Player Matchup

Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HiRezHinduman
Hachiman
Level 158
God Stats
5W - 2L
1,644 SR
Queue Stats
284W - 260L
1,535 Elo+
Party 2
Baba Yaga
Baba Yaga
Viharmadar
Baba Yaga
Level 148
God Stats
1W - 0L
1,729 SR
Queue Stats
6W - 0L
1,740 Elo+
Solo
Medusa
Medusa
jvmisxn
Medusa
Level 129
God Stats
5W - 3L
1,376 SR
Queue Stats
267W - 249L
1,533 Elo+
Party 2
Team Averages
Level 134
1,550 SR
1,562 Elo+

VS

Team Averages
Level 144
1,501 SR
1,508 Elo+
Bellona
Bellona
Justdyez
Bellona
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,397 Elo+
Party 1
Freya
Freya
Lokich
Freya
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
309W - 308L
1,617 Elo+
Solo
Hades
Hades
Philharmonicon
Hades
Level 144
God Stats
2W - 1L
1,730 SR
Queue Stats
225W - 222L
1,521 Elo+
Solo
Arachne
Arachne
Venolyze
Arachne
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,510 Elo+
Solo
He Bo
He Bo
VibinMonk
He Bo
Level 108
God Stats
0W - 1L
1,275 SR
Queue Stats
4W - 5L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 3 / 15
10,000
833
6,654
16,935
19,209
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
 
Cernunnos
16
4 / 4 / 12
9,505
792
11,505
10,313
4,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
HiRezHinduman
Hachiman
18
5 / 3 / 12
10,577
881
15,816
8,230
4,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
Viharmadar
Baba Yaga
17
7 / 2 / 11
9,921
827
18,679
8,586
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
jvmisxn
Medusa
17
6 / 3 / 12
10,178
848
11,046
7,554
3,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Justdyez
Bellona
16
4 / 5 / 7
8,998
750
8,089
17,412
19,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Lokich
Freya
16
3 / 4 / 5
8,572
714
6,498
12,989
4,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 3 / 8
8,291
691
7,579
14,273
15,307
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Venolyze
Arachne
15
3 / 5 / 6
8,352
696
6,828
15,988
10,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
VibinMonk
He Bo
14
2 / 8 / 6
7,745
645
6,815
10,722
3,957
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
45
25
Kills
13
15
Deaths
25
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
15
3.5
W
Cernunnos
 
Cernunnos
4
4
12
2.5
W
Hachiman
HiRezHinduman
Hachiman
5
3
12
3.67
L
Bellona
Justdyez
Bellona
4
5
7
1.5
L
Freya
Lokich
Freya
3
4
5
1.38
L
1
3
8
1.67
L
Arachne
Venolyze
Arachne
3
5
6
1.2
L
He Bo
VibinMonk
He Bo
2
8
6
0.63
W
Baba Yaga
Viharmadar
Baba Yaga
7
2
11
6.25
W
Medusa
jvmisxn
Medusa
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,700
Damage
35,809
51,618
Taken
71,384
35,362
Mitigated
55,037
17,774
Healing
31,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,654
352
635
6,984
16,935
19,209
165
7,333
9,602
13,411
0
W
Cernunnos
 
Cernunnos
11,505
4,101
1,800
2,983
10,313
4,409
1,541
4,487
5,826
0
24,006
W
Hachiman
HiRezHinduman
Hachiman
15,816
6,412
0
898
8,230
4,487
1,420
1,829
6,401
0
41,475
L
Bellona
Justdyez
Bellona
8,089
1,067
2,178
4,407
17,412
19,821
95
5,368
12,044
366
12,767
L
Freya
Lokich
Freya
6,498
2,650
2,073
4,834
12,989
4,993
757
5,915
7,074
13,878
0
L
7,579
933
3,594
4,788
14,273
15,307
235
4,320
9,953
31,386
0
L
Arachne
Venolyze
Arachne
6,828
3,602
1,373
6,819
15,988
10,959
0
6,326
9,662
0
11,097
L
He Bo
VibinMonk
He Bo
6,815
287
710
589
10,722
3,957
100
3,404
7,318
12,230
0
W
Baba Yaga
Viharmadar
Baba Yaga
18,679
1,002
453
3,614
8,586
4,030
402
3,401
5,185
32,547
0
W
Medusa
jvmisxn
Medusa
11,046
4,303
156
251
7,554
3,227
1,613
4,208
3,346
0
26,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,181
Gold Earned
41,958
178
Minions Killed
102
0
Camps Cleared
0
1,065,813
Distance Traveled
1,019,794
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,000
833
15
1
0
218,897
1
W
Cernunnos
9,505
792
33
3
0
200,380
0
W
Hachiman
10,577
881
60
5
0
204,962
0
L
Bellona
8,998
750
4
0
0
203,711
3
L
Freya
8,572
714
15
1
0
190,743
1
L
Hades
8,291
691
57
5
0
217,809
3
L
Arachne
8,352
696
12
1
0
228,616
0
L
He Bo
7,745
645
14
1
0
178,915
1
W
Baba Yaga
9,921
827
43
4
0
226,703
3
W
Medusa
10,178
848
27
2
0
214,871
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role