378
190
2,500
7,764
2,821
90
302
7,462
0
29,079
W
Horus
520
312
0
97
3,927
1,372
94
0
3,927
0
11,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,256
Gold Earned
28,992
294
Minions Killed
225
0
Camps Cleared
0
1,136,647
Distance Traveled
998,544
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,887
657
73
6
0
248,040
0
W
Charybdis
6,965
580
70
6
0
209,777
1
L
Scylla
5,816
485
55
5
0
208,586
4
L
Da Ji
6,792
566
74
6
0
223,717
3
W
Ravana
7,100
592
70
6
0
256,474
0
L
Sylvanus
5,481
457
21
2
0
181,060
0
L
Charybdis
5,351
446
44
4
0
195,111
1
L
Bellona
5,552
463
31
3
0
190,070
2
W
Amaterasu
6,033
503
53
4
0
231,098
2
W
Horus
5,271
439
28
2
0
191,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role