Player Matchup

Cerberus
Cerberus
BaconSchmitt
Cerberus
Level 29
God Stats
8W - 3L
1,497 SR
Queue Stats
51W - 62L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
JewToTheRescue
Zhong Kui
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Luvluss
Danzaburou
Level 29
God Stats
10W - 8L
1,633 SR
Queue Stats
146W - 164L
1,323 Elo+
Solo
Osiris
Osiris
RIBaX RiM
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 86L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
lcn_atai
Tsukuyomi
Level 25
God Stats
5W - 2L
1,582 SR
Queue Stats
60W - 75L
1,402 Elo+
Solo
Team Averages
Level 23
1,542 SR
1,419 Elo+

VS

Team Averages
Level 23
1,544 SR
1,393 Elo+
Bellona
Bellona
HFM-Swifter
Bellona
Level 29
God Stats
6W - 5L
1,541 SR
Queue Stats
80W - 114L
1,344 Elo+
Solo
Pele
Pele
ImInsideOfYou209
Pele
Level 26
God Stats
6W - 9L
1,649 SR
Queue Stats
84W - 108L
1,447 Elo+
Party 1
Sobek
Sobek
Sealverz
Sobek
Level 15
God Stats
3W - 5L
1,601 SR
Queue Stats
89W - 103L
1,349 Elo+
Solo
Charybdis
Charybdis
Trex9000
Charybdis
Level 17
God Stats
0W - 2L
1,428 SR
Queue Stats
6W - 9L
1,335 Elo+
Party 1
Discordia
Discordia
Tēnebris
Discordia
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 19L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaconSchmitt
Cerberus
20
5 / 4 / 15
14,106
470
18,948
37,572
41,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
JewToTheRescue
Zhong Kui
20
6 / 3 / 4
14,421
481
17,078
18,457
15,189
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Luvluss
Danzaburou
20
11 / 5 / 5
15,238
508
31,316
20,781
9,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
RIBaX RiM
Osiris
20
0 / 7 / 4
13,662
455
10,846
22,751
15,049
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
lcn_atai
Tsukuyomi
19
4 / 6 / 11
13,564
452
12,176
16,606
7,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HFM-Swifter
Bellona
20
8 / 3 / 4
16,235
541
26,921
23,519
22,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

2
0 / 0 / 0
7,503
250
0
0
0
Sobek
Sealverz
Sobek
19
3 / 5 / 8
12,103
403
11,013
46,447
42,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Trex9000
Charybdis
18
2 / 13 / 11
11,735
391
15,208
23,984
8,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Tēnebris
Discordia
20
12 / 5 / 5
15,053
502
29,866
20,558
8,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
53
26
Kills
25
25
Deaths
26
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BaconSchmitt
Cerberus
5
4
15
3.13
L
Bellona
HFM-Swifter
Bellona
8
3
4
3.33
L
0
0
0
0
W
Zhong Kui
JewToTheRescue
Zhong Kui
6
3
4
2.67
W
Danzaburou
Luvluss
Danzaburou
11
5
5
2.7
W
Osiris
RIBaX RiM
Osiris
0
7
4
0.29
L
Sobek
Sealverz
Sobek
3
5
8
1.4
L
Charybdis
Trex9000
Charybdis
2
13
11
0.58
L
Discordia
Tēnebris
Discordia
12
5
5
2.9
W
Tsukuyomi
lcn_atai
Tsukuyomi
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,364
Damage
83,008
116,167
Taken
114,508
87,587
Mitigated
81,030
39,939
Healing
30,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BaconSchmitt
Cerberus
18,948
2,418
38
15,859
37,572
41,219
1,151
15,070
22,154
72,129
0
L
Bellona
HFM-Swifter
Bellona
26,921
10,091
0
6,877
23,519
22,227
1,925
7,591
15,928
8,689
119,402
L
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
JewToTheRescue
Zhong Kui
17,078
2,958
0
7,781
18,457
15,189
2,095
6,710
11,143
76,946
0
W
Danzaburou
Luvluss
Danzaburou
31,316
17,852
0
7,916
20,781
9,042
4,154
8,487
12,146
0
127,205
W
Osiris
RIBaX RiM
Osiris
10,846
4,668
491
5,133
22,751
15,049
2,330
5,346
17,154
0
94,265
L
Sobek
Sealverz
Sobek
11,013
2,310
258
16,719
46,447
42,096
646
15,655
30,792
41,071
0
L
Charybdis
Trex9000
Charybdis
15,208
6,104
0
2,030
23,984
8,339
577
6,705
17,279
0
57,369
L
Discordia
Tēnebris
Discordia
29,866
3,683
469
4,024
20,558
8,368
2,886
6,075
14,483
103,213
0
W
Tsukuyomi
lcn_atai
Tsukuyomi
12,176
2,049
0
2,721
16,606
7,088
283
6,425
9,948
0
44,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,991
Gold Earned
62,629
610
Minions Killed
478
0
Camps Cleared
0
2,558,188
Distance Traveled
2,103,748
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,106
470
110
4
0
534,602
4
L
Bellona
16,235
541
195
7
0
604,612
4
L
Pele
7,503
250
0
0
0
163
0
W
Zhong Kui
14,421
481
124
4
0
461,625
1
W
Danzaburou
15,238
508
133
4
0
474,576
0
W
Osiris
13,662
455
172
6
0
542,049
7
L
Sobek
12,103
403
52
2
0
506,108
3
L
Charybdis
11,735
391
80
3
0
474,619
2
L
Discordia
15,053
502
151
5
0
518,246
7
W
Tsukuyomi
13,564
452
71
2
0
545,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role