Player Matchup

Zeus
Zeus
Roleurface
Zeus
Level 129
God Stats
9W - 5L
1,524 SR
Queue Stats
36W - 35L
1,446 Elo+
Solo
King Arthur
King Arthur
Shinopatix
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Hel
Hel
zakhysni
Hel
Level 27
God Stats
0W - 1L
1,223 SR
Queue Stats
1W - 2L
1,281 Elo+
Party 2
Cerberus
Cerberus
zarakail42
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 62
1,437 SR
1,377 Elo+

VS

Team Averages
Level 113
1,610 SR
1,456 Elo+
Charybdis
Charybdis
KingofTheGreed
Charybdis
Level 108
God Stats
1W - 0L
1,756 SR
Queue Stats
1W - 2L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
Pappouth
Cthulhu
Level 151
God Stats
1W - 0L
1,618 SR
Queue Stats
50W - 34L
1,619 Elo+
Party 1
Ne Zha
Ne Zha
Waafou_
Ne Zha
Level 87
God Stats
3W - 1L
1,653 SR
Queue Stats
12W - 9L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
yanna35
Baron Samedi
Level 105
God Stats
2W - 2L
1,413 SR
Queue Stats
6W - 8L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
9,716
747
10,124
8,479
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Shinopatix
King Arthur
13
0 / 2 / 1
8,132
626
3,760
10,926
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 4 / 1
8,043
619
4,425
12,851
5,638
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
zarakail42
Cerberus
15
2 / 7 / 3
9,523
733
5,994
16,545
13,550
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KingofTheGreed
Charybdis
16
2 / 2 / 9
10,816
832
9,104
7,951
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Pappouth
Cthulhu
16
4 / 0 / 10
10,650
819
8,762
10,442
9,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Waafou_
Ne Zha
16
6 / 2 / 6
10,476
806
14,171
11,632
4,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
yanna35
Baron Samedi
17
6 / 1 / 8
10,999
846
11,017
10,778
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
18
18
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charybdis
KingofTheGreed
Charybdis
2
2
9
3.25
W
Cthulhu
Pappouth
Cthulhu
4
0
10
9
L
2
5
2
0.6
L
King Arthur
Shinopatix
King Arthur
0
2
1
0.25
W
Ne Zha
Waafou_
Ne Zha
6
2
6
4.5
W
Baron Samedi
yanna35
Baron Samedi
6
1
8
10
L
0
4
1
0.13
L
Cerberus
zarakail42
Cerberus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,303
Damage
43,054
48,801
Taken
40,803
29,325
Mitigated
19,922
7,141
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
KingofTheGreed
Charybdis
9,104
5,142
0
1,863
7,951
2,569
5,443
4,987
2,728
0
43,357
W
Cthulhu
Pappouth
Cthulhu
8,762
749
87
1,177
10,442
9,093
568
3,381
5,897
28,723
0
L
10,124
556
0
250
8,479
2,396
330
4,758
3,721
46,214
0
L
King Arthur
Shinopatix
King Arthur
3,760
520
37
623
10,926
7,741
0
5,522
5,404
5,560
11,519
W
Ne Zha
Waafou_
Ne Zha
14,171
3,963
0
3,467
11,632
4,566
0
5,591
5,821
0
41,225
W
Baron Samedi
yanna35
Baron Samedi
11,017
937
2,547
5,177
10,778
3,694
840
7,376
3,133
36,254
0
L
4,425
250
1,984
3,026
12,851
5,638
392
3,618
9,233
18,428
0
L
Cerberus
zarakail42
Cerberus
5,994
674
0
1,221
16,545
13,550
0
6,476
10,069
12,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,414
Gold Earned
42,941
164
Minions Killed
222
11
Camps Cleared
9
755,042
Distance Traveled
1,025,008
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,816
832
92
7
1
232,641
0
W
Cthulhu
10,650
819
38
3
4
273,539
2
L
Zeus
9,716
747
89
7
7
140,908
5
L
King Arthur
8,132
626
22
2
3
218,600
0
W
Ne Zha
10,476
806
32
2
2
281,662
0
W
Baron Samedi
10,999
846
60
5
2
237,166
1
L
Hel
8,043
619
37
3
0
223,991
1
L
Cerberus
9,523
733
16
1
1
171,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role