Player Matchup

Nike
Nike
Avofine
Nike
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 114L
1,594 Elo+
Party 2
Ares
Ares
Ganjo_
Ares
Level 128
God Stats
9W - 2L
1,781 SR
Queue Stats
163W - 141L
1,520 Elo+
Party 2
Poseidon
Poseidon
Kagno94
Poseidon
Level 87
God Stats
4W - 3L
1,565 SR
Queue Stats
356W - 341L
1,623 Elo+
Party 2
Charybdis
Charybdis
SerFatmanOfMensa
Charybdis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,415 Elo+
Solo
Scylla
Scylla
TheAtomineiter
Scylla
Level 121
God Stats
8W - 7L
1,565 SR
Queue Stats
86W - 71L
1,568 Elo+
Party 2
Team Averages
Level 108
1,582 SR
1,544 Elo+

VS

Team Averages
Level 110
1,510 SR
1,536 Elo+
Izanami
Izanami
 
Izanami
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Alone1nDarkness
Ne Zha
Level 82
God Stats
0W - 1L
1,324 SR
Queue Stats
5W - 4L
1,534 Elo+
Solo
Charybdis
Charybdis
Anikilator10
Charybdis
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 274L
1,504 Elo+
Solo
Bacchus
Bacchus
MittiZ
Bacchus
Level 156
God Stats
0W - 2L
1,719 SR
Queue Stats
61W - 45L
1,632 Elo+
Party 1
Aphrodite
Aphrodite
Soffi
Aphrodite
Level 158
God Stats
0W - 2L
1,505 SR
Queue Stats
140W - 126L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Avofine
Nike
15
5 / 1 / 13
8,978
1,122
7,660
7,697
7,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
Ganjo_
Ares
15
3 / 2 / 15
9,350
1,169
8,019
11,230
12,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
Kagno94
Poseidon
14
3 / 2 / 11
8,217
1,027
8,344
4,054
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
14
4 / 2 / 9
8,686
1,086
11,717
4,614
1,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 13
8,619
1,077
9,410
5,840
2,432
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

303

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 4 / 5
7,263
908
4,392
8,241
3,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 2
7,708
964
2,797
5,287
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Anikilator10
Charybdis
14
3 / 3 / 2
8,429
1,054
7,601
9,375
3,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
MittiZ
Bacchus
14
1 / 1 / 7
7,719
965
8,184
10,932
14,177
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Soffi
Aphrodite
13
1 / 6 / 4
7,548
944
6,013
14,458
7,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
18
Kills
8
8
Deaths
18
61
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
5
0.63
L
3
4
2
1
L
Charybdis
Anikilator10
Charybdis
3
3
2
1.33
W
Nike
Avofine
Nike
5
1
13
11.5
W
Ares
Ganjo_
Ares
3
2
15
5.25
W
Poseidon
Kagno94
Poseidon
3
2
11
4.25
L
Bacchus
MittiZ
Bacchus
1
1
7
4.5
W
Charybdis
4
2
9
4.25
L
Aphrodite
Soffi
Aphrodite
1
6
4
0.5
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,150
Damage
28,987
33,435
Taken
48,293
26,646
Mitigated
30,751
3,179
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,392
2,910
0
468
8,241
3,288
0
3,416
4,825
0
21,891
L
2,797
483
0
25
5,287
1,988
0
3,064
2,223
0
6,746
L
Charybdis
Anikilator10
Charybdis
7,601
3,006
0
629
9,375
3,445
0
6,100
3,275
0
31,309
W
Nike
Avofine
Nike
7,660
410
0
624
7,697
7,981
0
3,053
4,644
0
14,909
W
Ares
Ganjo_
Ares
8,019
852
0
1,769
11,230
12,675
0
4,982
6,248
10,346
0
W
Poseidon
Kagno94
Poseidon
8,344
977
0
342
4,054
1,594
0
1,266
2,788
21,695
0
L
Bacchus
MittiZ
Bacchus
8,184
637
0
42
10,932
14,177
0
5,704
5,228
14,490
0
W
Charybdis
11,717
6,207
0
109
4,614
1,964
0
2,246
2,368
0
29,602
L
Aphrodite
Soffi
Aphrodite
6,013
647
3,973
4,294
14,458
7,853
0
7,489
6,969
19,480
0
W
9,410
486
0
335
5,840
2,432
0
2,650
3,190
31,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,850
Gold Earned
38,667
153
Minions Killed
149
9
Camps Cleared
3
788,232
Distance Traveled
688,833
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,263
908
36
5
1
140,959
0
L
Ne Zha
7,708
964
8
1
0
96,834
0
L
Charybdis
8,429
1,054
65
8
0
139,843
1
W
Nike
8,978
1,122
19
2
1
178,717
0
W
Ares
9,350
1,169
1
0
1
160,551
1
W
Poseidon
8,217
1,027
27
3
3
154,074
1
L
Bacchus
7,719
965
6
1
0
165,851
0
W
Charybdis
8,686
1,086
32
4
4
146,610
2
L
Aphrodite
7,548
944
34
4
2
145,346
2
W
Scylla
8,619
1,077
74
9
0
148,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role