Player Matchup

Heimdallr
Heimdallr
WoebegoneFilly6
Heimdallr
Level 42
God Stats
4W - 2L
1,500 SR
Queue Stats
228W - 213L
1,521 Elo+
Party 2
Artio
Artio
conmancenter60
Artio
Level 67
God Stats
1W - 6L
1,315 SR
Queue Stats
128W - 91L
1,599 Elo+
Party 2
Ra
Ra
yinkleburg
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,320 Elo+
Party 2
Team Averages
Level 38
1,438 SR
1,480 Elo+

VS

Team Averages
Level 105
1,451 SR
1,434 Elo+
Charybdis
Charybdis
Grimpup13
Charybdis
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
311W - 345L
1,429 Elo+
Solo
Vamana
Vamana
sillypuddie_
Vamana
Level 142
God Stats
1W - 1L
1,328 SR
Queue Stats
3W - 8L
1,205 Elo+
Party 1
Xing Tian
Xing Tian
thatboyjoe05-_-
Xing Tian
Level 28
God Stats
5W - 2L
1,526 SR
Queue Stats
5W - 6L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
WoebegoneFilly6
Heimdallr
12
4 / 7 / 6
9,526
733
11,524
13,707
5,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 5
9,994
769
8,325
18,007
24,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 9 / 6
8,944
688
5,181
10,903
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Grimpup13
Charybdis
13
7 / 5 / 9
10,376
798
13,482
10,373
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
13
9 / 4 / 6
10,521
809
14,037
17,925
14,046
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
thatboyjoe05-_-
Xing Tian
13
4 / 2 / 13
11,026
848
6,310
11,544
13,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
10
Kills
20
20
Deaths
11
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Grimpup13
Charybdis
7
5
9
2.3
L
Heimdallr
WoebegoneFilly6
Heimdallr
4
7
6
1
L
4
4
5
1.63
W
Vamana
9
4
6
3
W
Xing Tian
thatboyjoe05-_-
Xing Tian
4
2
13
5.25
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,030
Damage
33,829
42,617
Taken
39,842
34,991
Mitigated
32,046
7,869
Healing
9,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Grimpup13
Charybdis
13,482
8,177
673
2,834
10,373
4,360
1,304
3,756
6,614
0
32,283
L
Heimdallr
WoebegoneFilly6
Heimdallr
11,524
5,818
0
0
13,707
5,892
74
1,817
11,890
0
27,309
L
8,325
1,286
1,605
5,028
18,007
24,878
0
4,222
13,785
19,099
0
W
Vamana
14,037
6,569
0
4,594
17,925
14,046
539
5,556
12,369
0
32,289
W
Xing Tian
thatboyjoe05-_-
Xing Tian
6,310
1,001
0
1,062
11,544
13,640
407
4,386
7,158
14,999
0
L
5,181
852
622
614
10,903
4,221
0
702
10,201
18,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,464
Gold Earned
31,923
79
Minions Killed
86
3
Camps Cleared
3
642,310
Distance Traveled
788,978
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,376
798
47
4
1
227,365
3
L
Heimdallr
9,526
733
28
2
2
191,967
0
L
Artio
9,994
769
18
1
1
233,550
0
W
Vamana
10,521
809
27
2
1
310,380
0
W
Xing Tian
11,026
848
12
1
1
251,233
0
L
Ra
8,944
688
33
3
0
216,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role