Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
NAGGI_OW
Charybdis
Level 105
God Stats
21W - 10L
1,290 SR
Queue Stats
171W - 150L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
i-mFishy
Cthulhu
Level 5
God Stats
1W - 3L
1,428 SR
Queue Stats
1W - 4L
1,258 Elo+
Party 1
Vamana
Vamana
rpgmyjet
Vamana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,397 Elo+
Party 1
Sol
Sol
xICasaru
Sol
Level 69
God Stats
1W - 2L
1,534 SR
Queue Stats
175W - 227L
1,342 Elo+
Solo
Team Averages
Level 68
1,450 SR
1,387 Elo+

VS

Team Averages
Level 73
1,419 SR
1,401 Elo+
Sylvanus
Sylvanus
Jufgurah
Sylvanus
Level 68
God Stats
66W - 56L
1,509 SR
Queue Stats
75W - 68L
1,453 Elo+
Party 2
Charybdis
Charybdis
N7 SumTing Wong
Charybdis
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 176L
1,473 Elo+
Solo
Artio
Artio
Soph7890
Artio
Level 49
God Stats
1W - 2L
1,154 SR
Queue Stats
81W - 124L
1,296 Elo+
Solo
Pele
Pele
waaams36
Pele
Level 122
God Stats
5W - 10L
1,458 SR
Queue Stats
151W - 153L
1,398 Elo+
Party 2
Izanami
Izanami
zrteyrutiy
Izanami
Level 42
God Stats
61W - 64L
1,474 SR
Queue Stats
108W - 127L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 5 / 2
9,209
512
8,018
14,136
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
NAGGI_OW
Charybdis
14
0 / 2 / 0
8,756
486
4,135
9,706
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
i-mFishy
Cthulhu
12
0 / 4 / 1
6,612
367
963
9,888
4,490
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
rpgmyjet
Vamana
16
1 / 1 / 0
9,395
522
6,525
10,191
8,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 8 / 3
8,761
487
10,665
13,218
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jufgurah
Sylvanus
15
0 / 1 / 12
8,891
494
4,961
11,235
8,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
N7 SumTing Wong
Charybdis
17
7 / 5 / 6
10,467
582
9,140
12,804
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Soph7890
Artio
15
0 / 0 / 1
8,639
480
4,808
11,916
14,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
20
11 / 0 / 3
11,922
662
14,686
14,127
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
zrteyrutiy
Izanami
18
2 / 0 / 0
10,715
595
4,229
8,413
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
20
20
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
2
0.8
W
Sylvanus
Jufgurah
Sylvanus
0
1
12
6
W
Charybdis
N7 SumTing Wong
Charybdis
7
5
6
2
L
Charybdis
NAGGI_OW
Charybdis
0
2
0
0
W
Artio
Soph7890
Artio
0
0
1
0.5
L
Cthulhu
i-mFishy
Cthulhu
0
4
1
0.13
L
Vamana
rpgmyjet
Vamana
1
1
0
1
W
Pele
11
0
3
12.5
L
2
8
3
0.44
W
Izanami
zrteyrutiy
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,306
Damage
37,824
57,139
Taken
58,495
22,541
Mitigated
35,551
19,542
Healing
26,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,018
1,413
0
10,036
14,136
4,543
0
984
13,152
0
53,932
W
Sylvanus
Jufgurah
Sylvanus
4,961
855
1,694
2,707
11,235
8,032
381
3,869
7,136
24,950
0
W
Charybdis
N7 SumTing Wong
Charybdis
9,140
4,862
0
742
12,804
4,520
1,640
3,951
8,462
0
62,752
L
Charybdis
NAGGI_OW
Charybdis
4,135
2,343
0
1,857
9,706
2,456
0
763
8,943
0
63,708
W
Artio
Soph7890
Artio
4,808
597
26
6,040
11,916
14,247
99
489
10,066
35,372
0
L
Cthulhu
i-mFishy
Cthulhu
963
132
0
830
9,888
4,490
0
1,367
8,521
22,278
0
L
Vamana
rpgmyjet
Vamana
6,525
973
0
3,747
10,191
8,054
831
4,752
5,439
0
45,768
W
Pele
14,686
3,258
0
10,332
14,127
5,986
902
2,320
11,585
0
105,094
L
10,665
2,683
26
3,046
13,218
2,998
0
1,903
11,315
51,174
0
W
Izanami
zrteyrutiy
Izanami
4,229
2,677
0
4,553
8,413
2,766
453
599
7,814
0
88,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,733
Gold Earned
50,634
451
Minions Killed
565
0
Camps Cleared
0
1,692,290
Distance Traveled
1,760,055
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,209
512
96
5
0
364,301
6
W
Sylvanus
8,891
494
34
2
0
328,851
6
W
Charybdis
10,467
582
120
7
0
311,489
4
L
Charybdis
8,756
486
135
8
0
316,393
5
W
Artio
8,639
480
66
4
0
382,890
1
L
Cthulhu
6,612
367
27
2
0
338,288
1
L
Vamana
9,395
522
95
5
0
375,341
1
W
Pele
11,922
662
160
9
0
400,223
1
L
Sol
8,761
487
98
5
0
297,967
2
W
Izanami
10,715
595
185
10
0
336,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role