Player Matchup

Guan Yu
Guan Yu
Canadian321
Guan Yu
Level 28
God Stats
1W - 1L
1,685 SR
Queue Stats
51W - 11L
1,697 Elo+
Party 2
Zhong Kui
Zhong Kui
Dapperpaber
Zhong Kui
Level 156
God Stats
6W - 2L
1,823 SR
Queue Stats
154W - 122L
1,562 Elo+
Party 2
Charybdis
Charybdis
Lantons
Charybdis
Level 149
God Stats
43W - 14L
1,836 SR
Queue Stats
166W - 120L
1,599 Elo+
Party 2
Terra
Terra
ReleasePerseus
Terra
Level 128
God Stats
43W - 11L
1,793 SR
Queue Stats
97W - 66L
1,590 Elo+
Party 2
Persephone
Persephone
SaltPepper
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,676 Elo+
Solo
Team Averages
Level 96
1,727 SR
1,625 Elo+

VS

Team Averages
Level 86
1,592 SR
1,555 Elo+
Ne Zha
Ne Zha
CursedKnuckle
Ne Zha
Level 143
God Stats
12W - 5L
1,651 SR
Queue Stats
264W - 261L
1,545 Elo+
Solo
Scylla
Scylla
DanScreams
Scylla
Level 18
God Stats
4W - 1L
1,935 SR
Queue Stats
11W - 4L
1,688 Elo+
Solo
Charybdis
Charybdis
DestintheInsane
Charybdis
Level 91
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 44L
1,527 Elo+
Party 1
King Arthur
King Arthur
Graelok
King Arthur
Level 16
God Stats
1W - 1L
1,352 SR
Queue Stats
8W - 5L
1,459 Elo+
Party 1
Cerberus
Cerberus
TehAzzy
Cerberus
Level 160
God Stats
3W - 0L
1,522 SR
Queue Stats
238W - 234L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Canadian321
Guan Yu
14
2 / 6 / 6
8,293
691
5,655
16,978
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Dapperpaber
Zhong Kui
16
4 / 5 / 12
10,401
867
16,019
18,671
11,809
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Lantons
Charybdis
16
5 / 3 / 8
10,311
859
15,389
13,175
4,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 6 / 6
10,840
903
19,820
19,471
8,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
SaltPepper
Persephone
13
0 / 2 / 6
7,995
666
4,156
5,472
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 13
9,771
814
14,609
12,394
4,961
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
DanScreams
Scylla
19
3 / 3 / 7
10,762
897
14,146
11,566
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
DestintheInsane
Charybdis
19
9 / 2 / 11
12,767
1,064
16,180
10,837
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Graelok
King Arthur
14
0 / 6 / 14
8,572
714
4,178
17,204
6,267
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
TehAzzy
Cerberus
16
7 / 4 / 12
11,467
956
13,962
19,902
20,427
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
79
18
Kills
22
22
Deaths
18
38
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Canadian321
Guan Yu
2
6
6
0.83
W
3
3
13
3.17
W
Scylla
DanScreams
Scylla
3
3
7
2.17
L
Zhong Kui
Dapperpaber
Zhong Kui
4
5
12
2
W
Charybdis
DestintheInsane
Charybdis
9
2
11
7.25
W
King Arthur
Graelok
King Arthur
0
6
14
1.17
L
Charybdis
Lantons
Charybdis
5
3
8
3
L
7
6
6
1.67
L
Persephone
SaltPepper
Persephone
0
2
6
1.5
W
Cerberus
TehAzzy
Cerberus
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,039
Damage
63,075
73,767
Taken
71,903
37,217
Mitigated
40,435
22,968
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Canadian321
Guan Yu
5,655
455
1,884
3,863
16,978
11,787
125
6,089
10,761
0
10,718
W
14,609
1,597
0
3,069
12,394
4,961
962
7,557
4,710
0
30,826
W
Scylla
DanScreams
Scylla
14,146
1,772
0
1,287
11,566
4,128
646
10,528
1,038
59,690
0
L
Zhong Kui
Dapperpaber
Zhong Kui
16,019
1,108
290
3,002
18,671
11,809
808
7,082
11,355
29,028
0
W
Charybdis
DestintheInsane
Charybdis
16,180
9,414
0
2,092
10,837
4,652
1,736
7,353
3,435
0
40,862
W
King Arthur
Graelok
King Arthur
4,178
1,185
0
1,573
17,204
6,267
188
8,048
8,981
0
11,410
L
Charybdis
Lantons
Charybdis
15,389
8,864
0
1,383
13,175
4,009
1,424
4,454
8,608
0
39,940
L
19,820
1,576
5,751
5,441
19,471
8,060
0
9,015
10,304
53,475
0
L
Persephone
SaltPepper
Persephone
4,156
493
0
1,354
5,472
1,552
280
1,083
4,344
20,801
0
W
Cerberus
TehAzzy
Cerberus
13,962
1,010
0
4,191
19,902
20,427
0
6,655
12,851
27,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,840
Gold Earned
53,339
248
Minions Killed
303
10
Camps Cleared
7
1,043,684
Distance Traveled
1,152,116
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,293
691
16
1
0
218,877
3
W
Ne Zha
9,771
814
38
3
2
223,685
2
W
Scylla
10,762
897
126
11
2
239,315
3
L
Zhong Kui
10,401
867
45
4
0
212,650
1
W
Charybdis
12,767
1,064
76
6
2
221,444
1
W
King Arthur
8,572
714
18
2
0
228,658
0
L
Charybdis
10,311
859
63
5
2
221,290
6
L
Terra
10,840
903
80
7
7
240,573
3
L
Persephone
7,995
666
44
4
1
150,294
0
W
Cerberus
11,467
956
45
4
1
239,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role